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  1. #11
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Espritduo View Post
    The moon.

    I really thought that's where we were heading in Shadowbringers towards the end there, and I still fully expect us to go there someday. I just hope they make an entire zone and not just a dungeon.
    This will probably be where the story ends when they get around to dealing with Elidibus and the obligatory Final Fantasy IV references.
    (0)

  2. #12
    Player
    Cyreil's Avatar
    Join Date
    Mar 2016
    Posts
    358
    Character
    Zyreil'a Yeren
    World
    Balmung
    Main Class
    Alchemist Lv 90
    Dalmasca and Ilsabard.
    (6)

  3. #13
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    • Sky (FFXI) or Laputa (Castle in the sky) like area. Azim Steppe has almost that feeling of Laputa to be honest (just on a smaller scale), I wonder if they listened to this feedback for that- I quite like that area..
    • Underground, ancient magical civilization, particularly I think with thick water themes (like an underground magical rivendale). Undercity from WoW might be an example but in this case I'd love for it to be not so dead.. undead.. lol, mystery allowed but not corrupted and dead nor haunted (although it could start that way and Ishgard/Doma reconstruction back to life).
    • Rivendale, or other water inspired cities like Zanarkand or Altissia... There is a place that I feel quite listened to already on this point (sincerely thank you, <3), but I love them endlessly so I could "have another" lol.
    • Great Dune areas but with some sort of super fantasy focal point or mystery, so like Southern Thanalan x100. Imagining a great worm (Dune lol), huge tree, large sinkhole maestrom, a sea of sand (FFXII), etc. Maybe some inspiration from Journey (that very pretty indie desert exploration game)
    • A bioluminescent nature area, like Avatar (doesn't need to be a forest, could be a desert.. which could be a really wild neat effect- sand sea in the day and a wild colorful paradise at night, perhaps even new areas appear at night, flying colorful whales and floating islands pouring vibrant water into the sand sea below)
    • Stereotypical "viking" / northern lands (Greenland, Iceland, some of Northern Europe). Basically an extension of Ishgard's land and the some of old Coerthas, making sure to get glaciers as well. I know they can be a bit flat so maybe with some variation like Witcher 3's Skellige. Nice opportunity to add some fantasy inspired geothermal stuff (Yellowstone can be some inspiration too).
    • Zeal Chrono Trigger
    • Pure nonsense zones, not just dungeon areas (which we have and are quite beautiful), like the Far Planes in FFX (that area that is a mix of waterfalls, flowers in all directions, etc).
    • A madly stacked city, perhaps a bit like some of the FFIX busy cities (Lindblum). I'd love for it to be a highly inspired airship place too.
    • Bit cheating but.. airship of my own. lol That's a zone.. but obviously far more than just a zone :P. (May as well also ask for a personal creation magic zone but yeh.. hehe)
    • On that asking way more than just a zone.. but technically still a zone request lol.. Chocobo Paradise and related zone content
    • More of a theme concept but a zone that is dedicated to just reeking of mystery and old spirit (music would be /very/ important here), taking inspiration from some of Shadow of the Colossus areas and of course their own previous content like sanctuary of Zi'tah. Mists and mystery. Definitely a slow paced zone.

    Assortment of pictures for reference:


















    (3)
    Last edited by Shougun; 09-12-2019 at 03:35 AM.

  4. #14
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    Places I would like to see as a zone(s) that could actually be explored.
    - Tartarus (they've already set up a connection to potentially see it).
    - Large underground area like the Dark World/Underworld from FF4.
    - The moon of course. Make it where Elidibus has set up his personal base of operations.
    - Garlemald, both the city and the surrounding city-state.
    - Thavnair.
    - A large city that is built on water and has a bunch of canals, waterfalls, fountains, etc. like Altissia from FF15. Maybe even combine this and the other area I want to see, Thavnair, and make Radz-at-Han this crazy opulent water city surrounded by desert.
    - An entire zone/area that is haunted and full of undead and voidsent that is always dark and foggy, with all the cheesy elements you would expect. Basically Halloweentown the zone.


