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  1. #11
    Player
    Yulja's Avatar
    Join Date
    May 2019
    Posts
    39
    Character
    Yulja Soneli
    World
    Phoenix
    Main Class
    Summoner Lv 74
    Quote Originally Posted by Alphras View Post
    WHM: Feels pretty good, granted not much changed.

    SCH: Healing feels strange. Dumping aetherflow stacks into overheal just to generate gauge does not feel intended. I don't need to talk about damage, SCH feels really bad there.

    AST: I leveled AST from 60 to 70 after the addon dropped. I like the new card system more, it feels alot more active. Granted I didn't enjoy the old balance/spear fishing playstyle (there is a reason my AST was still 60). Healing wise not much changed.

    Regarding the dungeons, nothing changed. The amount of healing and the general difficulty is exactly the same.

    Edit: To make one thing clear, I only did the 71 dungeon. I don't expect any changes in the later ones however.
    My brother played all 3 as well, today a lot to test and it feels almost the same as you state.

    WHM: Feels better than before, the Lily System feels good.

    AST: Feels pretty good, the System is fun because you can even Stack the DMG Buff. AST has the same DPS kit and the effects look amazing.

    SCH: Feels horrible, there is no SCH in it. The core gameplay is dead and is feels clunky. SCH feels unfinished and killed by SE. He even said that it doesn't matter if the Fairy is there or not(one time he didn't even notice she was gone - it's needed that she is seen on the party frame). SCH needs a lot of changes, especially the DPS kit needs to come back. And Aetherflow needs to be able to be cast out of fight.

    The only thing which could be okay is Sacred Soil with Regen but you only have that with lvl 78. So any lower content, mediocre and lowcre and solo gameplay is dead for SCH.
    (6)

  2. #12
    Player
    Venjamin's Avatar
    Join Date
    Oct 2015
    Posts
    92
    Character
    R'vehn Belanger
    World
    Faerie
    Main Class
    Red Mage Lv 81
    I am super weirded out by all the AST people who are talking about the DPS / damage buff and the ASTs who were just cycling balance before like that's a good thing. Good ASTs didn't just play the balance fishing game. Balance itself needed to be dealt with, and instead they turned the whole thing into balance? Why even give us card mechanics in the first place? The system could have been replaced with two buffs on a CD. I could get behind this sigil playstyle if they'd given them more than just "Hey, more DPS!" Like. Stick the old card mechanics in there, have it function almost like a Mudra system, except remove the Balance buff from that list. Then I'd be okay with it.

    As it is, it's just become so trivial. It doesn't feel anywhere near as fun as before, and the possibilities of interesting or exciting plays with the card system is gone. Build to your sigils, pop them when needed, start building again.

    Say it with me: Healers were meant to be healers, but that didn't mean they needed to lose any of the other things that made them useful or interesting. Their DPS output ( with the exception of SCH, who's identity was mostly 'hey let's do all the DPS things!' ) should not be their main focus.
    (7)

  3. #13
    Player
    Herrscher's Avatar
    Join Date
    Jun 2019
    Posts
    3
    Character
    Penumbra Eclipse
    World
    Gilgamesh
    Main Class
    Gladiator Lv 70
    As a SCH, I just feel really good about Recitation. It allows me to survive some big attacks when I am too lazy to move. I am not a big fan of healers doing DPS anyway.
    (1)

  4. #14
    Player
    Tharnor's Avatar
    Join Date
    Jul 2018
    Posts
    44
    Character
    Tharnor Ravenlocke
    World
    Siren
    Main Class
    Scholar Lv 90
    Finished the first shb dungeon a little bit ago as scholar. The only real complaints I have is the combat requirement of aetherflow and how aetherflow ironically does not flow in a lot encounters. The old system rewarded us for cycling through it now its choice do I save these and the cooldown or do I charge my fairy gauge. As for the mana complaints.... I was routinely saving aetherflow and relied purely on lucid with zero mana issues and that was with multi dotting and spamming the ae.
    (0)

  5. #15
    Player
    Xiun's Avatar
    Join Date
    Aug 2017
    Posts
    14
    Character
    Sweet Boy
    World
    Cactuar
    Main Class
    Astrologian Lv 80
    Currently going hard with ast. Only doing MSQ and chain-quing the new dungeons when i get level blocked.

