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  1. #28401
    Player
    Illianaro's Avatar
    Join Date
    Aug 2018
    Location
    Ul'Dah
    Posts
    97
    Character
    Lannis Clayworth
    World
    Ultros
    Main Class
    Monk Lv 92
    Quote Originally Posted by Fayt1203 View Post
    have got a lot of tanks that behave like that lately there was one that was turning the stand off then on before the pull like that would make a difference
    I really wonder where it's been coming from. Is there another MMO out there that handles tanking in this way? Are people reading "increases enmity" as a bad thing? Is some sort of misinformation being spread about how to use tank stances? I don't really get it.
    (0)

  2. #28402
    Player
    Fayt1203's Avatar
    Join Date
    Oct 2017
    Location
    Limsa Lominsa
    Posts
    442
    Character
    A'shtola Rhul
    World
    Zodiark
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Illianaro View Post
    I really wonder where it's been coming from. Is there another MMO out there that handles tanking in this way? Are people reading "increases enmity" as a bad thing? Is some sort of misinformation being spread about how to use tank stances? I don't really get it.
    not that i know off. I have heard that some tanks in wow dont bother use it because they have that high dps it doesn't matter. it also could be that they have that mindset to turn off the stand for more dps like it was back in the day
    (0)
    The seas continue to rise while the lesser moon continues to fall, and ilm by ilm, the world becomes ever more unlike itself, without the illumination of knowledge, we but vainly flail as specters in the dark.

  3. #28403
    Player
    magtuired's Avatar
    Join Date
    Feb 2020
    Location
    Limsa Lominsa
    Posts
    81
    Character
    Osna Amara
    World
    Jenova
    Main Class
    Dancer Lv 100
    Finally got annoyed enough by a dps running ahead to pull mobs when the healer, other dps and I were low leveled that I said to myself "i don't have to stick around for this" and left.

    Normally I wouldn't care but if you purposefully pop sprint to go after I ask you politely to slow down because I am struggling with aggro and the healer is struggling to heal then thats a you problem.
    (7)

  4. #28404
    Player Veis_Alveare's Avatar
    Join Date
    Apr 2019
    Posts
    678
    Character
    Veis Alve'are
    World
    Coeurl
    Main Class
    White Mage Lv 70
    Quote Originally Posted by magtuired View Post
    Finally got annoyed enough by a dps running ahead to pull mobs when the healer, other dps and I were low leveled that I said to myself "i don't have to stick around for this" and left.

    Normally I wouldn't care but if you purposefully pop sprint to go after I ask you politely to slow down because I am struggling with aggro and the healer is struggling to heal then thats a you problem.
    Long as you turn on your tank stance and hit every enemy (usually using your AoE abilities like Total Eclipse/Overpower/etc) you literally can't have "aggro problems" in XIV anymore.

    Tank stance is a 10× enmity multiplier which means a dps would need to be doing 10× as much damage as you (which is impossible as long as you're pressing buttons) in order to rip off of you.

    Not defending anyone ignoring you, just explaining since you're talking about having a problem that functionally can't exist.
    (2)

  5. #28405
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Aggro management is more than just number crunching enmity values. If a dps runs ahead and pulls they will often do it by hitting a single mob and the rest of the pack has a good chance of heading straight for the healer or even the other dps and suddenly you'e got a chaotic spread of mobs to deal with. Not saying this happens all the time, but the chance of a chaotic pull goes up significantly when it's not the tank doing the pulling.
    (7)

  6. #28406
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Expert roulette. Cosmos. I'm healing.

    Zone in, one dps instantly DC's. Tank walks forward until mobs aggro him, at which he mashes a 4 line macro that's in a mishmash of several languages (I recognized german and dutch in there, some of it was apparently cyrilic), and sprints to the wall.

    Repeat with the next pull. (Completely different macro, same weird combo of languages)

    We havent been out of combat long enough for the tank to kick the DC dps, so we end up 3 manning the boss.

    2nd dps dips instantly on its death.

    Tank repeats his walk forward then sprint + macro (a new one every time) on the two trash packs, which we very slowly duo, because his damage is awful, and outside of his cooldowns, I cant do a ton of damage since his hp is pingponging like crazy.

    Get to 2nd boss and he dc's as soon as the dc'd dps logs back in.

    We get a replacement dps in as I'm now the group leader, and have to wait out the roll timer on chest loot before we can kick him, get a tank and get this over with already.

    Dps who dc'd dc's AGAIN during this time, and then during the 3rd boss.


    Weirdest group ever.
    (2)

  7. #28407
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Mhaeric View Post
    Aggro management is more than just number crunching enmity values. If a dps runs ahead and pulls they will often do it by hitting a single mob and the rest of the pack has a good chance of heading straight for the healer or even the other dps and suddenly you'e got a chaotic spread of mobs to deal with. Not saying this happens all the time, but the chance of a chaotic pull goes up significantly when it's not the tank doing the pulling.
    Easy enough to handle, but can get extremely annoying if they start running away from you, or never run towards you. Still I don't know how that person was "struggling" even if that was the case.
    (1)
    WHM | RDM | DNC

  8. #28408
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Illianaro View Post
    I really wonder where it's been coming from. Is there another MMO out there that handles tanking in this way? Are people reading "increases enmity" as a bad thing? Is some sort of misinformation being spread about how to use tank stances? I don't really get it.
    I have to wonder, because pre-Shadowbringers that *was* a way to play some tanks, in a sense, though usually they'd switch into their DPS stance. No way of telling if they were an old tank unused to the changes, though.
    (3)

  9. #28409
    Player
    Quintessa's Avatar
    Join Date
    Jun 2020
    Posts
    528
    Character
    Saturn Vitrell
    World
    Famfrit
    Main Class
    Marauder Lv 18
    Quote Originally Posted by magtuired View Post
    Finally got annoyed enough by a dps running ahead to pull mobs when the healer, other dps and I were low leveled that I said to myself "i don't have to stick around for this" and left.

    Normally I wouldn't care but if you purposefully pop sprint to go after I ask you politely to slow down because I am struggling with aggro and the healer is struggling to heal then thats a you problem.
    Turn your stance on(make sure it's on) and AOE twice. Once is not enough.
    (2)

  10. #28410
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Quintessa View Post
    Turn your stance on(make sure it's on) and AOE twice. Once is not enough.
    Yep. When another player (in this case a dps) establishes aggro with a bit of a head start, just one AoE is not going to cut it. Just spam it until all the meters turn red, then you're good.
    (2)

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