Quote Originally Posted by ReiMakoto View Post
Tanks are also however being out damaged by healers from the 90th percentile and up. Purely subjectively I think tanks output should be buffed even if that meant making dps checks tighter, as with emnity being gone along with any damage tradeoff mechanics, tanks focus nowadays is almost purely on optimising dps, yet they are not as rewarded for doing so.
I don't get this obsession people have with healers doing more damage than tanks and that somehow being a bad thing.

More to the point, the 90th percentile is not where you want to balance anything around. Added to that is the fact that at this point in time, 90th percentile (hell, 80th+ probably at this point) stuff is so stupidly skewed on FFlogs thanks to parse parties that it in no way reflects a real situation. The absolute last thing this game needs is to further reduce any job identity differences and homogenize things more than they already are. Advocating for tanks as "blue dps" isn't the way to go; people should be advocating for more tank-centric things to be included in game, both on the tanks themselves as well as in the encounters.