


Would it not be used in the opener again like it was in Stormblood? Get your shifu buff, convert one sen to kenki, then get your jinpu buff before applying higanbana?
Last edited by wereotter; 08-01-2019 at 04:11 AM. Reason: correcting skill name




I haven't touched SAM since Shadowbringers launched, but why would you need to use Hagakure like this? Iaijutsu doesn't interrupt your combo and you'll have more than enough Kenki for Kaiten, so it shouldn't be a problem to land Higanbana between Jinpu and Gekko.
Im using it and doing fine so far, seen enrage on the first fight and pretty sure it was not a SAM DPS issue.
Hagakure helps on phase changes.
Tsubame is pretty comfy, albeit the after hit time is a bit confusing (you will unintentionally try to use a GCD 1.2s after Tsubame)
Shoha is just as easy to forget as before, but the 300 potency for 6s downtime is actually... worth it?
It does very good damage and gives you really small tunnel visioning issues, so optimizing a fight is quite simple with it.



In Stormblood, you'd want to get both your buffs from Shifu and Jinpu before applying your DOT at the start of a pull, so it either meant cutting one of your three move combos short, or using hagakure to convert one sen into kenki before applying your dot. Additionally you wanted the shifu buff first so that you could more quickly get to the other buffs and get the increased auto attack damage going, but that buff wouldn't apply to your DOT, so you needed to then get the jinpu buff before applying that.
I admit I only leveled up samurai to get all the leveling striking gear out of my armory chest and have no intention of touching it again.... the constant sound effect on midare was giving me migraines. So I am not at all up to date on how to play the job optimally since the expansion. So I'm legitimately asking if this isn't now the same moves in the opener again.
Last edited by wereotter; 08-01-2019 at 04:13 AM.




I believe you're assuming that using Iaijutsu (Higabana in this case) removes your combo progress, forcing you to start with Hakaze again. It does not; You can pick up right where you left off.In Stormblood, you'd want to get both your buffs from Shifu and Jinpu before applying your DOT at the start of a pull, so it either meant cutting one of your three move combos short, or using hagakure to convert one sen into kenki before applying your dot. Additionally you wanted the shifu buff first so that you could more quickly get to the other buffs and get the increased auto attack damage going, but that buff wouldn't apply to your DOT, so you needed to then get the jinpu buff before applying that.
Example: Hakaze -> Shifu -> Kasha -> Hakaze -> Jinpu -> Hissatsu: Kaiten + Higanbana -> Gekko
Doing this opener in this exact order will always grant you both your Jinpu and Shifu buffs, one Sen for Higanbana, more than enough Kenki to empower it with Kaiten, and will still allow you to finish with Gekko.



No, I realize it didn't interrupt your combo. I seem to recall doing it this way also ensured that your buff from jinpu was applied server-side when you executed higanbana. This was the same reason you waited an additional GCD at the time after applying your slashing debuff in the opener before using guren, you wanted to make sure that the server registered that debuff in order to get maximum damage.I believe you're assuming that using Iaijutsu (Higabana in this case) removes your combo progress, forcing you to start with Hakaze again. It does not; You can pick up right where you left off.
Example: Hakaze -> Shifu -> Kasha -> Hakaze -> Jinpu -> Hissatsu: Kaiten + Higanbana -> Gekko
Doing this opener in this exact order will always grant you both your Jinpu and Shifu buffs, one Sen for Higanbana, more than enough Kenki to empower it with Kaiten, and will still allow you to finish with Gekko.
If this is no longer a concern, then so be it. Like I said, I only just pushed the job to 80 and haven't touched it since, and haven't seriously played it since 4.2 (I did deltascape savage on samurai then switched back to monk once they fixed all the issues that job had)



