
In all fairness, things become an excellent way to make gil due to other players not wanting to do them.
Eureka was an excellent way to make gil because it was bad content.



Here I was hoping this could at LEAST keep me interested in playing until the 10th for FF7 Remake, seems not.


And how was Eureka bad... most people I play with liked it quite alot. Comparing it to all older content it is one of the few things that is still done today in large groups. What is bad is what was just released.... a solo relic quest in a multiplayer game that gives gear better then the latest ex fight... and it takes what 1/4th the time to do compared to clearing a ex trial in a static group.
SE needs to learn... there are people who play this game more then 5hrs a week........ and we need something to do especially once you are clearing savage.


ARR Relic Weapon first step:
- Pick up an item from a zone
- Get a Crafted Weapon (Uses items dropped in Wanderer's Palace if you want to craft yourself) and double Meld it
- Do a unique Trial vs Chimera
- Go through Amdapor Keep
- Kill a few overworld enemies
- Do another unique Trial vs Hydra
- Beat Ifirit (Hard)
- Beat Garuda (Hard)
- Beat Titan (Hard)
- Buy some oil for 15 poetics
HW Relic first step:
- Farm FATEs in every HW zone for crystals until you have one from each zone.
StB Relic first step:
- Get 1300 Protean Crystals
- Get 3 Pazuzu Feathers
ShB Relic first step:
- Do a solo duty
- Watch some cutscenes
With the extra weapons being:
- Have 1000 poetics
Even with the nerfs (I.e. Buffs) to HW crystal drop rates, ShB's first step is probably the shortest one. Even with the 1k poetics a pop, given how easy it is to farm poetics these days.
Im liking what i am reading here. I have bace relic for all my classes in ARR, but all the subsequent expansions, my weapons have lagged behind because of how difficult/tedious the first step was... still dint even have a Eureka weapon for any classes. This will be a nice change and then i can focus on one or 2 classes to completion as they come out


They add more content to this game in one patch than most MMO's do in a year.


Who cares, eureka was garbage anyway and more of that is the last thing I want. Why should they make us grind just for grinding's sake? Personally I'd rather they reverse their decision to scale back dungeon releases and it would be nice to get something innovative for once in terms if party content. Like a harder version of 4-man dungeons or something.
Plus FFVII remake is coming out... dont need to be grinding relic weapons right now. Need to be in FFVII
Most of the income came from mounts/hairstyle (bunny fate) and logograms.
I'm sure I sold my logogram to people who hated eureka and stopped at Anemos
I like this new relic and am glad that they are not doing Eureka again.
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