Quote Originally Posted by Lodi View Post
We badly need some sort of randomized content. I'd love a randomized daily roulette where we run a dungeon with silly modifiers, or fight a boss with random patterns or timing.

I want to say "oh shit" to an unexpected mechanic, but sadly this never happens after the first time. Everything is scripted, and once you know the script it always goes the same. You know when to attack, when to heal, when to move. And while you can always optimise your rotation as a dps or tank, there's only so much you can optimise as a healer.
Randomization is good... to a point. The one big issue with going hard on RNG is that you can end up in situations where one group gets super fortunate and has the easiest patterns, while another gets reamed up the backside with the worst. That is really bad design, especially when you think about World Firsts.