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  1. #21
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    767
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Marauder Lv 88
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I don't see how this adds longevity.

    What I'm hearing is basically. Stop the main story and just make a different story. That in no way adds longevity.

    Plus, it alienates those who like the continuous story, while there is no guarantee of people coming in for new different story.
    The endgame community will get less and less newcomers if things go forward the same way. The MSQ is stacking with each expansion, it already takes hundreds of hours to reach endgame. Players at endgame will stop playing for variety of reasons (bored, switching game, dying irl) while there will be less and less new players coming into the endgame because they're stuck in ever increasing MSQ. I'm sure many players don't make it past the MSQ and stop playing (long) before reaching endgame, a few 100 hours is a lot of dedication.

    To give an example, I can't imagine the average WoW player who is used to fast combat having the patience to go through those hundreds of hours of MSQ to get the point when combat will start getting faster and more interesting. Hell, they might not even have the patience to reach lvl 50 with how incredibly slow combat is in this game in lower levels. If they use a story boost right now, they won't enjoy or understand latest expansion because they didn't experience past story and character development. This is why I suggest starting a new saga so there's a point you could safely level boost your character to while still being able to enjoy and understand given story.
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    Last edited by SamRF; 02-06-2020 at 06:52 AM.