You really don't know how to read that data, do you? Oh well, here's another point for how data can be misused/badly interpreted.
Literally the entire point of the raid DPS display is to show that even though Dancer has party utility, the actual effect of the utility bonuses are so weak + Dancer personal DPS is so low that their total contribution can't really compare to just taking other classes along. You can argue how Dancer provides more damage buffs to other party members than any other class in the game.
10k personal damage + 1k given to other party members is still lower than 12k personal damage + 300 given to other party members, in a game where the raid scene is focused around beating enrage timers.
Though again, that is less about Bard VS Dancer, and more about the poor state of the balance between support and raw DPS classes in general.
(My interest in this topic is mostly from a design standpoint rather than anything selfish. I don't mean to argue to any lurking Dancers that your class is useless. My personal raid team runs both Bard and Dancer, after all, and I'd like to think we're doing alright since we're nearing the end of E3S right now.)
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Regarding Apex Arrow, we are in agreement that it is a bad skill, just not how to actually address it. But rather than delete it, I'd rather have it changed - if only because you're going to be very disappointed for the next two years if you expect otherwise.
http://forum.square-enix.com/ffxiv/t...=1#post5127424
The developers straight up won't delete and replace it with a new skill mid-expansion. I don't recall that ever happening for any class in the history of this game - the closest thing might have been Warrior's Shake It Off, but that was because it was formerly a defensive skill that was entirely useless in 99% of situations (being a self-debuff cleanse that IIRC only worked on esuna-able debuffs, just like Warden's Paean).