Quote Originally Posted by Daniolaut View Post
OP.
Healers are the most simplistic they have ever been, so much so that people are complaining a lot more about being bored, if people still can't handle balancing both healing and dpsing, tough cookies, stop trying to come up with ways to punish the good healers more because others can handle it.

An example which would punish healers based on what you want, a tank is a troll gets hit by everything eventually healer can't handle the 16 stacked tank and they die, your suggestion has the healer die immediately because couldn't keep tank alive, if you changed it to dmg down welp your timer is healer mp as failing mechanics will still cause hp damage which have to be healed up, again punishing the healer for doing nothing wrong.

Your suggestion is just punishing healers for the sake of it because you have had bad experiences which i'm doubtful of having as much as you are claiming.

As for regen/shield healer thing, welcome to the healer forums, Whm had shielding they removed it, yet other healers keeped their shields and regens, SE's bad design decisions are talked aplenty with numerous ways to improve it.

While removing all mitigation/healing form non tanks/healers would increase our healing time(barely like 10% max so instead of 60%-90% we spend 50%-80%, riveting >_>), the core issue will still remain with the healers and healers will still say they are bored.