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  1. #1
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by MPK View Post
    We're strictly talking about trash pulls in dungeons here. Besides, in real raids failing to dodge an aoe results in a damage down which is bad for your numbers.
    This is only my second savage raid tier, I'll grant, but my understanding is that in pretty much all previous tiers failing to execute a mechanic that didn't kill you usually resulted in a vulnerability stack; hence, a lot of people would just eat a stack in a survivable mechanic to maintain uptime if they figured the healer could still heal them through the next unavoidable raidwide even with the vuln.

    So "just stand in the AoEs, the healer will adjust" is definitely a thing that people applied in real raids too, previously. (Witness, among other things, E6S soccer uptime.)

    This tier's switch to having failure to execute a mechanic result in damage down instead—hitting people "where it hurts", as it were—is both a new development and, I suspect, the devs trying to eradicate that "just ignore mechanics/AoEs" behavior. Now ignoring a mechanic doesn't let you optimize your DPS output; instead, it has the reverse impact and instantly reduces the damage you're doing.
    (1)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  2. #2
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Packetdancer View Post
    This is only my second savage raid tier, I'll grant, but my understanding is that in pretty much all previous tiers failing to execute a mechanic that didn't kill you usually resulted in a vulnerability stack; hence, a lot of people would just eat a stack in a survivable mechanic to maintain uptime if they figured the healer could still heal them through the next unavoidable raidwide even with the vuln.

    So "just stand in the AoEs, the healer will adjust" is definitely a thing that people applied in real raids too, previously. (Witness, among other things, E6S soccer uptime.)

    This tier's switch to having failure to execute a mechanic result in damage down instead—hitting people "where it hurts", as it were—is both a new development and, I suspect, the devs trying to eradicate that "just ignore mechanics/AoEs" behavior. Now ignoring a mechanic doesn't let you optimize your DPS output; instead, it has the reverse impact and instantly reduces the damage you're doing.
    What's really annoying this tier is if you only take the orange umbral orbs with 2 people, the 2 will get punished with damage downs and not the 3rd person who didn't eat it with them.
    (2)
    Last edited by MPK; 01-01-2021 at 02:58 AM.

  3. #3
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Vespar View Post
    As a healer, I will let you die to the "aoe that does no dmg" if you repeatedly attmpt to stand in it.
    I ain't your babysitter.
    You won't die tho unless you're cheating min ilevel by not wearing a piece of equipment or two
    (4)

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