No to removing positionals. The job is already the easiest, most braindead melee job in the game, we don't need to dumb it down any further. If it's too complicated for you, that's fine, just play something else. Not every job needs to be adjusted to appeal to every player because that's impossible. Monk's positionals aren't hard, it's easy to minimize movement once you understand the rotation. So ultimately it's no harder than swapping to flank and rear the same as it is on dragoon or ninja.

Your other complaints, though, people have brought up multiple times in the DPS section of the forums. Monk does suffer from a bloat of irrelevant skills and over the expansions, they kept removing skills we do use while replacing them with skills we don't. So I'll give you that. But we also know that the skeleton of the job as it is now is just the framework that they will likely be building on come Endwalker. When they reworked the job, they could go about adding in more skills to a job that already had very few, so we'll just have to wait and see what they do.