    At the start it felt bad honestly - felt like i couldn't keep up and my mana wasn't enough, but as I've leveled up more (77 now) its felt a lot better.

    The new cards I like and dislike. I miss the old cards and their ability to be manipulated in multiple ways, and having it set apart a good AST who could find a use for each card, and a bad one who only looked for balance. BUT, the new cards feel a LOT more active, and going into a boss with diviniation, then sleave drawing lord/lady and buffing your dps with really quick draws is super fun. Its make the class feel very quick. The 3 redraws are also nice. Only thing is when you get 2 ranged or 2 melee, and you have to decide who gets the crappier dmg up buff if you get a sting of bad luck and need a certain seal.

    Mana has felt a little weak if anyone ever messes up in the party and you're not watching how much you DPS, but in smooth runs I find I can DPS pretty much non stop (unless on really big pulls) and still be fine. I just have to actually think and use lucid and lightspeed at the proper times, and know if something rough will be coming up. Some big pulls that have happened can end up really rough with bene 2 spam and having to drop a lucid and still be nearly out of mana when thigns finally die, but that can easily be just people adjusting to the new dungeons and their new abilities for DPS.

    Adjustments I would like to see though are DIV either being a shorter CD, or longer duration, or have SOMETHING more for seal interaction (healing buff maybe?idk). Benefic/Benefic II feel a little low on potency side of things. Noct. Sect shields also feel horribly low for how much mana they drain on you. And maybe I'm using it wrong, but horoscope healing feels pretty lack luster as well - wish we could store more healing with it or SOMETHING.

    Otherwise? tons of fun for me still. Guess my biggest complaint is killing anything in the world as a healer now feels just awwwwful, and I have run oom in a few solo instances.

    The insta ques have been nice too
    (0)
    Last edited by Xiun; 06-30-2019 at 12:53 PM.

  6. #16
    Player
    Ahrijlaken's Avatar
    Join Date
    Jan 2017
    Posts
    70
    Character
    Ahri Eija
    World
    Moogle
    Main Class
    Scholar Lv 76
    I mean I went into depth on why but you can ignore that part I guess?
    No about the card managment you just said " But now I feel like I'm constantly managing my cards " ... so im asking you if spaming every 15s the same card is what you realy consider " constantly managing".

    I just wanna know how you can find this funnier to do than before. It's like having to replace your Dot every 15s ... ask a DPS if he like it or if he prefer a 60 seconds dot.


    Yes. If you don't like the changes, that's fine. But there's no reason to be rude to those who do enjoy them
    Converse with people, asking question, debating is rude ? You feel offended when someone is not agree with you and say it ? Are you a feminist or something ?
    (2)

  7. #17
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Elamys View Post
    I always felt that my cards were an afterthought though. I didn't have to interact with them that often. But now I feel like I'm constantly managing my cards, and I know people will say oh there's no thought or management to it, but I don't think that's the case. Yes, it's a little easier, but I still have to weigh, for example, which DPS would be better served by the boost. I still have to decide if it's better to cast this card on that person now or save it for a little later. And it's so much faster! Sleeve Draw is more powerful now than ever.

    At the end of the day, sure, you had to make choices like giving an Arrow to a BLM over a Summoner or something like that, which is a little more complex than what we have now and requires knowing something about the other jobs, but it wasn't that interactive. And while I'd like to see some uniqueness bought into Divination along with a shorter CD, I'm really enjoying how fast I can throw out buffs. Plus, no more card drama. Everyone feels the love!
    Pertinent parts bolded. Also, seriously? Ask anyone enjoying dancer right now and they will likely tell you a part of what they enjoy is its pace but at the end of the day all dancer's abilities are just basic attacks with different animations. They're not allowed to enjoy how fast it feels because there's isn't any different effect on it?

