Blue Mage too,
I love BLU but if it's going to be a limited mini-game might as well focus resources on things that actually affect the game. Maybe if they didn't waste time on Limited BLU we might have more weapons for DNC/GNB and hats for Viera/Hrothgar.
Don't get teams mixed up though. The ones that work on the classes/skills probably don't have much of an effect at all on the ones who make the glamour/weapon items.
Also @OP, you act like it's gonna kill you if you don't get more shiny weapons you probably will never use.
Last edited by Bacent; 11-02-2019 at 03:24 AM. Reason: typo, kweh
Well to be fair, the "lazy" is actually not laziness but time management and workload management. We have at least 16 Primals/trials that have their respective weapons. If every job had their primal weapon, that would be 272 items, at the very least. I'm pretty sure I'm missing a couple primals, but for every Primal I'm missing that means another 17 set of weapons. Assuming that later down the road they decide to release another two jobs, with an expension that has 5 primals weapons, and taking into the consideration only the 16+5 trial weapons I mentioned, that means an extra 42 weapons just for those two jobs. Accounting the existing ones make it 357 + 42. That's just for weapons.
Not taking into account dungeon, pvp and crafted stuff.
It might seem lazy from your perspective and I understand because I'd love to have me some fancy DNC primal stuff too. But oof. That's a lot of different designs.
I think FFVII is going to be profitable but not even close as FFXIV do, like, SQEX already said some years ago that FFXI was the most profitable Final Fantasy game ever and i don't think FFXI had the same player base that FFXIV has at all, so i bet that FFXIV already took FFXIs place about being the number one on Franchise and doesn't matter how much FFVIIR copies is going to be sold it won't make more money than FFXIV do, it's impossible by realistic numbers unless that FFVIIR become a new GTAV what's not going to happen. So i think that SQEX should give more money to FFXIV develop team to create new stuff, there's many things that Yoshida claims that they don't have Resourses for it and that's sad.
I know it's not a priority but damn do I want some Ravana chakrams with butterflies fluttering around them.
Does the Shadow Bringers primals have no dancer or gunbreaker weapons for glamour?
Only Titania and Hades have weapons. Innocence has accessories instead (same thing they did with Stormblood, Lakshmi had accessories, Susano weapons), although I kind of view the Mt. Gulg weapons as Innocence weapons.
Those are presumably handled by different teams. One is modelling, the other is mainly programmingI think a lot of people are already aware of their stance. There's a lot of things that SE could, and should, address. But instead they are too busy adding full band kits to the Performance action among other things. As neat as it may be I wouldn't consider it to be a high priority.
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