And then we learn there was and it took them like, a week at max to get rid of it lol
And then we learn there was and it took them like, a week at max to get rid of it lol
Consider every single location on the planet probably has a Tower echoing the strange voice that will temper people into being loyal to Garlemald, I suspect 6.0 maybe a expansion will dump a lot of location reveals never seen before until now to potential places the new Season 2 storyline may take WoL on his/her adventures now that the Ascians/Zodiark Storyline is finished after 6.3
Last edited by EdwinLi; 01-29-2021 at 07:07 AM.
So, I'd been doing a bit of shower thinking about a possible underground zone, and it hit me that one thing they could include in such a place would be the Feymarch. For those unfamiliar, the Feymarch is a location from Final Fantasy 4.
https://finalfantasy.fandom.com/wiki/Feymarch
The concept could be adapted in a number of ways. For instance, they could stick to the concept faithfully, and have it be a place were Eidolons/Primals can manifest without summoners. To justify that, perhaps it's exceptionally close to the planet's lifestream, even more so than the Antitower. Or, taking other inspiration from FF4, specifically the presence of Sylphs in a similar locale in the Underworld, it could be a place where we find the Source equivalent to Norvrandt's Fae Folk. Or they could take the etymology of Feymarch into consideration and, going back to the aforementioned "close to the lifestream" idea, make it a "land of the dead" sort of place. That would kind of double as a FFX reference with the Farplane as well, now that I think about it. Or it could be an Ancient facility dedicated to the study of arcane entities. There were cities other than Amaurot from that era, after all, and such a place could loop back to the mysterious "Sound" that led to the Final Days.
I would very much like to explore a "not-Amaurot" Ancient city or facility. But I think chances are greater to find ruins of Allagans.So, I'd been doing a bit of shower thinking about a possible underground zone, and it hit me that one thing they could include in such a place would be the Feymarch. For those unfamiliar, the Feymarch is a location from Final Fantasy 4.
https://finalfantasy.fandom.com/wiki/Feymarch
The concept could be adapted in a number of ways. For instance, they could stick to the concept faithfully, and have it be a place were Eidolons/Primals can manifest without summoners. To justify that, perhaps it's exceptionally close to the planet's lifestream, even more so than the Antitower. Or, taking other inspiration from FF4, specifically the presence of Sylphs in a similar locale in the Underworld, it could be a place where we find the Source equivalent to Norvrandt's Fae Folk. Or they could take the etymology of Feymarch into consideration and, going back to the aforementioned "close to the lifestream" idea, make it a "land of the dead" sort of place. That would kind of double as a FFX reference with the Farplane as well, now that I think about it. Or it could be an Ancient facility dedicated to the study of arcane entities. There were cities other than Amaurot from that era, after all, and such a place could loop back to the mysterious "Sound" that led to the Final Days.
A lot of FFIV parallels can be potentially drawn already, Sharlayan = Mysdia, Palom and Porum = Alphinaud and Alisaie, the moon for the final zone = the moon the final zone. I just hope they take it a step further and have us prove ourselves in a Mount Ordeals dungeon.
But the towers are most likely everywhere and if they are to be used as the only evidence for 6.0 locations it puts Mercaydia, Thavnairia, Hingashi, Ivalice, Landis, Bozja, and Werlyt all back on the table, as well as expansions of old zones. But when you look at the towers as something that needs to be stopped, Sharlayan is the only area in the game that potentially hold the knowledge and the ability to stop the arcane nonsense the towers are spewing.
I wouldn't mind it being a city/town of primal like beings, or perhaps one containing the souls of the "Warriors of Light" who are constantly born into the world. Would be a nice change of pace, and it would be especially nice/crazy if it turned out it was originally a city/town on the planet in the ancient days, one where Azem originally was born in.So, I'd been doing a bit of shower thinking about a possible underground zone, and it hit me that one thing they could include in such a place would be the Feymarch. For those unfamiliar, the Feymarch is a location from Final Fantasy 4.
https://finalfantasy.fandom.com/wiki/Feymarch
The concept could be adapted in a number of ways. For instance, they could stick to the concept faithfully, and have it be a place were Eidolons/Primals can manifest without summoners. To justify that, perhaps it's exceptionally close to the planet's lifestream, even more so than the Antitower. Or, taking other inspiration from FF4, specifically the presence of Sylphs in a similar locale in the Underworld, it could be a place where we find the Source equivalent to Norvrandt's Fae Folk. Or they could take the etymology of Feymarch into consideration and, going back to the aforementioned "close to the lifestream" idea, make it a "land of the dead" sort of place. That would kind of double as a FFX reference with the Farplane as well, now that I think about it. Or it could be an Ancient facility dedicated to the study of arcane entities. There were cities other than Amaurot from that era, after all, and such a place could loop back to the mysterious "Sound" that led to the Final Days.
But since they are tempering people to be loyal to Garlemald, the control system is probably located there and will need to be dealt with. Sharlayan may be a hub to research things, but doing research isn't going to stop the towers without taking action.But the towers are most likely everywhere and if they are to be used as the only evidence for 6.0 locations it puts Mercaydia, Thavnairia, Hingashi, Ivalice, Landis, Bozja, and Werlyt all back on the table, as well as expansions of old zones. But when you look at the towers as something that needs to be stopped, Sharlayan is the only area in the game that potentially hold the knowledge and the ability to stop the arcane nonsense the towers are spewing.
The thing I'm most curious about is how the towers seemed to just appear out of thin air.
If Fandaniel is utilizing some kind of magitek/magic to just teleport them into foreign territory then destroying them would only be a temporary measure at best.
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