Actually, Quicksand appeard on Spotify earlier so to elborate further: Noted the remark how it was pointed out earlier that "we only have Broil III" isn't entirely correct, and that is completely right. Let me explain. The "1 nuke/ 1 dot", or "Just Broil III" is a simplification and summarization of the problems I have with current Scholar. As you said, we have plenty other skills, at least 24. My issue is with how many of those goes unspent in the majority of the game. Reasons I like to think Scholar in ARR and HW was designed by a human being that understood unlimited potential is fun by that the job at any time had access to the following:
Ruin
Ruin 2
Bio
Miasma
Bio 2
Miasma 2
Aero
Stoneskin
Cleric Stance
Shadow Flare
Embrace
Summon Eos
Summon Selene
Pet hotbar
Summon Selene
Healing skills not included, but still important, since those have we still have aswell as things like AF (out of combat), Bane, Virus, Rouse etc., because they had a cooldown of 10s or more. That's fourteen skills or features, some casted, some instant, some added a bit more stuff to do. Several dots on different durations, Shadowflare had a painstakingly long cast but could be used anytime, Cleric Stance locked you into it for five seconds and the glorious danger that brought with it. Also counting Selene twice because still shame on you SE for what you did to her. All those skills, and even more if you count those on longer cooldown and even those are short, right available at your fingertips, but in a dungeon rarely found the time to actually use everything. Thats why I ran them again, and again, until I started noting the landmarks in a dungeon where best use what.
It's so good to think about that I could go from single-target to a group just with Bane, M2 and Shadowflare, it's overly long cast time allievated because I had LCP, Lily Control Panel, I could fiddle with instead of counting the millisconds on the cast bar (You know, like what Im currently doing when casting Broil III again). Compare that today with individually placing Bio, shift from Broil III to Art of War and everything else is a cooldown. It's like changing gear in an engine out of lubricant, it still moves, but god is it clunky.
This is what wanted to say before claiming "it's complexity is gone", as that word mean nothing and is useless on itself without actually a bunch of knobs, dials and switches you can press at any time. My biggest failing in this situation is probably that I couldn't give a damn about perfect balance (the tweaking of playstyles so in the eyes of a measuring device they perform exactly the same, not the card(s)), while SE went ALL IN, MOTHERFUCKERS on Balance at the 5.0 table with only a hand consisting of a pair of 4s, a Jack, a CAH card that says "Cabbage" and a a Window Washer's business card. Everyone else had folded so nobody could challenge such a ridiculous hand.