I didn't see any mention of party flag, /anon, offline personal messages to friends, /lsmes or removing linkshell members who are offline.
Yes, I know that there are a lot of changes planned for 1.21. Seems like these fixes wouldn't take that long to do though.
Don't even go all whiner etc. It's just my harmless opinion.
I'm not so sure it is temporary, actually. Remember, 'our houses' will be on company estates - spaces owned by the free companies.
As such, my money is on the Private Room system being for characters that aren't in a company with an Estate. It seems to me a pretty nice solution too, so I hope I'm right.
I'm pretty confident that by 2.0 / the release of the full housing system, private rooms will be decorable and perhaps be able to grant any bonuses you can get from different furnishings and so forth. Meanwhile, free companies that go to the effort of having an estate will give their members access to the gardens, basements, and customisable exteriors that Yoshida mentioned along with everything they permit (like say, chocobo rearing), as well as the indoor stuff private room-users get access to.
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It would take long to do when you handle alot of your interface serverside. Messaging for example is a client feature which the only server interaction is sending and receiving it, XIV isn't built to do that which is why they said it won't happen until the new servers are up and running so it can handle doing all of that stuff.I didn't see any mention of party flag, /anon, offline personal messages to friends, /lsmes or removing linkshell members who are offline.
Yes, I know that there are a lot of changes planned for 1.21. Seems like these fixes wouldn't take that long to do though.
Don't even go all whiner etc. It's just my harmless opinion.
They can add in text commands, but stuff planned for around 2.0 is still going to be released in 2.0.
Still doesn't seem like adding /anon (anonymous) or kicking offline players from a linkshell would be difficult.It would take long to do when you handle alot of your interface serverside. Messaging for example is a client feature which the only server interaction is sending and receiving it, XIV isn't built to do that which is why they said it won't happen until the new servers are up and running so it can handle doing all of that stuff.
They can add in text commands, but stuff planned for around 2.0 is still going to be released in 2.0.
Last edited by Zoltan; 01-31-2012 at 05:41 AM.
It's not, but shitty server software and hardware can make things problematic when your interface is handled online like XIV's is for example look at when someone logs in/off and notice how long it tends to take the interface to reflect that change.
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