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  1. #1
    Player
    Sparkthor's Avatar
    Join Date
    Mar 2018
    Posts
    541
    Character
    Kaenby Kaby
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Such a hate post... Don't take the following to personnally but what you are saying is way to salty to be take in seriously. A mean who are you to say Royal Authority's animation is "pointless", "useless" and "awfull" ?

    Also, why they take away all sort of counter attack from the game ? Simply because counter attacks mean to be attacked, be attacked mean to be MT. Or if you put some counter attack to one job, and to to others, then this job will be in top position for be the MT. However, SE decides all their tanks could be equally performing as OT or as MT. So this request is against the will of dev.

    On a last note... To say what all tanks are playing the same make e wonder if we play the same game.

    Quote Originally Posted by Rakshazi View Post
    Why? PLD is not DPS. We need to feel like we defending the party, not to maintain DPS!!
    If you don't give any offensive tools for PLD, when only few-one will actually play it. It may sound strange but all the game is about putting the "Dead" debuff on mob. And the only way to achieve is by doing enough dommage to reduce it's HP to 0.
    More than taking dommage, tank role in ShB is positionning and mitigate boss dommage, is this all what defensive ogcd are made for.
    Also, nobody force you to use all dps tools, you could be perfectly tanking by only using fast blade over and over gain.
    (6)
    Last edited by Sparkthor; 08-14-2019 at 08:10 PM.

  2. #2
    Player Rakshazi's Avatar
    Join Date
    Jul 2018
    Location
    Ul-Dah
    Posts
    131
    Character
    Rakshazi Kshatrazi
    World
    Cerberus
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Sparkthor View Post
    Such a hate post... Don't take the following to personnally but what you are saying is way to salty to be take in seriously. A mean who are you to say Royal Authority's animation is "pointless", "useless" and "awfull" ?

    Also, why they take away all sort of counter attack from the game ? Simply because counter attacks mean to be attacked, be attacked mean to be MT. Or if you put some counter attack to one job, and to to others, then this job will be in top position for be the MT. However, SE decides all their tanks could be equally performing as OT or as MT. So this request is against the will of dev.

    On a last note... To say what all tanks are playing the same make e wonder if we play the same game.



    If you don't give any offensive tools for PLD, when only few-one will actually play it. It may sound strange but all the game is about putting the "Dead" debuff on mob. And the only way to achieve is by doing enough dommage to reduce it's HP to 0.
    More than taking dommage, tank role in ShB is positionning and mitigate boss dommage, is this all what defensive ogcd are made for.
    Also, nobody force you to use all dps tools, you could be perfectly tanking by only using fast blade over and over gain.
    Clearly you don't read what I'm talking about or refuse to understand it. Ok, I will repeat my points slowly and more accurate (and yes, I AM salty, it's clear from the topic name, duh. When I see like job that I loved so much getting twisted in the way it shouldn't I can't stay silent):
    - About Royal Authority animation: who I am? A HEMA fighter and entusiast. There is a lot of actions and animations that buggs me in this game but they are all around "it's fun anyway, so let it be" position. But this particular animation is WAY too unrealistic, stupid and pointless. There is no need to make PLD twirl around in jumping with that attack. It's the WORST.
    - If one job is better at something than the other it's OKAY. They are different jobs with different tools. It's clearly understandable, that person with shield is better suited for protection than the person with big 2-handed axe/sword/name it. And, besides, there is always must be 2nd tank in duty to mitigate mistakes and rotate in debuffs. And if that meanning that one of them PREFERABLY the PLD so be it! The people who will want to play tank with more damage output will play WAR anyway! We play something because we like it, not because META. PLD better suited for DEFENSE. More than that - we HAVE the counterattack mechanick on WAR in his Vengeance action. Isn't it strange that we can't have it on PLD??!
    - About offensive tools: PLD has enough of them up to lvl70. It's enough. And, if you read my post, you will see that I propose to give PLD debuffing enemy vulnerability actions or the actions to buff ally damage. This way the total party DPS will be the same (or even better) and we will still have a proper paladin-like mechanick instead of battle mage.
    - Fast Blade joke is not funny. You can do better.
    (0)
    Last edited by Rakshazi; 08-14-2019 at 09:05 PM.