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  1. #101
    Player
    lackofwords's Avatar
    Join Date
    Mar 2011
    Posts
    431
    Character
    Dalimin Dataru
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Neptune View Post
    umustbtrollin'.
    huh? you've judged my post by my username?
    (1)

  2. #102
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by lackofwords View Post
    huh? you've judged my post by my username?
    lol, no i was just joking. You made good points below your first sentence. But don't you think you could be emotionally engaged in that kind of storytelling in this game?
    (1)

  3. #103
    Player
    lackofwords's Avatar
    Join Date
    Mar 2011
    Posts
    431
    Character
    Dalimin Dataru
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Yeah, the first sentence was just for TLDR purpose, giving my thoughts as concise as possible. Although, I didn't really mean 'forbid it' if I've given off that sense. More like, 'dialog serves its purpose in text for all the minor roles'.

    Quote Originally Posted by Neptune View Post
    don't you think you could be emotionally engaged in that kind of storytelling in this game?
    Do you mean story telling with full voice acting? If so, then in short, maybe. It would be as much as I would enjoy a movie adaption of a book. Meaning it depends on who they've casted and the direction's portrayal of the work. Could be awful, or could be good.

    Or if you're talking non-voiced scenes, like the scenes where main characters like Yda appear up in text instead of speech, yes it was awkward. However, I already had in mind what she sound like from her speech previously, thus there was already established context for me to infer off of.

    I was even some what attached to minor characters with no story roles, such as retainers. They still have a personality that clearly is reflected by carefully chosen words. Such as shyness, ambitious, or elegance. Sadly, this does not become apparent until you actually pick them.

    Or if you want me to refer to a text-only quest line,
    (spoilers warning)

    The THM class quest line, (below)
    It pits you against a fellow THM in training, upon the first meeting with this character, you can already sense what kind of character she is by her actions and philosophy. Her personality clashes with your character's is clearly depicted without the need of voice. (well what SE makes out your character to be) You were made to hate that character, and I did.


    However, as I mentioned, voicing story based characters would inherently give them more life when carefully casted by a director. But when applying it to a scale where everyone is voiced, minor characters get the short end of the stick. Where it might even break the player's immersion* in the game with poor acting, such as the examples given, where text alone would have still kept it intact.

    Or in a worst case scenario; ever read a book or played a character where you've inherently gave the character a voice in your head, then went to see a movie or tv show adaption of it, and it breaks your vision of the character? This happens because of variance in how people interpret the work, and allows movies of the same story be directed differently.

    A funny worst case scenario;
    http://www.youtube.com/watch?v=FPxY8lpYAUM

    *About immersion, voice only plays a small role. The sound, the environment, the music, the characters, all those sum up the full picture. Such as why does the club Afterlife in Mass Effect 2 give off a stronger impact than the bar in Dragon Age 2 where you meet Isabela? They both had similar elements, but where did Dragon Age 2 fall short? For me it was the visual design of the bar itself.
    (1)
    Last edited by lackofwords; 01-18-2012 at 04:42 PM.

  4. #104
    Player
    KiniRyris's Avatar
    Join Date
    Mar 2011
    Posts
    185
    Character
    Kin Ryris
    World
    Exodus
    Main Class
    Archer Lv 70
    Yes to voice acting! Please add more square. I would listen to every bit of it. (not including the repeating stuff)
    (2)
    xivpad - http://xivpads.com/?8065522

  5. #105
    Player
    kro's Avatar
    Join Date
    Mar 2011
    Posts
    122
    Character
    Rachel Alucard
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Please hire Norio Wakamoto to do all the voices.

    http://www.youtube.com/watch?v=Ylpdf5MJ-7M
    (0)

  6. #106
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Quote Originally Posted by Neptune View Post
    Who's Nolan North?
    Give you a clue:

    *ahem*


    [SIZE="5"]SSPAAAAAAAAAAAAACCCCCCCCCCEEEEEE!!!!!!!!!
    SSPAAAAAAAAAAAAAAAAACCCCCCCEEEE!!!!!!
    YYYEEEEEEEEEEEEEEEEEEEEEHAAAAAAWWWWW!!!!!![/SIZE]
    (0)

  7. #107
    Player
    Altano's Avatar
    Join Date
    Mar 2011
    Posts
    120
    Character
    Ceiro Zostersias
    World
    Balmung
    Main Class
    Lancer Lv 50
    As long as I have a button to hit so I can skip ahead after I finish reading the line of subtitled dialogue, I don't mind what they do for everybody else. (Amazing how easy it is to appease both camps, isn't it?)
    (2)

  8. #108
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Make voice acting for all the mission based content. Dont add any in normal quests or in text based chat.
    (0)

  9. #109
    Player
    Sputnik's Avatar
    Join Date
    Mar 2011
    Location
    sheethole
    Posts
    147
    Character
    Sputnik Eorzea
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    to OP

    no we dont
    (0)

  10. #110
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by KiriA500 View Post
    I only approve of this if Nolan North does all the voices.
    Looks like he's indeed part of the original English voice cast.

    You can find the cast list in the game credits, but it's all the way at the end. It's also listed on IMDB.

    I was shocked to find Claudia Black in the credits! (She's most known for her roles in Farscape and Stargate: SG1.) I love her work, and had no idea she had done any voice acting in the game.

    There were obviously some quality voice actors hired for this game. I personally think what little bit we get of it is top notch.

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