Would Love to see a Red Mage, that class is Swank!
Would Love to see a Red Mage, that class is Swank!
It just occurred when Derplander did all his job changes he never turned into a DoM
ARC->WAR->DRG->MNK->SAM->DRK
The only ones he hasn’t used are NIN and PLD
I’m absolutely down for a RDM rework. Purely because I think the job is boring as balls. Agree to disagree don’t @ me
They gotta make sure to time it right when RDM is entering in melee phase, otherwise, nope. =pI think Discipline of War jobs are the only ones that look cool enough in CGI for the WoL, simply because they look more eloquent in fast paced combat (RDM may look good as well). I think it'll be either NIN, PLD, GNB or just WAR again. GNB seems most likely to me for the WoL if they're going to do another Poster job.
Considering whenever the story has been advanced on the Source, it has been mostly through acts of espionage by two tallboys, I can see Ninja being the next CGI job for Derplander.
Last edited by lunar_seraphim; 04-22-2020 at 05:13 AM.
I can't really see SCH ever taking the main stage personally. It's animations just aren't that flashy from a movement perspective and unless they pull hard into the status affect side of our attacks, it might be hard to actually convey in a proper way that feels exciting and that will drum up interest in the next expansion. Kiiiiiinda the same issue with AST, though at least the magic would look pretty. I could easily see WHM working though, as it has the flashy movement and attacks to make for interesting fight choreography.
I think if they used the ability to swap classes on the fly like they did in the Shb trailer and fudge the abilities like they normally do, like how DRG can't jump several times while already in the air but it sure looks cool, we could see DoM in a trailer and it would look good.
Our allies on the ground from a super colossus, WoL walks up as a WHM heals them all, the colossus rushes us and swings its massive sword, we hot swap to SCH, block it's attack with a barrier as we're sent flying and bounce off the ground, Eos heals us as we get up, only for the colossus to send a huge energy wave from it's sword at us, swap to AST, block it with a huge barrier and we're covered in smoke. Suddenly the colossus is hit by several FireV's and a flare revealing we swapped to BLM in the smoke, damaged it launches missiles at us and we quickly swap to RDM dodging them before quickly casting jolt, dodging more missiles and then dropping an instant verholy taking out one of it's arms before leaping onto it's head and stabbing it in the eye, before it can grab us we kick flip off of it high into the air, swapping to SMN and summoning Demi-Bahamut who's shoulder we land on as it mega-flares and finally finishes the coloussus off.
Something like that would still give the motion and speed they seem to like in the trailers while letting the DoM classes take the stage.
That was an epic read lol, got goosebumps already. Would love to see that.I think if they used the ability to swap classes on the fly like they did in the Shb trailer and fudge the abilities like they normally do, like how DRG can't jump several times while already in the air but it sure looks cool, we could see DoM in a trailer and it would look good.
Our allies on the ground from a super colossus, WoL walks up as a WHM heals them all, the colossus rushes us and swings its massive sword, we hot swap to SCH, block it's attack with a barrier as we're sent flying and bounce off the ground, Eos heals us as we get up, only for the colossus to send a huge energy wave from it's sword at us, swap to AST, block it with a huge barrier and we're covered in smoke. Suddenly the colossus is hit by several FireV's and a flare revealing we swapped to BLM in the smoke, damaged it launches missiles at us and we quickly swap to RDM dodging them before quickly casting jolt, dodging more missiles and then dropping an instant verholy taking out one of it's arms before leaping onto it's head and stabbing it in the eye, before it can grab us we kick flip off of it high into the air, swapping to SMN and summoning Demi-Bahamut who's shoulder we land on as it mega-flares and finally finishes the coloussus off.
Something like that would still give the motion and speed they seem to like in the trailers while letting the DoM classes take the stage.
That could be fun.They tend to focus on new jobs+ Poster job. Dragon in HW (suspiciously no new job) Monk in SB (Sam) DRK in SHB (Both GNB & DNC)
We still have no clue where we are going now, perhaps we’ll have a better idea in 5.3. But if we return to Hingashi, since they have tied to Garlamald and we still haven’t explored their city states. Ninja is most likely gonna a poster job perhaps a lore tie to Geomancer aswell? That’s up in the air tbh
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My big curiosity is whether or not we are going to get more than 1 job. Yoshida already said they don't want to add any more, but they have to because its what is expected with a new expansion, so I could see them going down to just 1 job. But if that is a healer, how are they going to incorporate that into the trailer? Unless they just use a non-WoL npc like they did with both dnc and gnb.
WoL gets struck down after a big battle, new healer appears, throws up a shield followed by some offensive magic or a rather explosive potion (if it would be chemist) at whatever is attacking him to chase it away. WoL wakes up to find the Healer communing with nature (geo) or mixing some concoctions (chm) and we are introduced to a new npc. That would be the easiest way to do it and still be pretty epic.
I seen the title and came here hoping for a crazy concept, about a job that uses CGI to fight..
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