I think he's talking about the old 1-Sen opener, where you ate the Ka Sen in order to provide enough Kenki for Guren, Kaiten+Higan and Kaiten+Midare within the space of your opener. I get what he's saying, but as it stands now, Ikishoten fills that gap just fine. Sure, it's a 60s CD vs. the old Hagakure 40s CD, but that's fine too because I like SAM more as an Iaijutsu class instead of an oGCD spam class. As it stands now, if old Hagakure were to be re-implemented, it's value would go up drastically. Old Shinten was 250 potency, which meant 20 Kenki was 200 potency, allowing us to assign a very easy value conversion to Sen. At 20 Kenki each, one Sen was worth 200 potency. Given that you always wanted to Kaiten+Midare, this meant that Midare would "cost" about 80 Kenki, which under the old values came out to 800 potency. Now, a Kaiten+Midare was 1020 potency, so clearly it's better in a straight up contest, but the devil came with the loss of auto-attacks, the self-root from casting, and the potential combo cost from using Midare in place of something else. So the average potency-per-GCD wasn't as clear cut a gain as it appeared. Eating Sen on CD allowed us to stay mobile and deal damage that - in most cases - was better than what Kaiten+Midare could offer. But at a 5-per Sen conversion, Haga is only useful now as a pre-fight or mid-fight reset when you need to re-apply buffs, or in really niche situations where another 5 Kenki lets you drop a big move or sneak in a bit more damage before a jump or something.I believe you're assuming that using Iaijutsu (Higabana in this case) removes your combo progress, forcing you to start with Hakaze again. It does not; You can pick up right where you left off.
Example: Hakaze -> Shifu -> Kasha -> Hakaze -> Jinpu -> Hissatsu: Kaiten + Higanbana -> Gekko
Doing this opener in this exact order will always grant you both your Jinpu and Shifu buffs, one Sen for Higanbana, more than enough Kenki to empower it with Kaiten, and will still allow you to finish with Gekko.
And that's fine, because we wouldn't want old Hagakure back anyway. As it stands now, with Shinten at 320 potency, each Sen under old Haga would be worth 256 potency instead of 200. That's more than a 25% buff to the relative value of Sen. In other words, if old Hagakure had been brought back, then there would be even less reason to Midare than there already was. You would want to do it when it lined up with raid burst windows and when Kaeshi was off CD, but that would be about it. Old Haga would actively disincentivize SAM from using Sen on Midare in every other situation, as the conversion would be so skewed in favor of Shinten that spending the 60 Kenki you would get from 3 Sen would grant more raw damage than an unbuffed Midare once you factor in AA's and average PPGCD.
Anyway, that's a rather long-winded way for me to say I like the new Haga for what it is. Yes, it doesn't really change openers and probably won't have a great mid-battle effect, but it certainly serves as a great QoL tool to make phase transitions or downtime between battles much nicer as a SAM.



Yes, thank you. This is the opener I was referring to.
Also while I'm happy it's more enjoyable for you now, I have to say that the more frequent use of iajutsu is what killed this job for me this expansion over being able to convert sen to kenki and do more OGCD moves last expansion. I found the spamming of moves and lots of OGCD attacking to be a lot more fun, not to mention the high pitched squeal on using any iajutsu is migrane inducing for me, especially at it's now higher frequency of use.
And thank you for the answer that the reintroduction of this skill does not change the opener, with that detailed explanation.![]()
Sorry I may be missing something. Why would you *want* to clear your sens? Why would you not hold them for the burst upon re-engage?


It's purely to reset your sen after disengage / transitions where you can't hit the boss, so instead of being stuck with like 2 sen to spend before you can get your DoT up again you can just dump them and get it up quicker.
You won't use it in the opener because you only get 5 Kenki per sen. That's not even enough for 1 Shinten. Before: you used Hagakure rotationally, and in the opener, because the potency you got from turning them to kenki outweighed what you'd get for using them for a Midare. You also used it in the opener because it would boost enough to get a Guren inside raid buffs. Since that's no longer the case there is 0 reason to use it unless you want to dump Sen to get your DoT up.
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