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  1. #22121
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 100
    I do ready checks at the last boss of every dungeon because that's when people suddenly need to "brb" or something. I was in Holminster Switch as the tank with my partner as the healer, with a MNK and DRG (the latter was a mentor, which will be relevant to this story). The whole way I hardly saw either of them do AoE skills, despite at least one of them seemingly being knowledgeable of the game (hence mentioning their mentor status). I even asked them after the second boss if they were allergic to using AoE skills, with absolutely zero reaction. So we get to the last boss, and I do a ready check. Instantly the MNK hits "not ready", so it was 3/4. I waited a few seconds to let them do whatever they needed to, then initiated another ready check. Instantly again, the MNK is not ready, and then they charge in and pull the boss. I said "that's not how you do a ready check," and back out of the area. My partner never walked in anyway, so we got locked out while those two cowboys died. I said "Wanna try again?" followed by complete silence as they did the walk of shame back to the area. I initiated yet another ready check, and they were finally all ready. So that's when I pulled.

    I'm sure someone will criticize me for doing ready checks in the first place, but I'd rather do it when everyone is ready than pull when someone isn't. I'm getting really tired of DPS players that think they can just charge in and ignore everything the tank says or does. And if you think I should've just went in anyway when the MNK charged in, I suspect you're probably just another DPS that wants to lead without any of the responsibility.
    (11)

  2. #22122
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Doozer View Post
    I do ready checks at the last boss of every dungeon because that's when people suddenly need to "brb" or something. I was in Holminster Switch as the tank with my partner as the healer, with a MNK and DRG (the latter was a mentor, which will be relevant to this story). The whole way I hardly saw either of them do AoE skills, despite at least one of them seemingly being knowledgeable of the game (hence mentioning their mentor status). I even asked them after the second boss if they were allergic to using AoE skills, with absolutely zero reaction. So we get to the last boss, and I do a ready check. Instantly the MNK hits "not ready", so it was 3/4. I waited a few seconds to let them do whatever they needed to, then initiated another ready check. Instantly again, the MNK is not ready, and then they charge in and pull the boss. I said "that's not how you do a ready check," and back out of the area. My partner never walked in anyway, so we got locked out while those two cowboys died. I said "Wanna try again?" followed by complete silence as they did the walk of shame back to the area. I initiated yet another ready check, and they were finally all ready. So that's when I pulled.

    I'm sure someone will criticize me for doing ready checks in the first place, but I'd rather do it when everyone is ready than pull when someone isn't. I'm getting really tired of DPS players that think they can just charge in and ignore everything the tank says or does. And if you think I should've just went in anyway when the MNK charged in, I suspect you're probably just another DPS that wants to lead without any of the responsibility.
    I used to do the "tank what you pull" thing, but it just ends up wasting more of my own time in the end. At this point, I think initiating kicks is a better solution, kick and replace.

    Quote Originally Posted by gumas View Post
    Sirensong sea PUG as tank, both dps still on cutscene, both are sprouts, suddenly healer doing grovel emote.


    the other dps is pretty much the same, just change the highest to BRD

    1st and 2nd boss is total mess, 1st boss add spawn and both dps didnt bother to hit, 2nd boss both dps keep getting charmed and one die because of that continues fire pillar attack thingy

    i can hear the healer screaming at that point lol
    Sirensong sea is almost always bad, I've posted about this dungeon a few times in this thread. I pretty much think that place is cursed.

    Quote Originally Posted by Khorchi View Post
    I believe you mean Shisui. Sirensong can still be bad... But Shisui is a WHOLE other level of bad when it comes to below average DPS.

    I smash dat F for you and your healer's condolences on that bad run <3
    I don't know if I posted about this one, but this reminds me of a run I had like a month ago in shisui. I was tank, and the dps was soooooooooooooooooooooooooooo low that the fights, all of them, took literal centuries. On top of that the healer wouldn't heal me on the last boss so we wiped twice, I just ended up leaving. You would have to be there but, like, holy crud it was I think the longest dungeon run I've ever had.
    (3)
    Last edited by SturmChurro; 07-17-2019 at 05:20 PM.

