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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,993
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by J-Reyno View Post
    So if nothing else it seems many agree that something needs to change, and it boils down to two ideas. The first is that current gameplay is fine but the damage needs to be higher. The second is that the current damage is fine but the gameplay needs to be adjusted to give tanks less damage skills and more non-damage role abilities.
    If I may posit a third position: The number of damage skills is fine, but there needs to be more non-damage skills against which they can be balanced in their opportunity costs, with the non-damage skills still being viable at the highest levels of play (such as by making their mitigation scale with tank gear or cost less when mitigating the attacks relatively weakened by simple a party's gear progression), such that tank complexity increases, with greater depth in most outputs and greater breadth across all types of outputs.

    An extreme of said position: Passive mitigation should likely be reduced in favor of frequent (or even consistently available) means of active mitigation. If needed, tank combos can be reworked to conserve button count, trading a pretense of complexity for actual complexity.
    (1)

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Shurrikhan View Post
    An extreme of said position: Passive mitigation should likely be reduced in favor of frequent (or even consistently available) means of active mitigation. If needed, tank combos can be reworked to conserve button count, trading a pretense of complexity for actual complexity.
    Like a more meaningful toggle. Always bothered me Tank Stance was a +20/-20 (before modifications) but the DPS toggle was often +X/-0.

    having those toggles enable and disable options would be a plus, to me at least. 2 Button Wonders aside, protection warriors from TBC era Warcraft will always hold a special place in my heart via immunity Blocking and Revenge spam.
    (1)