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  1. #11
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    This is a decent post. For once. You don't need to camp, you get less from just occasional spamming but it still works. It's missing something important if you want to reach the devs though. But more on that later.

    It's a little bit of a complex mechanic because you want to reward people who spend more time on the mechanic while not locking out those who have lives. And although the current iteration is outright tedious and not fun, it does fill those requirements.
    I originally suggested that as a quickfix. The devs keep everything as is but make the unlocks occur every 20mn on the hour (x:00, x:20, x:40). This highly reduces the amount of spamming you need to do and confines it to very specific periods of no more than 2mn. It also gives people 15ish mn windows where they can do something else. This would also still fill the aforementioned requirements.

    As for getting the dev's attention. You're addressing what the issue is in a realistic manner. That is to say, within the scope of their initial design (unlike people asking for instanced housing etc.). And you're demonstrating that it's not good (ie: unhealthy gameplay) but you also need to address why it would be beneficial for SE to make changes at all. Changes need to be budgeted and justified after all.
    This is a mechanic where you can't just justify it by saying "it's what we want" since the complaint of "there aren't enough houses for everyone" was the point to start with. So making these complaints is akin to justifying the initial design (contre-intuitive, I know)
    (2)
    Last edited by EaMett; 09-07-2020 at 05:55 AM.

  2. #12
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Lihtleita View Post
    the way it was before was capitalism and had the same result, explain how reverting it would help?
    Like someone above mentioned. You had to deal with people raising prices and not heavy time requirements and timer shenanigans. Different system with different requirements. Some people prefer the former over the current and vice versa.
    (0)

  3. #13
    Player
    GeminiReed's Avatar
    Join Date
    Nov 2019
    Posts
    506
    Character
    Alys Isshu
    World
    Malboro
    Main Class
    Summoner Lv 61
    Quote Originally Posted by Lihtleita View Post
    the way it was before was capitalism and had the same result, explain how reverting it would help?
    Captialism requires regulation otherwise it's the market equivalent of warlordism.
    (5)

  4. #14
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    It's not the game that's unhealthy, you are. If you can't stop yourself from risking your health because you want a virtual house in a video game, that's a you problem.

    Yes the housing system has problems, obviously, but the game doesn't make you unhealthy, you already are to begin with. No matter what you're playing.
    (5)

  5. #15
    Player
    Fhaerron's Avatar
    Join Date
    Apr 2017
    Posts
    1,032
    Character
    Fhaerron Kobayashi
    World
    Twintania
    Main Class
    Paladin Lv 100
    Then don't camp?
    (3)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  6. #16
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    Alrighty so yeah I'll be the first one to tell you the current system is bad, like genuinely awful. I think they should make the random timer visible so that everyone knows when to show up and it's a fair competition between everyone who bothers to keep track of when plots go on sale. That would accomplish everything the dev team wanted to do with none of the drawbacks.

    With that said, though, you don't *have* to camp the plot to get the house. I remember a while back when I had just moved to a new server I wanted to grab a house so I found a goblet plot that wasn't available yet and simply did this: I played the game by running dungeons and roulettes and such and then occasionally I would check back and spend 10-20 minutes clicking the placard then go back to enjoying the game. Can you guess who managed to win the plot in the end? That's right, it was me, much to the dismay of the career placard campers who witnessed me coming and going and enjoying the game over the past several hours while they suffered together at the plot.

    Ultimately, I do think it needs to change, but players need to take responsibility for their own playing habits as well.
    (0)

  7. #17
    Player
    Miminming's Avatar
    Join Date
    Oct 2018
    Posts
    447
    Character
    Arclest Aura
    World
    Belias
    Main Class
    Arcanist Lv 80
    gaming is unhealthy, don't play.
    (0)

  8. #18
    Player
    KadaRemnant's Avatar
    Join Date
    Jan 2017
    Posts
    261
    Character
    Kira Ayakima
    World
    Siren
    Main Class
    Dancer Lv 80
    This kind of thinking about it's your fault or houses are only for fc is more horrible than the rng system. People don't care about anyone and it makes me sick. Large houses should only be for fc and medium fc and personal and small only personal. And people want houses because they love them, it's part of the game and paid for it. It is SE fault for giving a horrible experience just to get a house which anyone are allowed to have. I can't this rng go away but i want they fix the house system too, but rng is more horrible than the housing system we always had.
    (1)

  9. #19
    Player
    Britha's Avatar
    Join Date
    Oct 2019
    Location
    Limsa Lominsa
    Posts
    57
    Character
    Britha Rhosyn
    World
    Cactuar
    Main Class
    Reaper Lv 90
    "It's not the system at fault it's you"
    That's quite a ridiculous assertion that I've seen more than once in this thread. The system is bad because if you ever want a house (in a game that constantly updates housing and adds many items for housing in every event and patch) then you *have* to do do what the OP is talking about. His point is that it's unhealthy to force your playerbase to take part in this broken system if they want a house and he's absolutely right. It needs to be changed entirely.
    (8)

  10. #20
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Britha View Post
    "It's not the system at fault it's you"
    That's quite a ridiculous assertion that I've seen more than once in this thread. The system is bad because if you ever want a house (in a game that constantly updates housing and adds many items for housing in every event and patch) then you *have* to do do what the OP is talking about. His point is that it's unhealthy to force your playerbase to take part in this broken system if they want a house and he's absolutely right. It needs to be changed entirely.
    The way the system works you can house hunt for an hour at a time and not grind yourself out of existence. It's not as efficient as sitting the entire duration of a timer but it's only about 10-15% slower.
    (3)

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