  3. #22123
    Player
    foussi's Avatar
    Join Date
    Mar 2018
    Posts
    200
    Character
    Magnus Avalon
    World
    Omega
    Main Class
    Red Mage Lv 90
    Did the vault yesterday and oof, I was soo tired and constantly messed up UI and AF switching on black mage, luckily my team mates were patient with me.
    (0)

  4. #22124
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Quote Originally Posted by savageink View Post
    you guys are now complaining about doing levelling pugs with actual levelling people?
    There is a difference between players playing the game and players participating in the game. This is an example of the later.
    This huge lack of environmental awareness (Add spawns, AoE markers, other markers, etc.) is a clear sign they are not ripe for that level of content no matter what their level is indicating.
    Quote Originally Posted by savageink View Post
    ....this is why no one can talk about parsing.
    completly unrelated.
    Quote Originally Posted by savageink View Post
    So, aside from not klling things as fast as the game will allow, did they actually do anything wrong?
    If you call "ignoring every mecchanic" doing all good, then no. If you call "ignoring every mechanic" a failure, then yes.
    (6)

  5. #22125
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Why is it excatly that I keep encountering paladins in ShB-content that dont know how and what to cast?
    Disclaimer: I main a paladin and while I'm not a 100% confident again with handling my physical buff, my dot, my sword-oath and my casting-window in all of the new fights, I'm always angry at myself when I'm sitting on full MP for 10 seconds longer than I had to. In other words: I'm trying to cast as much as I can, Confiteor looks awesome and with instant casttimes everything got a whole lot nicer (something I'm point out to my BLM-boyfriend on a regular basis).

    So, why is it that every second paladin I encounter seem to be unaware of their damage dealing spells?

    Let me bring in the examples now:

    1) Holminster, I'm healing a level 74 paladin whos doing big pulls with bad cooldowns, but thats alright, I can heal through that. What isnt alright is that they sit on full MP for 95% of the dungeon. You get Holy Circle (AoE-spell) at level 72, which is what Holminster syncs you down to. They were using Requiescat (but not casting anything after, I wanted to scream and/or cry and I might did both) and Clemency on occassion, which was a total waste fo MP, but I guess they didnt notice my Excog and got nervous...
    I did keep my mouth shut because I wasnt in the mood for a fight - still: they were basically missing half their skills...

    2) Holminster again, this time a level 71 paladin, so no Holy Circle to expect. They're very polite and ask if they can go for big pulls which I gladly approve of (I'm healing again). They go for big pulls, actually use their cooldowns, but have the same problem: using Requiescat, but not casting anything afterwards. Okay, maybe they dont want to interrupt their AoE-rotation to attack on single mob out of 8? I can understand that, sort of! So lets wait for a boss, they surely will... nope, still the same no Holy Spirit being casted this day. But they're casting Clemency, again total watse of MP and this time I tell them something along the lines "Hey, dont worry about using your MP for Clemency, you can cast your dps-spells, I'll keep you alive, promise!"
    To which I get the reply that its their habit not to cast Holy Spirit... habit...? What now? That spell has been a thing for 2 years! How can it NOT be someones habit to spam the hell out of it once Requiescat is up? A skill they clearly found...
    I sigh, but I'm not in the mood to argue so... you do you, paladin...

    3) Yesterday, Eden 3 - this paladin is level 80 now, I'm doing the fight on paladin aswell, trying my best to balance casting with hitting stuff with my sword and dodging mechanics. All of that while I see Requiescat being used by my fellow tank on occassion only to watch him sit on full MP afterwards. The only 3 or 4 times his MP dropped to 8k for a brief moment were when he was casting Clemency to trigger his Veil (fair enough use of Clemency when you dont know the healers).
    He even made a comment about how this fight must be hell in "ex mode", which I hope indicates that hes never set a foot into Savage, at least not for the past two years...

