Quote Originally Posted by Seif View Post

So far I've seen nothing like the rank 3 dragon fight in XI gameplay-wise.

Most of the starter missions are better too. In XIV most of the starter missions can be done with little to none player interaction and yet they have rank-locks that XI didn't have.
I see where you're coming from Seif but there's something you should probably consider as far as that goes.

In FFXI, crafting and harvesting jobs were Not playable classes.

In FFXIV, crafting and harvesting jobs Are playable classes. People that prefer to just rank up crafting or harvesting would like to advance in the storyline too. And I feel FFXIV made the main story missions more solo friendly because of this.