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  1. #1
    Player Anhra's Avatar
    Join Date
    Sep 2020
    Location
    Ul'dah
    Posts
    824
    Character
    Anhra Nefaris
    World
    Omega
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Timmyftw View Post
    I believe it's clear that no one uses piety or tenacity materia.
    I am not even quite sure why those stats are in the game at this point.
    All the tanks and healers I know avoid it like the plague when it's on gear.
    Myself included as a healer main, I actively look for gear without piety.
    This Games simplicity about stats in PvE content has long ago reached a point, where it doesn't even matter what kind of materia we slot in. I mean, i am aware of simple math and that crit/determination is the way to go, but if you look beyond the mere numbers and actually pay close attention how Content is being cleared, you'll see that the damage department is way too high overall from any Job.

    What i am telling here is, Content in general is being cleared way too quickly, and materia plays not the biggest role, but a significant part on this .

    As for the piety stat, it does have one good thing about it, and that is when you plan on saving a almost completely wiped party all by yourself. It also comes in handy if you run Trials with only one Healer.
    (8)

  2. #2
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Anhra View Post
    This Games simplicity about stats in PvE content has long ago reached a point, where it doesn't even matter what kind of materia we slot in. I mean, i am aware of simple math and that crit/determination is the way to go, but if you look beyond the mere numbers and actually pay close attention how Content is being cleared, you'll see that the damage department is way too high overall from any Job.

    What i am telling here is, Content in general is being cleared way too quickly, and materia plays not the biggest role, but a significant part on this .

    As for the piety stat, it does have one good thing about it, and that is when you plan on saving a almost completely wiped party all by yourself. It also comes in handy if you run Trials with only one Healer.
    Are you talking from a Savage point of view or just the normal content? The reality is that materia is 100% pointless in any normal content and that is by design. The normal content is supposed to be the lowest common denominator in terms of difficulty. I don't see anyone clearing savage without materia, food, and tinctures. Those three things are the gil sink of end game battle content. If Tenacity were to become useful, they'd have to make it so that tanks can't benefit from direct hit.
    (2)

  3. #3
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Colt47 View Post
    If Tenacity were to become useful, they'd have to make it so that tanks can't benefit from direct hit.
    ...and then if Determination gave more DPS than Tenacity we'd end up melding that or crit instead.

    What I think is the issue with Tenacity would be that for it to be good, and due to the dps focused meta of savage, they'd have to buff it to the point where it surpasses all other DPS stats to the point of it being overpowered. If they stop us from being able to meld DH (since it doesn't occur natively on tank gear) then we'd just do crit and det anyway. =/

    Edit:

    Also after thinking about it a little more, I honestly don't think anything of value would be lost if the Materia system itself was scrapped. Clearing all of savage this expac and last expac I usually ended up melding all the same stats anyway. It's worth a few extra ilevels of secondaries and definitely helps boost you a little bit but with the stat squish that's coming up? I feel like the effect will probably be fairly negligible in comparison to the stats we have now.
    (0)
    Last edited by Khalithar; 04-19-2021 at 05:26 AM.

  4. #4
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Khalithar View Post
    ...and then if Determination gave more DPS than Tenacity we'd end up melding that or crit instead.
    All they need to do is buff Tenacity by about 1.5-2% damage to equal Determination's damage increase.

    Then tenacity would equal determination damage wise while adding extra ~5% mitigation.

    Mitigation, that thing tanks are supposed to be all about remember?
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]