How about just accepting it's a suggestion and letting the devs work out how to make it work? Assuming "It has to work like this" or "They can only do it like this" seems a bit presumptuous.
How about just accepting it's a suggestion and letting the devs work out how to make it work? Assuming "It has to work like this" or "They can only do it like this" seems a bit presumptuous.
Aaaaaand there it is. I was wondering when the C word was going to show up as a last line of cop-out defense.Ok so then they need to code it as a key item to go into key items tab. This way you still lot for a physical item but it doesn't clog your normal inventory.
Having it worked into a different system when itll eventually become useless seems counter productive. A lot more time could be spent on more content then re doing the entire token and raid item drops into a static currency.
I gotta ask: what kind of content you think is going to be sidetracked so hard if they decide to move raid tokens of all things to currency tab/key items tab? Because last I checked, SE already has a sizable amount of content already prepared for us that they sprinkle across a set amount of weeks/months.
I would understand if what was requested was some resource intensive task but when we're talking about something as a QoL that already has a precedence, this just comes across as the laziest way to say "I don't want it".
Last edited by SenorPatty; 07-26-2019 at 03:49 AM.
Holy did you even read the part where i said make them key items to save time..... i guess not because of your reply.Aaaaaand there it is. I was wondering when the C word was going to show up as a last line of cop-out defense.
I gotta ask: what kind of content you think is going to be sidetracked so hard if they decide to move raid tokens of all things to currency tab/key items tab? Because last I checked, SE already has a sizable amount of content already prepared for us that they sprinkle across a set amount of weeks/months?
Its fine how it is people need to stop hoarding every damn peice of out dated gear lol. Not once in the 6 years of playing have i had inventory issues.
This is a player issue not a dev issue get over it lol.
I don't understand because you were telling me I said something I didn't say lol.... seriously how do you not understand lol. So what your telling me is you want to lot on an item that goes into a currency tab? All im saying is for current use items its fine how it is and does not need a seperate tab for the already 3 sets of raids that have 3 tiers each. Stop being a damn hoarder.
Ive stated already in this thread as a doh dol person i have 0 issues with inventory.
Yes, I want to lot on an item that goes into a currency tab because it's a currency. I'm not asking for them to change the amount of items that drop, or to make anything cost more, or to do anything at all except have the current item you roll for be considered a currency token and go in the currency tab instead of into your inventory when you win it. I have no idea where the assumption that I wanted anything to be gauranteed or more expensive came from, because I never said that, nor do I want that.
Yeah this is why I was so confused. I never said I wanted any drops to be guaranteed at all. O.o
I mean, for clarity, I never even stated exactly how I feel about OPs specific suggestion lmao. Like I'd love if these tokens were counted as a currency, but the exact way OP posed (only having one type of token that is) may or may not be the best way to do it. It'd be easier, probably, than having 8 different currencies added for each raid tier - but then there are alternatives, too. Maybe old raid tiers just drop one type of token. Treat it like poetics and phase the old token out. Who knows. If SE decides to do something like that, they'll also get to decide how they do it. I just want more bag space.
Last edited by Avidria; 07-26-2019 at 07:22 AM.
"Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time
As i suggested in a later post even them coding the items yes items not currency into a key item it would negate the issue.I don't understand because you were telling me I said something I didn't say lol
Yes, I want to lot on an item that goes into a currency tab because it's a currency. I'm not asking for them to change the amount of items that drop, or to make anything cost more, or to do anything at all except have the current item you roll for be considered a currency token and go in the currency tab instead of into your inventory when you win it. I have no idea where the assumption that I wanted anything to be gauranteed or more expensive came from, because I never said that, nor do I want that.
Yeah this is why I was so confused. I never said I wanted any drops to be guaranteed at all. O.o
I mean, for clarity, I never even stated exactly how I feel about OPs specific suggestion lmao. Like I'd love if these tokens were counted as a currency, but the exact way OP posed (only having one type of token that is) may or may not be the best way to do it. It'd be easier, probably, than having 8 different currencies added for each raid tier - but then there are alternatives, too. Maybe old raid tiers just drop one type of token. Treat it like poetics and phase the old token out. Who knows. If SE decides to do something like that, they'll also get to decide how they do it. I just want more bag space.
Because as it is now we are collecting an item that we trade for another item and not a currency we buy stuff with.
Supporting this thread. This has been an ongoing issue with raids and such for a very long time here and really needs to be changed.
You're definitely right.. They should be able to just move all currencies into the currency tab.
TL;DR: I hoard currencies too, and do so until I need to spend them on a glamour since each currency can stack as opposed to gear which does not. This could be resolved by a system for collecting glamourable items similar to the one used by SWTOR. Once a piece of gear is bound to you, the item is recorded as collected.
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Glamour is my endgame. Being able to change how Sigrid looks helps to distract from the grind between patches, and makes gameplay feel fresher if for no other reason than the fact she is wearing something new. Glamour is a very fun mini game for me, the constant challenge to collect an entire set, come up with a unique look, or build a cosplay using the limited options in game. I've enjoyed coming up with several hundred outfits over the past few years.
And because of that, my inventory stays maxed out.
The only thing I haven't done yet is create a solo FC for the additional storage slots.
- 10/10 retainers, 1750/1750 slots
- 140~/160 MB slots as storage
- 400/400 glamour dresser
- 138/140 saddlebags
- 32~/35 on each armoury tab except waist
- 441/600 furnishings
I had to downsize the amount of crafting materials I stored on retainers to make more room for glamour items shortly after Stormblood was released. My inventory is close to full again after spending a few hours yesterday managing inventory across my character and most of my retainers, desynthing all but a few of the accessories I had made for glamour purposes now that my armoury is full of gear for leveling.
Do I have a problem? Maybe. Does the game punish me for collecting armor? Yes, especially considering so many of the pieces are unique and not easily acquired. Even for content that can be soloed, RNG drop rates still exist. While some items may reuse models, if and how they dye can vary greatly.
The glamour dresser, especially the recent expansion to 400 slots, is moving in the right direction, but is woefully short of the over 13.5k pieces of gear in the game right now. Should all of those be collectible? Not directly, but it should be more feasible to set up gear as collectibles by registering the 3D model on bind and treating each uniquely colored instance as a skin or palette,ignoring non-dyeable in favor of dyeable (e.g. un-augmented vs augmented tome gear) or reused texture/model combinations (e.g. gloves vs. shortgloves).
For example, the Demon Sarouel of Striking is a Lv50/i120 piece of leg armor that drops from The World of Darkness. The model is shared with the NIN leg armor from the same raid, Demon Sarouel of Scouting, and is also used for the crafted Lv70/i320 and dungeon Lv79/i418 leg armors for PUG/MNK/SAM and NIN. Those 6 items could become a single collectible, with 6 color options to collect.
よろしくおねがいします~
By this logic, we should never get quality of life changes, because the way the game feels to play and the systems we use to play it, are less important than the content (in your opinion).
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