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  1. #1
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Eloah View Post
    Classes cannot be removed from the game, as they are too ingrained in the coding, system, and lore at this point. Which is why they are moving past them as a whole. Besides they do add some character with their unique connections to various jobs.
    Oh, they could most certainly remove them. It's just a matter of time and money, which they want to spend on other things.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  2. #2
    Player
    lolicon09's Avatar
    Join Date
    Apr 2018
    Location
    Mor Dhona
    Posts
    483
    Character
    Chisato Nishikigi
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Vahlnir View Post
    Oh, they could most certainly remove them. It's just a matter of time and money, which they want to spend on other things.
    Considering how many of the Jobs are obtained, i don't think it would work. We can't just start with a Soul Crystal if we've just arrived to Eorzea. We obtain them following the corresponding story of the Job, and continue from then. How exactly can we be a Paladin if it's our first time in Ul'dah? Now, it could make sense for some other Jobs, but not all of them
    (1)
    Last edited by lolicon09; 01-07-2020 at 02:26 AM.
    When i see a Lalafell character wearing a cute glam

  3. #3
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Vahlnir View Post
    Oh, they could most certainly remove them. It's just a matter of time and money, which they want to spend on other things.
    That's why I said both the coding and lore. They most certainly could remove them, but at this point, the time and effort is better spent on newer things.

    Quote Originally Posted by Mansion View Post
    For SMN/SCH I was thinking of broader concepts. ShB did separate these jobs a bit further but there are still Aetherflow mechanics in SMN for instance, although they are not tied to anything anymore. We could just have Fester / Painflare on the same CD and work just fine. They still share the same EXP bar too. SCH's Ruin II feels odd to me when you don't have other Ruin spells.
    While they could make one job the continuation of ACN, and the other one a stand alone job...
    Anyway, that's not a priority we can agree on that
    You aren't wrong in that regard, but at that point it's about altering how each job functions, not separating them. But, they can't fully change certain aspects, since SMN and SCH are meant to act as parallels to one another. So Summon, Artherflow, Aetherpact, certain elements need to appear similar to maintain that connection. That being said there are some things that don't make sense that I hope do get rectified come 6.0.
    (0)
    Last edited by Eloah; 01-07-2020 at 06:33 PM.
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.