I've been pulling this on my FC healer a lot, they dislike it a lot cus they go into full panic.I had a really nice party in the Doma dungeon. Our tank kept hitting GNB's "deplete to 1HP to become invincible for a moment" button, which horrified the healer every time until it was explained. xD Just how chilled and fun-going everyone was great. It was a really fun run. Could use more banters like that :3



Until they dont even do the mechanics and cause an instant death... stupid 73 dungeon stupid npc just standing there ... >.<
I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!
Had a good laugh in the Titania fight yesterday, late at night.
It was my first time, and most of the other team members' first time. But it's fine, we're doing kind of OK, but we almost wipe at the adds phase.
Both healers die, the SMN raises them. The tank says : Give MP to the healers!!!
There I was, smol little bard, all awkward, and I said : But... how ?
The tank then realized what he asked for and said : oh... right.
Then we wiped and we did it again, but this time we managed to finish the fight lmao
I have run a quite a few of the new dungeons and omg so man dps an healers just standing next to me as a tank and so many that feel the need to move. Guys just stand behind the boss an stay still unless theres a mech you need to move from and for the love of God stop standing next to the tank

I have ran into an inordinate amount of tanks that pull wall to wall, don't use CDs, even their ultimate CD and blame me when they die.
Trust system here I come.

I shouldn't be surprised. Two hours into the Orbonne update, there were players complaining because after two hours, there were still people who didn't know the fight yet (I kid you not.)
So why should I be surprised that there are people who rushed through content and are now being snarky towards other people who are going at a more reasonable pace? I mean I'm sorry that I have a job, a family, and things like laundry and cooking to do. Why not group up with other hardcore rushers if you want everyone to know all the fights immediately? Why join a random group with people who literally say, "First time doing this dungeon" right off the bat and then get upset when they die because they've never done this before?
I don't understand people. I feel like the whole game is getting WoW-like with the number of people who are getting mean about gameplay. I came here to get away from that.
Let's talk about the surreal experience of running a dungeon with a guy in swine head and body, doing some weird superhero role play as "P-P-P Pooooowwwweeeerrrrrr Piiiiggggggg!!!!"
Made the run in Hell's Lid with Frosty the Snow Tank seem downright normal.
SPEAKING OF THIS EXACTLY...
Getting my WHM up quickly was a bit of a mistake on my part so I decide to break out the SCH and do a levelling roulette. I get Bardam's which I don't really mind.
We load in and say our hellos and I get a GNB, MNK and DNC. Everyone is decently geared and has classes to 70 so we aren't new.
I type in chat that I haven't played scholar in a while and after I hit send, I realise that the tank is already pulling the first pack and proceeding to the 2nd...
Oh its gonna be like this is it?
The tank doesn't get aggro on everything and the Dancer manages to rip two mobs away from it and just after I get there, takes two auto attacks and bites the dust. I'm now focusing on the tank and they are taking so much damage, without using their cooldowns, that as hard as I tried to keep him up without Eos, we wiped. To the first trash pack of Bardam's. We respawn and no one says anything but as I start to load back in, the tank is running to the first pack again.
I'm now thinking to myself, "Alright then! You think I can't heal you when I have full MP, wait until you see how much I can heal with NO MP!"
In that brief period of time to get that thought out, I was finally able to summon Eos and get back to the tank. Thanks to Eos we managed to struggle to the first boss.
I'm still rusty in healing since I normally heal like a WHM, but slowly getting the hang of it again.
After the bull targets me with the first major mechanic, I aim at the sheep and get out of the subsequent AoE. I then stand for a brief moment while I cast Physick on myself and Succor for the rest of the party. Then the boss begins casting Heave. As I'm casting Succor... where is the tank you may ask?
Right next to me. The tank moved to be next to the bull. I sprint to get out of it but thanks to server ticks, I'm dead. Great job tank.
I immediately respawn and start to type out something in the chat. But I don't hit send. I want to see how the rest of the dungeon plays out.
The run to the 2nd boss is actually alright. Doesn't mass pull and everything goes pretty well. Get to the 2nd boss aka Mechanics: The Fight.
During the 2nd step where you get targetted and run around in a circle the Monk runs into my quadrant and stacks with me, we both get hit and are fettered. I was waiting for someone to blame me so I could leave and eat the penalty, but no one did. So I pressed on.
The run to the 3rd boss was a bit of a moment as well. Just after the ball crashes through the wall in the spot with the two butterflies the tank waits for the 2nd ball to pass and then proceeds to pull the next pack as well. So there's all 6 enemies in the corridor before the final room before the boss.
Its at this point that it hits me. This tank hasn't hit Rampart once. No Convalescence. No GNB version of Hallowed Ground. Nothing. No mitigating damage buffs at all. I'm wondering why he's even up at all...
Then I look up at his health and he takes probably 5 crit shots to the face at once. Because he loses about 20k health in one hit and goes down to about 7k HP. I accidently give myself an Adlo so he goes down to about 1k HP.
So, to make up for it, I give him all 3 lustrates and Adlo to boot so he gets back up to full health. We burn down the rest of the mobs and proceed to the next pack.
But the tank decides to type in chat, "Too close. Too close."
At this stage, i'm seeing red. I understand that I'm already not a good Scholar. But this tank decided to basically TRIPLE PULL and even though I didn't have Eos because I left her at the previous pack and when he bolted away... he didn't die!
I want this to be done so we can be out of here and I can blacklist this tank.
After the final boss went down, I got up and walked away from the PS4 for a moment so collect my thoughts and start typing this up.
I think I threw out a total of 10 attacks in the entire dungeon, most of those being Bio. I don't know what I could have done more of to keep that tank alive throughout the entire dungeon.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.









