Quote Originally Posted by ForteNightshade View Post
Except none of that is going anywhere. Do you think people using mods weren't aware they were against the ToS? People did it anyway just like with parsers. And given mods are client side, literally nothing has changed as SE has no way to detect whether you have lewd mods installed. The creator of the marker tool has already said they'll make it client side.

This is a losing battle because they aren't going to do anything to disrupt client side programs and risk the backlash banning parsers would cause.
Losing battle or not isn’t the point. The game has grown quite a lot since shadowbringers, and continues to do so. The dev team had to take a stand on where the line is. They’ve made it clear.

Everyone says this alternative is so easy it’s this it’s that, or this is the wrong or worse way to go about it. That’s false. The worse way they could have gone about it is to change ToS to allow for a scan of any files attached to their game (which they admitted was illegal and arent going to do) as for affecting 99.9% of the playerbase. Outside of niche situations. Nael, TEA, UCoB most waymarks are placed pre-battle and not touched again during any pull post wipe.

So no this doesn’t really affect the player base at large in any meaningful negative way. In fact presets and additional waymarks are more positive.

The sky isn’t falling the game isn’t breaking for dealing with this convenient add on to a third party program that wasnt even available to everyone. It’s against ToS it always has been. Least they were up front and told it to everyone rather than just dropping the ban hammer without warning. Better to take the blanket solution then try to play whack a mole with every person that abuses the system or cheats to get ahead.

So stop acting like it’s a personal sleight and insult that SE is holding the community accountable. It’s life and this is a game. They were well within their rights to make this decision and in this instance they likely will not back down.