    Quote Originally Posted by lunar_seraphim View Post
    I'd really like an enchanted forest type zone. A dark zone with lots of blue, purple and pink luminescent flora and glowing pools of water. Sort of a juxtaposition to Il Mheg, my current favorite zone. Would love more high fantasy zones.
    That is basically the Sylph areas of the East Shroud.
    (2)
    Last edited by TouchandFeel; 09-11-2019 at 05:19 AM.

  5. #15
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by SerLuke View Post
    Garlemald, I was so sure we’d go there in 5.0 but nope lol
    Well we did get to see it.

    (1)

  6. #16
    Player
    HumanNinjaToo's Avatar
    Join Date
    Dec 2016
    Posts
    203
    Character
    Blaise Darkstar
    World
    Zalera
    Main Class
    Black Mage Lv 65
    I would like to see a Thunder Plains type area (FFX). I think having a lot of lightning themed enemies running around, plus the random jolts of lightning if you stay still too long, would help take a dark, rainy locale to the next level.

    Second, I'd like to see a huge ruined-city area. An underwater ruined city, or maybe an above ground Midgaresque ruined city.
    (1)

  7. #17
    Player
    lunar_seraphim's Avatar
    Join Date
    Aug 2013
    Posts
    198
    Character
    Muun Rai
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    Quote Originally Posted by TouchandFeel View Post
    That is basically the Sylph areas of the East Shroud.
    That's not really what I had in mind. The Sylphlands looks dull in my opinion, almost sickly. I want something more vibrant akin to this:

    (2)

  8. #18
    Player
    Ransom's Avatar
    Join Date
    Jan 2015
    Posts
    243
    Character
    Raine Storme
    World
    Adamantoise
    Main Class
    Bard Lv 90
    I'll put in another vote for the moon.

    Honestly, I just hope that the final zone in 6.0 is something, anything, truly special. What I mean is, there's nothing wrong with The Lochs, or The Tempest. As typical zones, they're both fine. But for my money, the last open zone for each expansion should be something very unusual and exceptional. Azys Lla pulled that off. Lochs and Tempest are fine for normal zones but lacking for final zones.
    (2)

  9. #19
    Player
    manamoppet's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    197
    Character
    Astral Thalia
    World
    Odin
    Main Class
    Sage Lv 90
    Some areas from FFIX like Qu's Marsh*, and Terra would be nice. From FFX/X-2 the Macalania Woods, Zanarkand Ruins, and the Farplane. From FFXIII some of the crystallised areas maybe, if it wouldn't be too similar to the ice dungeons and Mor Dhona.

    Also, I'd like it very much if they used this old concept art for the Gridania housing area for a new city-state or village sometime:



    Edit: I'd also like to see a city and/or ruins floating in the ocean somewhere, and an airship (pirate) city bigger than the community seen during the Shadow of Mhach raid series.

    *Like a big swamp land with high grass, but there's probably graphics limitations that would prevent this.
    (2)
    Last edited by manamoppet; 09-11-2019 at 10:21 AM.

  10. #20
    Player
    LittleArrow's Avatar
    Join Date
    Apr 2011
    Posts
    681
    Character
    Little Sprinkles
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    So many fun suggestions in this thread! I've never known how much I wanted to visit some of the places posted!

    So for me;

    1. Desert zone, kinda like Ivalice. - The desert zones in games always stood as a place of change towards endgame; it was like the disc 3 zone in a lot of cases for me. I actually go visit the 1 desert zone we have outside of U'ldah a lot XD. It could also be varied - giant vast endless sea of sand with deep dark caves burying into the earth. The caves could have beautiful hues of blue, white, purple, and red crystals and streaming rivers going off into gaping holes of abyss. So cool...

    2. More Pixie / flower areas. - I honestly thought Il Mheg (sp) was going to be my least favorite zone when they showed it off, but I thought it was super refreshing to see the dev team provide a completely beautiful zone.

    Honestly... the more I think about it, the more zones I'm going to list from ShB lol! Raktika helped me with coming to grips of losing that scary mysterious Gridania from 1.0 (Yeah I'm the only person that liked that zone... it was creepy and I got lost which added to my experience of the forest), Il Mheg, Ahm Arang (sp). The only zone I didn't really like was Khoulsia, b/c it ends up just looking like an uglier version of la noscea.
    (4)

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