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  1. #1
    Player
    Cichy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    end of February... so in SE universe March 12th
    (18)

  2. #2
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Cichy View Post
    end of February... so in SE universe March 12th
    This ^ ^ ^ ^ ^ ^ ^ ^ ^
    (1)

  3. #3
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Hi All,

    Overall a very cool Letter from Producer!

    There are lots of things to be really excited about and a few worries. Some highlights for me include:

    • Final Fantasy Job System Launch! 7 Classic Final Fantasy Jobs and Job Quests (multiple per Job)!
    • Artifact Armor Quests & Content! Can't wait! (but our Inventory space, sigh .
    • 2 New Raid Dungeons for Level 50. Hopefully these are the best yet and add a level of interest and intrigue that lasts for more than just a few weeks.
    • Player Residences @ Inns - I hope these are "permanent" in a way, and not just a renting situation (where you just have a temp room (as if in a motel or something)).
    • Intra-city Travel (Implementation of system allowing for warping within each city-state) - Was this really a problem in our game? I know it's not that convenient to run from one end of, say, Ul'dah to another side, but it wasn't that bad. I guess instant teleporting across the city saves time, but don't we lose some of the feeling of *being in* a live City with fellow adventurers if we just teleport everywhere (now even within the city itself)?
    • Food Reform! I can't wait to see a new Food System that hopefully *displays* what effects the Food actually does, and sets up a system that's useful for all players (Adventurers, Crafters and Gatherers).
    • Medicine / Alchemy Reform - Hopefully we get a variety of Potions and other Alchemy reforms to make the class a great contributor to Eorzea.
    • Goldsmith / Accessories / Jewelry Reform - This is also great. Can't wait to see what new Accessories we get.
    • Job Stones + "Additional slot to gear interface for job change items" - I sincerely hope that the Job Stones and that comment about adding a Gear Interface Slot does *not* mean that the actual Job Stone is... another Inventory Slot taken away. I hope it's only a Key Item that we can slot, but we've never been able to slot a Key Item before. Having Job Stones take an actual Inventory Slot (in addition to the 6 Pieces of Artifact Armor set per Job) would be an unnecessary burden and a bit of a slap in the face.
    • No Loot System / Drop Reform - Yoshi-P and Team are clearly still sticking to their guns on making an unnecessary Time Sink to make us grind away on limited content. Please RESTORE the Original Loot System that had Raid / NM Drops go into the LOOT POOL so that we can PASS any drops to Friends / Party Members if we choose to.

      Let *us* decide how we want to spend our time. Don't force drops into our Inventory that are Untradeable and force a Time Sink on us.

    We'll see in a few weeks.

    Overall it sounds like a fantastic update with a few things that might be troubling. Can't wait for 1.21!

    Thanks~
    (1)
    Last edited by Kiara; 01-31-2012 at 01:44 AM.