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  1. #21
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Healing is more than "Whos got A Regen/Shield/Buff" etc. Its also a matter of how those heals are delivered. Otherwise were essentially saying every single DPS job is just a straight up carbon copy of one another because they all predominately just do damage by using skills.

    If youre gonna see another healer, itll probably be a hybrid healer, and will probably incorporate a system we havent seen yet. My personal thoughts would be a chemist equivilant, with a system of stocking heals as an expendable resource. That is you pre-create a bunch of heals and hold onto them and throw them out when needed. It may end up being a strong burst healer. Dunno how this would work out in the bigger picture but it might be interesting.
    (2)

  2. #22
    Player
    Nemmar's Avatar
    Join Date
    Sep 2013
    Posts
    125
    Character
    Mars Phoenix
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Withholding new features for a dream of perfect balance is something that will never come out as a net positive.

    I honestly don't see this big problem with healers, i wish someone would tell me exactly what's wrong despite the damage output/rotation.



    With that said, if they added chemist, for example, it could be a healer based on instant casts (maybe lower potency to make up for it) and therefore more mobile. I mean, it's not only about how the healing works, but how the spells are delivered. Different animations give a different feel to the jobs. Saying things like Scholar is both heals + shields is a reductive way to refer to the job. Scholar has an emphasis on the Fairy pet. That is it's fantasy and uniqueness. If you're gonna tell me that the Fey AoE heal is just the same as Medica from WHM, well in the end result it is, but the way it is achieved, isn't.
    (2)
    Last edited by Nemmar; 10-22-2019 at 10:04 AM.

  3. #23
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Nemmar View Post
    Withholding new features for a dream of perfect balance is something that will never come out as a net positive.

    I honestly don't see this big problem with healers, i wish someone would tell me exactly what's wrong despite the damage output/rotation.
    The true but facetious answer?

    WHM: Nothing
    SCH: Muh Green DPS!
    AST: Muh useless fluff cards! (Oh I suppose I was undertuned at the start of 5.0, but who cares! I lost my worthless Bole card /cryface)

    I think I got the gist of it.
    (1)

  4. #24
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    A healer in this game, when you think about it, can be broken up into two main elements: a healing specialty, and a secondary feature.

    Healing specialties simply refer to whatever "special effect" is tacked onto a portion of non-basic healing skills in a standard healing toolkit. This is pretty simple to spot via what kind of heals a particular healer job is known for, so HoTs for White Mage, shields for Scholar, and alternation (picking either HoTs or shields) for Astrologian. Typically, a healing specialty is the element which a healer job relies on to both perform its role and to stand out among others in this role. Other examples would include Delayed Heal Triggers like Excogitation, Escalation (heals leaving buffs increasing the amount those heals heal for), and even Periodic Absorption or "Shields over time".

    Secondary features, on the other hand, are elements that are usually associated with damage dealt on some level or offering a degree of ease on healing to provide more damage as a healer, but are mainly designed with the purpose of keeping a healing job unique and at least somewhat interesting. For White Mage, this would be extra damage via spells and abilities such as Assize and Afflatus Misery (which I still prefer to call "the fart bomb"). With Scholar, its secondary feature is indirect healing in the form of its fairy, which despite seeming more like a healing feature, is intended to offer ease in healing for the job to do more damage with its basic damage toolkit. Then there is Astrologian, who has its card system that allows for (at least in theory) a means of increasing damage of allies to offset for what damage it can't do. Healing via Damage is a really good example of a secondary feature, as it can offer an ease in healing required and promote damage while not being as broken as it would be if it were a healing specialty (since that means it'd have to be more relied on, resulting in massive balance issues). Other forms of indirect healing such as totems are another good example.

    From those two things, you'd follow the basic healer kit shared across other healers:

    Basic heal
    Large heal
    AoE heal
    Instant heal
    Specialty heal
    AoE specialty heal
    Raising spell
    "Increased healing" cooldown

    Basic damage spell
    Periodic damage spell
    AoE damage spell

    I could probably fill it out more, but kinda nodding off. Anyway, after all that, add in some any spells or abilities that would "round out" its overall kit and voila, FFXIV healer.
    (5)

  5. #25
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Healer but with a rifle
    (1)

  6. #26
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Gunspec View Post
    Maybe a greater focus on AoE placement heals/ shields / buffs? If the next healer is geomancer, it could be like we are casting enchantments on the land itself. Think of those totems the enemies use in Wanderer's Palace (Hard).
    From what I've seen in the Astrologian quests, Geomancer is just reskinned White Mage in XIV. I'd say that an item based healer would probably be the next logical step. Given Alchemist is already being used, call it Apothecary (ala Octopath Traveler) or Salve-maker (ala Bravely Default).

    Quote Originally Posted by Duskane View Post
    Healer but with a rifle
    I think there's a job in TA2 called Canonneer that works like that.
    (0)

  7. #27
    Player
    AriaEnia's Avatar
    Join Date
    Dec 2014
    Posts
    599
    Character
    Aria Elunia
    World
    Adamantoise
    Main Class
    Conjurer Lv 90
    I thought they're gonna make Geomancer or Chemist as the new healer.
    (0)

  8. #28
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Berteaux_Braumegain View Post
    I think there's a job in TA2 called Canonneer that works like that.
    there's also Ana from overwatch and Sharla from xenoblade Chronicles both are healers that use a sniper rifle so its not too much of a stretch to fit in the healer role somehow
    (1)

  9. #29
    Player
    AriaEnia's Avatar
    Join Date
    Dec 2014
    Posts
    599
    Character
    Aria Elunia
    World
    Adamantoise
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Duskane View Post
    there's also Ana from overwatch and Sharla from xenoblade Chronicles both are healers that use a sniper rifle so its not too much of a stretch to fit in the healer role somehow
    Well in the Star Wars The Old Republic, there's a class where you shoots a bomb or missile filled with green liquid that heals.
    (2)

  10. #30
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,971
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Ideas and creativity are not the problem here, there's plenty in the FF world and outside to flesh out a new healer job. Just like dancer could have been one if steps had a mudra like effect that would trigger heals etc.

    I would not mind no new healer if SCH WHM and AST got a major revamp that would change them so much that they don't feel so identical.
    But that's what I expected from ShB, and that's not what we got.
    (6)

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