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  1. #91
    Player
    LalaLuna's Avatar
    Join Date
    Nov 2019
    Location
    Gridania
    Posts
    60
    Character
    Lala Luna
    World
    Cerberus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Seackei View Post
    Is it possible to add an indicator to show that our gear is in low health and in need to repair, (perhaps a debuff icon that shows up when its below 30% health) instead of telling the player to fix it only when we start queueing for a duty and sometimes we cant repair in time because the queue pops too fast.
    Do you mean like in a game such as World of Warcraft, where broken gear gets shown as an indicator at the edge of the screen?
    If you open your character panel to view your gear, you can see a bar next to each piece. It's probably a green bar with a red part at the top. The more damage your gear takes, the lower the bar is and the more red shows (the green bar 'depletes').
    (2)

  2. #92
    Player
    Sainya's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah!! and Gridania
    Posts
    229
    Character
    Mjara Kigaomoi
    World
    Excalibur
    Main Class
    Machinist Lv 90

    Option to remove confirmation for doors (and other things)

    I would like to know if you would ever listen to a community survey for future options for the UI such as higher resolution textures or consider implementing a toggle for opening doors?

    I never seem to have pressed "open door" mistakenly, but very often I have hit "no" when I go to open a door, and I am usually in a hurry.
    (3)
    <- The real reason Yoshi-P stressed watching all the cutscenes.

    Matoya: And that should give you a notion of how sick and tired I was of those spineless wretches of the Forum. All talk and no trousers, that lot.

  3. #93
    Player
    ShQwert's Avatar
    Join Date
    Sep 2020
    Posts
    5
    Character
    Shadow Erebus
    World
    Lamia
    Main Class
    Gunbreaker Lv 82

    Question for UI Designer Kei Odagiri

    First I would like to thank you for the hard work of the dev team especially in these time

    My question are:
    First, is it theoretically possible to allow some customizable poses for our characters in the Group Pose feature?
    Second, what’s the inner workings of the Duty Recorder feature and is it possible to increase the amount of duty’s able to be recorded and if all possible for all duty’s to be recordable?
    (1)

  4. #94
    Player
    Darkdoll's Avatar
    Join Date
    Mar 2014
    Posts
    4
    Character
    Nox De-coeli
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    Hello,

    Q1: Is it possible to add some extra features to the UI of the party list? i.e. adjust the width or the height of the party list, increasing the scale of the HP bar of the party members in the list, making it possible to toggle ON/OFF the progress bar of the party members in the party list, or being able to view the party list in horizontal order instead of the default vertical view we have now?

    Q2: Is it possible to add a feature that allow you to set specific key bindings for each of the 4 HUD layouts available in the game?

    Q3: Is it possible to add a feature that can show you that you have learned "or obtained" a certain item in the game that can show in the UI of the vendor? i.e Item A (obtained)

    Thank you for allowing the opportunity to ask Mr. Odagiri those questions about the UI in the game and hope it improve more in the future.
    (4)

  5. #95
    Player
    Sabrenn's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    122
    Character
    Sabrenn Zaeis
    World
    Lich
    Main Class
    Dark Knight Lv 80
    Hello,

    Would it be possible at all to revert the changes to how Jonathas, the NPC for achievement rewards in Gridania hands out said rewards?

    Before, I was able to simply talk to him to receive my achievement reward, but now I have to go through every single different option to find the correct category.

    I'm not sure why the change was made but it seems very counter-intuitive.

    Please make it easier to receive the items again by just talking to him!

    Thank you very much.
    (9)

  6. #96
    Player
    NaiaLalita's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    60
    Character
    Naia Lalita
    World
    Midgardsormr
    Main Class
    Dancer Lv 100
    I would like to suggest a collectible item UI addition!
    It is possible other people have suggested this already (I did not have time to read all 10 pages of posts)

    For items like music, minions, mounts, and fashion accessories, it would be very useful for their to be a visual indicator in the tooltip to indicate if you have already obtained/redeemed that item.
    Similar to how they can show your current inventory count, or how items that can be dyed show their current dye color.

    When you go to use such an item that you have already collected, it gives you the "You have already acquired [that item/action]" error -- would it be too difficult to have that data referenced and displayed? It would be very useful and time-saving, compared to manually searching your Minion Guide and Orchestrion Log, especially.
    (7)

  7. #97
    Player
    Sicno's Avatar
    Join Date
    Oct 2014
    Location
    Limsa Lominsa
    Posts
    654
    Character
    Sandra Dalvia
    World
    Adamantoise
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Darkdoll View Post
    Q2: Is it possible to add a feature that allow you to set specific key bindings for each of the 4 HUD layouts available in the game?
    There is an option already, in the keybinds go to System and scroll down about midway, there's "Switch to HUD Layout 1/2/3/4"

    Edit: Oh wait, I may have misread your question. You mean that for every layout the keybinds are different when you switch them? That may be interesting.
    (0)
    Last edited by Sicno; 09-26-2020 at 09:37 PM.
    Naoki Yoshida:
    ...Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
    Source: http://forum.square-enix.com/ffxiv/threads/113554 at 1:14:22

  8. #98
    Player
    Sicno's Avatar
    Join Date
    Oct 2014
    Location
    Limsa Lominsa
    Posts
    654
    Character
    Sandra Dalvia
    World
    Adamantoise
    Main Class
    Warrior Lv 90
    Could there be an indicator on the icons of gear that's already finished spiritbonding so we don't have to hover over every single piece of gear one by one? And on the note of spiritbonding, could you please remove the "warning" when finishing a spiritbond and going back to 1% to make it more distinguishable from the "retrieve materia" option? Right now both actions can accidentally get mixed up, both are related to materia and worded VERY similarly (retrieve vs extract), both offer a "warning" and there's no negative to finishing a spiritbond anymore (the gear is no longer lost) so that warning feels unnecessary.
    (7)
    Naoki Yoshida:
    ...Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
    Source: http://forum.square-enix.com/ffxiv/threads/113554 at 1:14:22

  9. #99
    Player
    Jincy's Avatar
    Join Date
    Jul 2014
    Posts
    8
    Character
    Jincy Jarello
    World
    Excalibur
    Main Class
    Dancer Lv 80
    Could we get more than 4 chat filter tabs, please?
    (8)

  10. #100
    Player
    Kimiko_Matsuki's Avatar
    Join Date
    May 2017
    Location
    Ul'Dah
    Posts
    2
    Character
    The Personality
    World
    Shiva
    Main Class
    Culinarian Lv 80
    Can we have a different colors in the damage numbers ?
    like magical attacks are blue
    and physical are orange
    magical damage taken purple
    physical damage taken Red
    that would be great for knowing what damage we are taking in the fights .
    (10)

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