Quote Originally Posted by BunYulia View Post
So umh, i've started playing a month ago, main healer at the moment and i always use rescue if i see the tank not pulling enough even if they are barely taking any damage. here are my reasons
1) i don't think it's toxic, we are a team, i'm telling you there are more mobs to grab if i'm doing it, trust me! (example: the great gubal library dungeon just before the final boss, some tanks don't pull under the stairs but they stop before, that's where i rescue...)
2) faster dungeon, let's use the team Aoe damage!
3) i've never played tank but getting enemy aggro doesn't seem really hard so i don't think it's a problem?

i always say i prefer big pulls at the start of dungeon, i don't really think it's up to the tank because it's all about how fast the dps can kill the adds while the healer keeps the tank up.

also rescue is such a cool skill to save people first timing boss mechanics in dungeons or raids
Thing is, I don't trust you because I don't know you. If I'm not ahead pulling more, there's generally a reason for it - in pugs for example, I generally pull 2-3 packs depending on the dungeon and wait to pull more later on once I'm sure the healer can actually handle it. There have been plenty of dungeons where even that was too much, and even using cooldowns wasn't enough to keep me alive.

If you want bigger pulls, say something. If you wanna just yank me around the dungeon without taking the two seconds it takes to say "you can pull bigger," all that's gonna do is annoy me tbqh.

Granted I also haven't had any real issues with rescue. If I'm tanking, I'm generally queuing with people I know anyway, and it doesn't bother me as much because I know my friends know what they're doing. If I die we can laugh about it in voice chat :P pug healers, though? I don't know you, I don't know your skill level, and I don't know your intentions. Speak up. It's clearer and less likely to irritate people.