What is wrong with keeping the job floor the same and raising the ceiling? Some people here are scared shitless of adding more complexity and nuance to whm. I liked old cleric stance, I wish we would still have it, on the contrary of making the job "more complex" I feel in lot of cases it made it actually easier, since people understood that if you weren't in cleric stance, there was simply no point in doing dps, it was just waste of mana, so in an intensive healing periods, you couldn't really dps at all, unlike now where that extra glare is the new way optimizing your damage and on the opposite side, being on cleric stance made your heals super weak, so you didn't have to "combine" healing and dealing dps at all times like you do now. I dunno if others feel the same. Despite all this, adding it back would definitely raise the ceiling of playing the job optimally, and I don't understand how that affects players who don't wanna do that.