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  1. #11
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    DRK is in good shape, no matter how many complains there is on the forum, it is first-second the most played job in all the content, anyway this small BW change would be cool.

    Warrior is the job that needs help the most, it got nerfed to the ground with shady scaling changes and he only lost depth and got nothing in the return.
    (0)
    Last edited by Nedkel; 10-25-2019 at 07:20 AM.

  2. #12
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    If was in good shape there wouldn't be complains about it like with PLD, DRK lose more depth this expansion that WAR, basically it have none outside of TBN.
    (1)

  3. #13
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by shao32 View Post
    If was in good shape there wouldn't be complains about it like with PLD, DRK lose more depth this expansion that WAR, basically it have none outside of TBN.
    Someone makes a resonable suggestion for DRK that wouldn't do but be a QoL change for a skill that even detractors say "isn't bugged," and yet still say "no it's fine just adjust to how the skill functions." While admitting the skill isn't functioning how it should.

    Man these forums are filled with absolute people.
    (1)

  4. #14
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by WhyAmIHere View Post
    Someone makes a resonable suggestion for DRK that wouldn't do but be a QoL change for a skill that even detractors say "isn't bugged," and yet still say "no it's fine just adjust to how the skill functions." While admitting the skill isn't functioning how it should.

    Man these forums are filled with absolute people.
    There sre a lot of skills that relay on ping and server ticks, its just the game gimmick that has little to no impact on performance.
    (1)

  5. #15
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nedkel View Post
    There sre a lot of skills that relay on ping and server ticks, its just the game gimmick that has little to no impact on performance.
    Except when a vast majority of people have stated they cannot fit 5 actions into blood weapon windows. Just because other skills work correctly doesn't mean BW couldn't do with a tweak, and making it such that your next 5 weaponskills/spells will benefit from BW without fail is far from a gamebreaking, balance shattering request.
    (1)

  6. #16
    Player
    Arya_Leviathan's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    29
    Character
    Arya Leviathan
    World
    Sargatanas
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by Nedkel View Post
    There sre a lot of skills that relay on ping and server ticks, its just the game gimmick that has little to no impact on performance.
    Oh please, when you have skills like anatman which requires you to know the timing of server ticks spot on to have an optimal monk opener which makes or breaks their DPS hugely is not a gimmick that has "no impact on performance".

    Mudras and bunshin are another example and it wasn't fun utilizing them, why do you think Ninjas is getting a massive change in how both skills work? Bunshin worked the same way blood weapon works (which now in 5.1 it's just 5 gcds instead of 10s) and it wasn't fun not being able to fit 5 gcds in it because of ticks and mudra clipping.

    The fact is blood weapon is a big issue in how it works, if you don't have 2.38 GCD or lower you will have a hard time fitting 5 GCDs under it, which is important because blood weapom gives you 10 gauge and if your just gonna miss the 5th gcd every time throughout a 10 minute fight you're gonna lose 100 gauge which is a big loss in DPS performance.

    Even I who loves DRK and good ping and 2.38 gcd have issues with BW. I have to delay BW a little over half before my GCD refreshes to activate in order to get 5 gcds in and it still feels tight, that isn't fun it sucks especially since DRK can be very double weave heavy. BW just needs to change into like how bunshin is gonna work which is what most other DRK players all really just want.
    (2)

  7. #17
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Arya_Leviathan View Post
    Oh please, when you have skills like anatman which requires you to know the timing of server ticks spot on to have an optimal monk opener which makes or breaks their DPS hugely is not a gimmick that has "no impact on performance".

    Mudras and bunshin are another example and it wasn't fun utilizing them, why do you think Ninjas is getting a massive change in how both skills work? Bunshin worked the same way blood weapon works (which now in 5.1 it's just 5 gcds instead of 10s) and it wasn't fun not being able to fit 5 gcds in it because of ticks and mudra clipping.

    The fact is blood weapon is a big issue in how it works, if you don't have 2.38 GCD or lower you will have a hard time fitting 5 GCDs under it, which is important because blood weapom gives you 10 gauge and if your just gonna miss the 5th gcd every time throughout a 10 minute fight you're gonna lose 100 gauge which is a big loss in DPS performance.

    Even I who loves DRK and good ping and 2.38 gcd have issues with BW. I have to delay BW a little over half before my GCD refreshes to activate in order to get 5 gcds in and it still feels tight, that isn't fun it sucks especially since DRK can be very double weave heavy. BW just needs to change into like how bunshin is gonna work which is what most other DRK players all really just want.
    Have I ever mentioned that I hate double weaving oGCDs? That never feels fun with a 2.4 or faster GCD, and having a slow GCD just to double weave or even triple weave oGCDs means you will clip way more than you probably should because you want a really good parse on fflogs or some **** which most people either don't care about and just want to play the game, or use said fflogs to abuse party finder or the upcoming fellowship system, because they want a bigger number to show off to people who don't even really care...
    (0)

  8. #18
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Glad I wasn't the only one who felt how clunky Blood Weapon is, nothing hurts more than losing 10 blood because of server ticks/ping. I'm all for the ability working like Atonement itd give DRK more engaging gameplay and being able to control BW more vs the coin flip it is unless you have a high SS tier would be 100% better.
    (1)

  9. #19
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Awful View Post
    Glad I wasn't the only one who felt how clunky Blood Weapon is, nothing hurts more than losing 10 blood because of server ticks/ping. I'm all for the ability working like Atonement itd give DRK more engaging gameplay and being able to control BW more vs the coin flip it is unless you have a high SS tier would be 100% better.
    Current Blood Weapon is but one of many problems and like I said before; it needs to last longer, and have the Bloodbath effect that WAR has Nascent Flash, because WARs totally needed that back, even though lore wise they shouldn't even have it(I will always be salty about that)...

    The Blackest Night being DPS neutral if it breaks and being DPS loss if it falls off should not be a thing!
    I can see it being DPS neutral if it falls off and DPS gain if it breaks, but I don't like The Blackest Night the way it is now....

    Darkside no longer being an actual toggle makes DRK worse and I generally no longer have a reason to maintain Darkside because it doesn't interact with anything... in fact I would probably like Living Shadow, that one ability I hate the most if it was Darkside upgraded into and I had to maintain Living Shadow like it was still Darkside!

    They could nerf the cure potency on Abyssal Drain to 25 and make it GCD and it would still be too strong in AoE because healers need to heal more!

    Living Dead; just make it more like Holmgang minus the debuff part...(we're already a bad re-skin of WAR so might as well go all the way)

    Dark Mind is useless in dungeons, just give us back Dark Dance AND Dark Passenger already, PLEASE!

    Bring back Dark arts as a button and have Dark Arts upgrade into Delirium and give Delirium a better effect that isn't "Fell Cleave Spam DRK Edition" please!

    I would rather have DPS neutral aggro combo that is Spinning Slash and Power Slash over current Delirium!
    (0)

  10. #20
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    That wouldn't help.

    You already need enough skill speed in order to hit 5 bloodspillers during Delirium, and its basically the same amount of sks needed for hitting 5 gcd's in blood weapon.

    Lets get them to fix blood weapon first instead, or give 5 charges to both BW and delirium because they're effectively the same skill in that regard.
    (0)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

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