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  1. #21
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,205
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Baxcel View Post
    I like the idea.. but I think it needs to be stricter... maybe add a system where the game records your highest ilevel that way people won't be able to cheat the system by removing their gear..

    Might be a good idea to lock all the roulettes if you have a class that's over the level of something and you don't have it unlocked..

    Say you have a lv80 GNB with ilevel 480 being your current gear..

    The game should record that you've reached ilevel 480 and make sure that any roulette you join has options from that high no matter your current ilevel..

    As for the locking of roulettes.. I'd say if your lv80 and don't have all the 24man unlocked the roulette would be unavailable to you.. so once your 50 you need all 3 Crystal towers unlocked to do alliance raid roulette.. once you hit 60 it locks itself again until you unlock all of the Void Ark.. 70 all of Iviliace and lv80 will be the same once Yoha is complete

    Sounds terrible - for people with road to 70 buff this literally locks them out from using their characters in their roulette and their levels will be substantially higher due to the leveling buff when they are progressing through MSQ. It simply forces a player to go through the MSQ slog nonstop and locks them out of content for poetics and such if they go past that level without fully obtaining the proper gear. New players will be forced to progress MSQ nonstop if they want to unlock content they should've already been allowed to play, which will seem more of a grind than a reward at that point. This also doesn't consider the fact that MSQ doesn't change in levels from 2.1 to 2.5 and 3.1 to 3.5, etc. It's very punishing to say the least as they could be lv 60 by the end of ARR but just get CT raids unlocked, but can't even run the roulette since they haven't hit the next expansion.
    (2)

  2. #22
    Player
    SinisterJoints's Avatar
    Join Date
    Apr 2017
    Posts
    290
    Character
    Lunafreya Valentine
    World
    Jenova
    Main Class
    Fisher Lv 90
    I never thought punishing everyone for what others are doing was a good solution. I would much rather they find another solution
    (2)

  3. #23
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    I like only the ilvl requirement here
    (0)

  4. #24
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Morningstar1337 View Post
    Okay I had an idea that I mentioned in a bout of devil's advocacy a recent thread about Hall of the Novice, namely turning the min ILevel option from optional to mandatory. I feel like this could help alleviate some issues regarding healer downtime and certain roulettes and up the general skill floor a little, but at the cost of making them longer/more tedious (which might still be a boon for those that feel that MSQ/alliance gives too many tomes/exp for little effort or are leech magnets [counting those that deliberately ignored unlocking the higher raids]) and there might be an issue with the gear being dropped "unusable" for the dungeon its dropped in (my answer would be to make them "keys" to the next dungeon/raid)
    There is no healer downtime when healers have the ability to DPS. You heal if heals are needed, you DPS if not.

    Groups would be failing on a regular basis if min ilvl was mandatory. Players would quit over slow or total lack of progress.

    Few players want to spend weeks farming gear so they'll have exactly the items they need to unlock the next dungeon, and putting such keys destroy the ability of groups to replace members who leave. There's a reason why Blizzard abandoned dungeon attunements in Burning Crusade and normal raid attunements in Wrath of the Lich King.

    Making things more tedious and/or difficult doesn't encourage people to become better and more dedicated players. It just encourages them to find a different game to play.
    (2)

  5. #25
    Player
    Baxcel's Avatar
    Join Date
    Jan 2019
    Posts
    550
    Character
    Baxcel Farshot
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by AnotherPerson View Post
    Sounds terrible - for people with road to 70 buff this literally locks them out from using their characters in their roulette and their levels will be substantially higher due to the leveling buff when they are progressing through MSQ. It simply forces a player to go through the MSQ slog nonstop and locks them out of content for poetics and such if they go past that level without fully obtaining the proper gear. New players will be forced to progress MSQ nonstop if they want to unlock content they should've already been allowed to play, which will seem more of a grind than a reward at that point. This also doesn't consider the fact that MSQ doesn't change in levels from 2.1 to 2.5 and 3.1 to 3.5, etc. It's very punishing to say the least as they could be lv 60 by the end of ARR but just get CT raids unlocked, but can't even run the roulette since they haven't hit the next expansion.
    I hope you read my 2nd post just below that because it covered most of this..

    The new player shouldn't be using those roulettes to get exp or tomes.. those roulettes are to help players join new people looking to do those dungeons and raids for the first time..

    If the player is already at lv60 or higher and not even in Heavensward they definitely shouldn't be doing roulettes that involve more exp when they could be using it on another class or making progress at getting threw the MSQ..

    Once again the roulettes are made to get people into fights that new players are just now unlocking.. and those that are cheesing the system and messing with the reason they are even there.
    (0)

  6. #26
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,926
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Baxcel View Post
    IThe new player shouldn't be using those roulettes to get exp or tomes.. those roulettes are to help players join new people looking to do those dungeons and raids for the first time..
    Sorry roulettes are for leveling. They are used at all levels. I seriously doubt SE is about to change that focus.
    (3)
    Last edited by LaylaTsarra; 05-23-2020 at 02:17 AM.

  7. #27
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Jojoya View Post
    Making things more tedious and/or difficult doesn't encourage people to become better and more dedicated players. It just encourages them to find a different game to play.
    It will discourage players that are entitled and want everything given to them, sure. So one might say this method could be used to purge a lot of toxicity from the game. And that's why the players willing to go through grinds and difficulty would be all for this decision.

    I 'guess' this would drive down sales. But to be honest, this is what I am told. Not shown.
    (0)

  8. #28
    Player
    MirronTulaxia's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    523
    Character
    Mirron Tulaxia
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Gemina View Post
    It will discourage players that are entitled and want everything given to them, sure. So one might say this method could be used to purge a lot of toxicity from the game. And that's why the players willing to go through grinds and difficulty would be all for this decision.

    I 'guess' this would drive down sales. But to be honest, this is what I am told. Not shown.
    Making things take longer Isn’t a good thing. And ultimately all this does is drag things out with little to no merit. Wanting to avoid that doesn’t make someone “entitled”.
    (4)

  9. #29
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by MirronTulaxia View Post
    Making things take longer Isn’t a good thing. And ultimately all this does is drag things out with little to no merit. Wanting to avoid that doesn’t make someone “entitled”.
    Says who? You? I find that it's not making things take longer; it's making things too long. So how long is too long? What is "long" for someone might be short for me or someone else. Perspective is a very difficult curveball for the devs to hit a homerun with.

    I never said this is what makes players entitled, so please don't put words in my mouth. I simply said that resorting to such methods would discourage the players that are entitled. Huge difference.
    (0)

  10. #30
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by LaylaTsarra View Post
    Sorry roulettes are for leveling. They are used at all levels. I seriously doubt SE is about to change that focus.
    He means that the Roulette exists to keep the queues for outdated content healthy for those levelling through that content, be they new or alt jobs/characters.

    The EXP bonus is exactly that, a bonus. It exists to entice players into doing outdated content.
    Take the rewards away from the Roulettes and no one would do them. Which would block or severely hinder newer players or alt jobs from being able to queue for dungeons at their level.

    Imagine a newbies first attempt at Sastasha for MSQ is a multi hour queue because the vast majority of the population is well beyond needing to queue that.
    Its kinda rare to get a sub level cap dungeon with a full team of players not synced down.

    Or to put it another way, The Roulette is used for levelling other players, Not yourself. Its a bribe. You do it once for yourself and then go back to current level content.
    It keeps the queues healthy for all levels of content without relying on a constant influx of brand new players (or brand new alts) to populate the lower levels.
    (2)

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