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  1. #31
    Player
    Chiyeko's Avatar
    Join Date
    May 2019
    Posts
    45
    Character
    Chiyeko Bladestorm
    World
    Ragnarok
    Main Class
    Paladin Lv 31
    Mostly what should have been done is stop making grand company fights, and should have seen this coming. Also measure should have been taken with how we have linkshell, and cross-world linkshell. Then again should have made another rival wing 2 teams pvp, and should have fully test BH or made adjustment to it first. And another thing SE should not under estimated the player, players will find bugs or exploit in the game they can abuse to gain an unfair advantage that doesn't break the ToS. Also another thing all range dps is at a disadvantage in or currently how powerful melee can just power through and kill 1 range dps(give or take if that range dps is good) with a healer combo at 0 BH.
    (0)

  2. #32
    Player
    ImagiNation's Avatar
    Join Date
    Feb 2017
    Posts
    34
    Character
    Imagi Nation
    World
    Balmung
    Main Class
    Weaver Lv 69
    I do not understand why there was a quick post from Yoshida and then a complete reversal of his post 1 day after the patch. Yet PVP has been unbalanced since 5.1. People are complaining across all data centers about how unbalance the teams are. I am not pleased to wait til the 24th for this fix and no response from Yoshida beyond the live letter that was vague.
    (2)

  3. #33
    Player
    ImagiNation's Avatar
    Join Date
    Feb 2017
    Posts
    34
    Character
    Imagi Nation
    World
    Balmung
    Main Class
    Weaver Lv 69
    Quick response to Ishgard housing and not to PVP is what I meant above.
    (0)

  4. #34
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,146
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Chiyeko View Post
    Also another thing all range dps is at a disadvantage in or currently how powerful melee can just power through and kill 1 range dps(give or take if that range dps is good) with a healer combo at 0 BH.
    Please understand the basic non WoW PvP 101 for the Range: max distance and/or use terrain structure for you advantage. This map provides plenty of terrain structure advantage to the Range. Be smart, observe how other Range plays, learn and improve.
    (2)

  5. #35
    Player
    Chiyeko's Avatar
    Join Date
    May 2019
    Posts
    45
    Character
    Chiyeko Bladestorm
    World
    Ragnarok
    Main Class
    Paladin Lv 31
    Quote Originally Posted by Divinemights View Post
    Please understand the basic non WoW PvP 101 for the Range: max distance and/or use terrain structure for you advantage. This map provides plenty of terrain structure advantage to the Range. Be smart, observe how other Range plays, learn and improve.
    Funny say that when you are range and with a healer combo? Did this as dragoon and did this, then again melee OP as is even raw melee output damage. This has nothing to do with terrain, its shouldn't happen version a 2v1, 1 being a melee and 2 being a combo of range+ a healer.
    (0)

  6. #36
    Player
    Ahzuran's Avatar
    Join Date
    Jan 2018
    Posts
    15
    Character
    Azuran Vysere
    World
    Adamantoise
    Main Class
    Bard Lv 80
    Quote Originally Posted by Divinemights View Post
    Please understand the basic non WoW PvP 101 for the Range: max distance and/or use terrain structure for you advantage. This map provides plenty of terrain structure advantage to the Range. Be smart, observe how other Range plays, learn and improve.
    A Dragoon can literally outrange and kill a bard even if they're on higher ground. A hill is not stopping someone from spamming Piercing Talon and Mirage Dives which will eventually kill the ranged DPS or forced them to run away. When the supposed advantage of playing a ranged dps is taken away because SE decided melee jobs needed to have insane attacks ranges then what's the point of playing those under powered jobs?

    Yes there was an issue with ranged in previous iterations but SE completely went the other way with this patch and indirectly nerfed them way too much by buffing every melee more than they needed to.
    (4)
    Last edited by Ahzuran; 12-15-2019 at 01:45 PM.

  7. #37
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    466
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    How is this a surprise to anyone that people who are decent at PVP would want to play with each other to not be paired with people who couldn't care less about PVP? Most would rather SE nerf than they git dud.
    (5)

  8. #38
    Player
    Chiyeko's Avatar
    Join Date
    May 2019
    Posts
    45
    Character
    Chiyeko Bladestorm
    World
    Ragnarok
    Main Class
    Paladin Lv 31
    Also one more thing, melee, and tank have gap closer, heck most range dps don't even have knock back but for sch or mch. The new mode is open duck seaons if you are a range dps, and even then people say its a lot more easy to kill a range dps over a healer. 125000 HP as range dps, Healer HP is 150000 HP, Melee DPS have 175000 HP, and Tanks have 200000 HP.
    (0)

  9. #39
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,146
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Chiyeko View Post
    Funny say that when you are range and with a healer combo? Did this as dragoon and did this, then again melee OP as is even raw melee output damage. This has nothing to do with terrain, its shouldn't happen version a 2v1, 1 being a melee and 2 being a combo of range+ a healer.
    Do you even know what you are talking about right now? Which part of Range should learn position behind the group that you don’t understand?
    (1)

  10. #40
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,146
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Ahzuran View Post
    A Dragoon can literally outrange and kill a bard even if they're on higher ground. A hill is not stopping someone from spamming Piercing Talon and Mirage Dives which will eventually kill the ranged DPS or forced them to run away.
    oh Yeah? I really would like to meet this dragon that can kill a Range on a high ground by spamming a lol 20 yards piecing talon and able to spam Mirage Dive. Either you are stand with 20 yards of him (in which you shouldn’t), I have to choose either you fall asleep and didn’t use potion or your healer fall lasers and let Dragoon kill you with a lol piecing talon and unspammable mirage dive that is also 20 yards
    (1)

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