Exactly, as if the amount of RNG luck you need with pomnaders,disconnects,etc isn't enough, only a single job can solo it.It's not the difficulty that bothers me. It's the fact that only RDM can clear it. This in turn simply means that the content is not properly optimized and that only RDM can circumvent that issue.
If no one else can see or understand this, I don't know what else to say except ask yourself and answer honestly if you think content--no matter it's diffculty--is proper if it can only be cleared by one job when it's actually supposed to be designed for all.
Seems poorly designed in that aspect.
If it's soloable by other jobs, it will be too easy on redmage. As soon as you try to realize it for other jobs, you are creating a lot of work for devs. There is no easy fix without nerfing it the same time.
...Are we playing the same PotD?Sustain potions aren't really a problem because shards drop frequently
I'm not actually sure it was intended to be completed at all.
Floor 200 of PotD was released in patch 3.45 (November 2016).
However Red Mage wasn't added until 7 months later with 4.0 (June 2017).
If anything Red Mage broke the dungeon as it wasn't designed for that job.
Last edited by worldofneil; 08-19-2019 at 12:24 PM.
Then the question remains: why is there an achievement for 200 floors solo? Before RDM's arrival, did the devs put it there fully knowing it was just not possible and they were being wholly cheeky with it, or were they hoping someone might be able to?I'm not actually sure it was intended to be completed at all.
Floor 200 of PotD was released in patch 3.45 (November 2016).
However Red Mage wasn't added until 7 months later with 4.0 (June 2017).
If anything Red Mage broke the dungeon as it wasn't designed for that job.
And given how much time has passed since then and only RDM has been able to complete, does it mean that PotD's solo clear is still poorly optimized for all jobs or is it that no one's been able to figure out how to make it work with other jobs (excluding all the RNG)?
One thing's certain: the older this content gets, the more glaring it's issues become, especially when they're accentuated by the fact that no other job can solo clear it.
No idea, but it reminds me a lot of Absolute Virtue from Final Fantasy XI Online (recommend looking it up as it's quite an interesting tale!). A boss that was added that was so impossible no groups could beat it. And everytime people found actual tactics taking advantage of how the game does things, the devs patched them out so they couldn't be used, even though they were the only only known ways it could be beaten. 3 years later SE nerfed the boss and the level cap increase did the rest, but to the best of my knowledge in all that time it wasn't ever beaten in a way devs deemed acceptable.
So if PotD 200 wasn't actually intended to be beaten, it wouldn't be the first time SE have done something like that.
There is a difference between “difficult to clear” and “impossible to clear”
Non rdms have the latter, that means something is wrong.
They would not let this happen if it was occurring in other content, so it comes of as looking rigged. Especially since there is a high score attached to it and HoH.
probably only way to nerf it would be the time limit
alot of Jobs cant do it because they either cant sustain themself well or not enough damage
Which is why RDM is only one to do it
since its damage is pretty good for Lvl 60 and vercure but even then starting a run as RDM is pretty troublesome because you wont get vercure till 52 which is awhile away
the Runs are 100% dependent on RNG as well
no strength or defensive pomander game over
Side note PotD is probably the reason why RDM will keep vercure permanently
Well, as soon as you realize, whatever efforts you do, a lack of luck can ruin everything, you don't bother even to try.
A bad chest that spawn a pack of mobs when you are short in timing and you clear is dead (if they not kill you).
RNG is a poor way to make challenge.
RDM for one PLD for the highest score for another... the clear of this kind of content has a problem of balance.
Last edited by Eldevern; 08-19-2019 at 06:51 PM.
Somehow I doubt that PotD soloability is really anywhere in their considerations when doing job adjustments, considering that SMN was one of the only other classes that was a contender for pulling off a PotD solo until they took away pets' ability to tank.Side note PotD is probably the reason why RDM will keep vercure permanently
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.