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  1. #11
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    There's also another random line from an NPC in the Crystarium's library that mentions Omega (without giving away its name) and the alien civilization that made it. Considering that Omega got to the Source after the Sundering, it could be possible that the people of the First somehow made contact with said civilization too (or with someone/something else that knew of its existence). Unless they got that information from the Crystal Tower itself, but why would the Exarch allow them to have access to such material and learn about the Source when he has been trying so hard to hide it (not even allowing people to get in the spire)?

    And let's not forget about that bit about Omega being capable of cross-dimensional travel, as it's mentioned too during The Twinning. So I wouldn't be surprised if the Nier raid is related with whoever made it. Maybe something else followed uncle Middy and Omega, but got to the wrong shard?

    Anyway, the dwarve's route seem to be the most feasible one, considering how they left it kinda unfinished in the side quest. Whatever waits inside, and whoever made it, who knows.
    (1)

  2. #12
    Player
    dragoelete's Avatar
    Join Date
    Apr 2015
    Posts
    299
    Character
    Drago Xhula
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Gaethan_Tessula View Post
    Could be both. Since Amaurot was pre-sundering, its ruins could exist on every shard. Y'shtola hypothesizes that the calamities obliterated them on the source, but then again has anyone actually looked?

    I'd be more interested in how the androids react to sundered peoples; meeting non-hostile, non-android or machine entities is something which (for good reason) never came up in Neir: Automata. Or if that question is averted by putting them in a location where ancient and sundered peoples are both extinct (and if that's a shard that isn't the 13th, what does that mean for the Ascian's plan, given that the Void itself already seems a unaddressed stumbling block?).
    if you look on top of the one building with the level 80 dungeon in it (the dungeon that looks like a garden/science lab) you will see a zod statue that look disturbingly like the one shown on the moon back in i think it was arr or maybe heavensward with elidibus after the credits. actually im pretty sure it was HW cause it was when he was talking to ardbert.
    (1)

  3. #13
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Yshnal View Post
    There's also another random line from an NPC in the Crystarium's library that mentions Omega (without giving away its name) and the alien civilization that made it. Considering that Omega got to the Source after the Sundering, it could be possible that the people of the First somehow made contact with said civilization too (or with someone/something else that knew of its existence). Unless they got that information from the Crystal Tower itself, but why would the Exarch allow them to have access to such material and learn about the Source when he has been trying so hard to hide it (not even allowing people to get in the spire)?

    And let's not forget about that bit about Omega being capable of cross-dimensional travel, as it's mentioned too during The Twinning. So I wouldn't be surprised if the Nier raid is related with whoever made it. Maybe something else followed uncle Middy and Omega, but got to the wrong shard?

    Anyway, the dwarve's route seem to be the most feasible one, considering how they left it kinda unfinished in the side quest. Whatever waits inside, and whoever made it, who knows.
    A friend and I have had the strongest feeling it could be Omega related, and Omega is actually a well traveled, evolved form of a very prominent Nier Gestalt character which was the cause of a whole area in Automata. Taking to the stars and all.
    (0)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  4. #14
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Well the 4.X raid already hinted that 5.X raid maybe involved in Dimensional travel since the Prize for Garlean Empire was the knowledge and technology for Dimensional Travel.
    (0)

  5. #15
    Player
    CaesarCV's Avatar
    Join Date
    Jun 2016
    Location
    Limsa Lominsa
    Posts
    278
    Character
    Faire Eravyn
    World
    Jenova
    Main Class
    Scholar Lv 80
    Hm...this is a more general idea on the Raid Tier, but with all of the talks of FFXIV's themes recently, Nier is actually a pretty good choice! Spoilers for Nier, Nier Automata, and FFXIV below!

    Consider playing them before spoiling yourself. They are highly recommended!


    One of the primary themes of FFXIV so far is the idea that one has to give up the past and push for a better future. Those who are able to move on tend to build better happier lives/societies, and those who can't tend to end up as villains. The Garlean Empire can't forgive the other nations for their mistreatment ages ago. Yotsuyu cannot forgive Doman Society for mistreating her. Vauthry can't give up on his self-indulgent paradise despite it harming others and doing tons of long term damage. The Ascians are ready and willing to eliminate entire worlds to reclaim their home.

    In the Nier series (it's slightly less prelavent in Drakenguard but who cares since we're talking about Nier) many of the characters including the protagonists are trapped in similar self-destructive cycles. They fight for a world that was, desperate to reclaim without really understanding what made it great.

    In Nier, both the Gestalt and Replicant versions of Nier cannot cope with the coming death of their daughter (or sister but I played Gestalt), Yonah. Yonah herself accepts her death and simply wants to spend more time with her father. But neither of the fathers seem to care about her wishes, instead plunging into destructive quests to save her. The Gestalt begins a war between Shades and humans and attempts to steal her body to save Yonah (not unlike several plot points in FFXIV). The Replicant spends the rest of his life on a mad crusade and eventually dooms all of humanity to extinction.

    In Nier Automata both the characters and the entire setting are stuck in dangerous cycles of revenge, violence and misery. The Androids and Machine Lifeforms eternally battle for masters that have long since disappeared. Neither side can truly move on, despite desperate attempts to. On the individual level the game confronts characters stuck in ruts seeking their own absolution, whether through revenge, destruction, or impotent rage. These sorts of characters fit well into FFXIV as it turns out.
    (5)

  6. #16
    Player
    Nightsword's Avatar
    Join Date
    Oct 2018
    Location
    Gridania
    Posts
    55
    Character
    Linka Knight
    World
    Jenova
    Main Class
    Red Mage Lv 80
    Honestly, I'm betting it's what left of the original future time line and they are pulling a Chrono Cross with it.
    (8)

  7. #17
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,698
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Having finally done that sidequest (I skipped most of them from the return to Ahm Araeng onward), I concur that sidequest does have the feel of Yoko Taro's humor to it.

    That said...

    What drove the Ancients to madness and summoned their nightmares against their will was a "sound." The boss from the ending path of Drakengard that leads to the NieR timeline is introduced with the dialogue "I. Hear. A. Sound." An Amaroutine sidequest has one Ancient talking about designing automata that will fight to the death if so commanded.

    Coincidence? I think not!
    (8)
    Trpimir Ratyasch's Way Status (7.3 - End)
    [ ]LOST [ ]NOT LOST [X]TRAUNT!
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  8. #18
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,038
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    So what you're saying is that the 5.5 raid is going to be a 90-minute 24-man rhythm game whereby the victory cutscene is interrupted and the fight resets if you don't hit the 5 silent notes after the song ends.
    (9)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  9. #19
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Anonymoose View Post
    So what you're saying is that the 5.5 raid is going to be a 90-minute 24-man rhythm game whereby the victory cutscene is interrupted and the fight resets if you don't hit the 5 silent notes after the song ends.
    Don't forget the to dodge the Su-47 that appears to try and take us down right after that!
    (2)

  10. #20
    Player
    CaesarCV's Avatar
    Join Date
    Jun 2016
    Location
    Limsa Lominsa
    Posts
    278
    Character
    Faire Eravyn
    World
    Jenova
    Main Class
    Scholar Lv 80
    Someone in another thread mentioned a "Robot Graveyard" in Kholusia? What were they talking about?
    (0)

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