Please give us a Rival Wings daily challenge.

Please give us a Rival Wings daily challenge.
I’d like to see a challenge log for all Pvp modes, things like “win x amount of times”, “kill x amount of mechs” etc. Could be like the wonderous tails we already have. Can give us tomes, exp, maybe a minion or two, wolf marks, would be a nice thing to do while playing.


I would like to see more achievements happen and have them relay to netting the objectives.
Have some tie into occupying the train, while others can hold for actively doing enough damage for the merc, something that allows players who already have the mount to hop back in even after getting their mounts.
I think the biggest thing we need (especially considering the Frontlines changes) is a dedicated Roulette option for Rival Wings. Even if it's just Hidden Gorge for the time and Astralagos comes back later. These queues (especially on Crystal) are painful, and we NEED the support for this mode. The community is doing the best we can but we need that push from SE to make it happen more often.
As others already mentioned the available achievements could be much improved. Rival Wings has a lot of opportunities for nice achievements which would be far more fun than "Win 1000 times". Example of such could be:
- As an Oppressor deal 2.000.000 or more damage to enemy structures within a single victory
- As a Brute Justice kill 20 or more mammets within a single victory
- As Cruise Chaser deal 300.000 or more damage to enemy mechs within a single victory
- Capture the 'Gobcrate' at least three times within a single match
- Within a single match collect 200 or more ceruleum
These would be much more fun to chase after than "1000 wins" and would also encourage proper play in order to actually obtain them.
Please add a custom minimap for Rival Wings which replaces the default compass (similar to the minimap that every moba has). Since the map shows all mech positions it is vital for proper play and experienced players currently solve this by just leaving the normal map open the whole time. New players do not know of this "trick" and as such have a lot less information available to them.



Still fairly new to RW so no mechanics commentary from me, but I would enjoy the following from the suggestions so far:
- adding (more)weekly challenges for all types of PvP (including RW)
- adding an integrated map for all types of PvP (including RW)
- adding RW to daily roulettes
- more achievements for what you do *during* RW
- rewards for some of those achievements
- new map or re-release reworked previous map for a change of pace
RW can be a fun game mode yet needs more promotion.
Thanks for helping make the FFXIV community a fun and welcoming place. If you're not sure you have (and you very likely have), make it a point to be patient or helpful the next time you log in so that you can know you've made a difference.
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Rival Wings would be great, if I could actually get in....![]()
3 quick ones:
- increase range on cannons BUT change the cast time that varies depending how far you want to shoot, so you could actually hit the opps bombarding your core from behind that rock but also be able to defend it (and yourself) if someone decides to get a bit more "personal experience" in your base,
- add a nuke/bomb enemy core for X% dmg when your team controls X trains in a row (3 trains = 20%, 5 = 50%, [numbers and % are just an example]),
- be able to kamikaze yourself into enemy core like a mammet if your LB bar is full. Adds a bit of variety to RW gameplay and makes that 1 train actually useful.
I also agree - please give us a daily roulette, I pretty much agree with most of the other suggestions as well; however just doing this would help immensely then we can go from there.
I came from FFXI where there was all sorts of content rarely used and took tons of dev time (I'm looking at you Ballista, Pankration, etc) I wanted to try all those things -- but with multiplayer requirements as they were sometimes they'd die within a month of launch. I notice that does happen far less here. Rival Wings is fun (especially the new map) and more players would try it if they knew what to do or could get in via queuing instead of getting essentially unknown dungeon finder pop time.
I also think that game content shouldn't require discord just to get in. Anything you can do re daily challenges and rewards would help. Same goes for Eureka, whatever Diadem turns into, and Baldesion Arsenal. Rare rewards are ok, but knowing you took a few months off from the game and xyz is no longer attainable is not good.
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