Or, try reading my OP and understand that I have no problem with the difficulty of this game, as quoted from my self "I'm fine learning dungeons, and I've done most the content fine, I'm simply making a post on my confusion about the inconsistency with this game and the random sporadic difficulty in dungeons, raids and trials", there is no "git gud" problem for me here, if I do a dungeon then I learn it fine and I'm generally good to run it after a few tries.
When I see newer players enter a some raids or other end game content, I can see them make the same mistake repeatidly because the game with some mechanics does a poor job explaining what on earth is actually going on, sometimes you have to pay attention purely to the text to prepare to avoid a mechanic, or like the second to last giant boss in the NieR raid, text comes up and it launches a bunch of balls up into the sky, which actually does nothing to the player, and you have to see that the boss is in fact doing that which means no longer staring at the floor which is what you do for most of your dungeoning experience, suddenly the boss decides to do a frontal line blast that you can't avoid once you see it starting if you're standing in the middle of the arena once the giant beam begins to charge, that's just one small example of "what on earth was I supposed to do to avoid that?" my answer is "read the text and bring your camera up at the boss, and remember it's pattern", but I guess telling me to get better solves this debate entirely as well.
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