    They gave us such beautiful, powerful skills, allowing us to keep attacking when the boss is out of reach or just to deal a massive amount of damage... its a rhetorical question I'd like to repeat: Why do so many paladins seem to completly ignore this part of their toolkit? A part that isnt new but part of our rotation since 4.0 by now...
    (1)

  6. #22126
    Player
    Pepsi_Plunge's Avatar
    Join Date
    Nov 2018
    Location
    Limsa Lominsa
    Posts
    927
    Character
    Pepsi Plunge
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    Was playing SAM in E3, standing on the left platform after the middle of the area broke down. Then this big blue AOE came up with Levi forcing us in the back corner away from him. Y'know, as a Melee I don't like standing there, so as soon as the AOE went off I hit that dash button (Hissatsu: Gyoten)... and dashed right off the platform into the abyss of death.

    Somehow I really hoped I would dash straight to the front and not diagonal to the center of the boss, so I now found a new way to suicide
    (2)
    Last edited by Pepsi_Plunge; 07-17-2019 at 05:51 PM.
    Pepsis Eorzea-Tagebuch:
    https://de.finalfantasyxiv.com/lodestone/character/22850747/blog/


  7. #22127
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    1,040
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Are... are tanks allergic to using aoe skills? Why am I always having aggro on one or half of the enemies on dancer in castrum abania. Also bonus points for an undergeared "you don't may my sub" mentor tank.

    Holding aggro couldn't be easier and tanks lately still dont know how to do it.
    (2)

  8. #22128
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 100
    Quote Originally Posted by Mesarthim View Post
    Are... are tanks allergic to using aoe skills? Why am I always having aggro on one or half of the enemies on dancer in castrum abania. Also bonus points for an undergeared "you don't may my sub" mentor tank.

    Holding aggro couldn't be easier and tanks lately still dont know how to do it.
    Somehow between the two of us we can complete the set of people that refuse to AoE in a post-ShB world. Even before ShB, keeping aggro on those enemies wasn't even hard. With player-based AoEs like Flash, Steel Cyclone, etc. it was really easy to hold everything. Those tanks you encounter must be Mega Bad.
    (0)

  9. #22129
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by savageink View Post
    you guys are now complaining about doing levelling pugs with actual levelling people?
    do i loath them? no, do i hate them? no, do i feel sorry for the HEALER? yes. and why would i complain? iam the tank in this case, all i do is just tank like usual, dps HP problem and ignoring the mechanic is not my business, i told them how and they just give me silent treatment. the one pulling the hair is the healer.

    this is why no one can talk about parsing
    to be honest i dont really care parsing, i never touch the endgame like savage in this game anyway

    aside from not klling things as fast as the game will allow, did they actually do anything wrong?
    no, and i never said i want to kill things fast. we finish the run more than 20 minutes and not one of us leave or getting kick, even the healer who get the worst part still with us.

    nevermind you eventually got to that later.
    got to what? seriously whats your point?
    (2)

  10. #22130
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    1,040
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Doozer View Post
    Somehow between the two of us we can complete the set of people that refuse to AoE in a post-ShB world. Even before ShB, keeping aggro on those enemies wasn't even hard. With player-based AoEs like Flash, Steel Cyclone, etc. it was really easy to hold everything. Those tanks you encounter must be Mega Bad.
    Tl;dr At least one or two enemies in EVERY pack were on me in the last several runs (and the same tank was in two of them, but not the only tank to not aoe). That last tank died on the first boss (undergeared) and even after raising I still ended up taking aggro near the end and ate a wheelie to the face, and died.

    I kited the second boss around too because naturally the tank died. The healer was okay but they can only do so much. So far I've had warrior and gunbreakers, mostly the latter.
    (1)

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