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  1. #1
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    That wouldn't help.

    You already need enough skill speed in order to hit 5 bloodspillers during Delirium, and its basically the same amount of sks needed for hitting 5 gcd's in blood weapon.

    Lets get them to fix blood weapon first instead, or give 5 charges to both BW and delirium because they're effectively the same skill in that regard.
    (0)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

  2. #2
    Player
    ArianeEwah's Avatar
    Join Date
    Jul 2017
    Posts
    478
    Character
    Ari Dyones
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by VenKitsune View Post
    You already need enough skill speed in order to hit 5 bloodspillers during Delirium, and its basically the same amount of sks needed for hitting 5 gcd's in blood weapon.

    Lets get them to fix blood weapon first instead, or give 5 charges to both BW and delirium because they're effectively the same skill in that regard.
    The 'real' duration of BW is off, that's why for Delirium it's easier to fit your 5th GCD.
    Here some examples: Please, review Blood Weapon buff time and Blood Weapon Issue

    Second, Blood weapon is used for AOE spells, too. And those don't benefit from SkS, so fitting 5 GCDs into BW is not the same as fitting 5 BS/Quietus into Delirium. If you want to fix it w/o charges, you would've to increase its duration by at least 1s.

    Lastly I wonder if that would fix the problem with ping. I know there are high ping friendly openers, but even those with good connection who can double weave during BW tend to fail hitting their 5th GCD in BW if unlucky. 0.1s doesn't hurt during Delirium as much as it does during BW due to the first issue.
    (2)