    Quote Originally Posted by Ahrijlaken View Post
    You feel offended when someone is not agree with you and say it ? Are you a feminist or something ?
    Also, don't be ridiculous.

    You don't have to find the AST changes fun, that's fine, but nobody who enjoys the changes is wrong for liking them.
    (4)

  8. #18
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    Oh, AST is definitly playable and can be very fun to play right now, and divination and the other new tools are really interesting and should even out the difficulty at maybe lv87. It's just the changes to the existing cards and celestial opposition (the devs really hate crowd control), and especially the weird animation lock on the cards considering that AST's buff are all OGCD's. It totally works and it's still fun, but it does have issues similarly to BRD's 3.0 version
    (0)
    -----------------------------------------------------------------------------

    Ewwwwwww, it's all glowwy again!

  9. #19
    Player
    Mikaeus_The_Lunarch's Avatar
    Join Date
    Aug 2016
    Posts
    95
    Character
    Mikaeus Thelunarch
    World
    Adamantoise
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Xiun View Post
    the new cards feel a LOT more active, and going into a boss with diviniation, then sleave drawing lord/lady and buffing your dps with really quick draws is super fun. Its make the class feel very quick.
    this is what im really liking with the cards atm. since everyone's levelling it can be a bit hectic to try to fit all 3 lords/ladies in before the tank needs a heal, but i imagine that won't be the the case when people are well-geared. even going in and relying on sleeve draw to finish up a 3-seal divination is quite active.

    so far my only real gripe is the cd on divination, 3min feels like a lot though it was less noticeable in the 1st trial with how hectic everything was.
    (0)

  10. #20
    Player
    StarRosie's Avatar
    Join Date
    Oct 2016
    Location
    Ul'Dah
    Posts
    570
    Character
    Sakya Malha
    World
    Goblin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Ahrijlaken View Post
    Converse with people, asking question, debating is rude ? You feel offended when someone is not agree with you and say it ? Are you a feminist or something ?
    Pfffft! Hahahaha! Are you being for real? Like, genuinely, are you for real with this? Oh boy, there's about a dozen ways I could respond to this, some of them possibly ban worthy, so I'll avoid those. But given how quick you jumped into attack mode. It's likely very not worth it...but heck it, I'm a masochist, let's do it anyways!

    AHEM! So, no, don't really feel offended. I just feel your question, when viewed in conjunction with several of your previous posts. Came off rather, how do I put it, antagonistic, I think that's the nicest way I can put it. If that wasn't your intent, then by all means, my deepest apologies. If you want discussion, then fine.

    Quote Originally Posted by Ahrijlaken View Post
    You realy enjoy your 15s balance buff spaming with your 3 mins CD divination ?
    In my opinion, the new card system isn't bad, it could use some tweaks and maybe up the buff times a little, and refine the wording on the card texts, cause it makes it sound like half the cards are telling casters to piss off. But overall, it's a different game. Whether you find it fun or not, is ultimately up to personal tastes. But I like the more consistent flow of the new system. This doesn't mean I don't miss the old system. I miss how the minor arcana work. I really liked lord of crowns and while I never felt the need for Lady, it was an occasional life saver, and I miss some of the more niche and/or sneaky applications of some of the old buffs.

    However, the current system, as I said, is just a different game. Yes, we lose the wide variety of buffs and niche stuff we can do, and that sucks! But we get a more consistent card system that offers far more uptime and overall benefit to the party then when your deck bricked at some critical junctures with the old system. (Why thank you sleeve draw, I really enjoy these double spires with enhanced RR! It's my favorite! ) Yes, the new system still has some of that. I've 'bricked' a couple times in the 71 dungeon and it rather bothered me cause on a previous run I was coming up all aces.

    But I will say and agree that the cooldown for divination is WAY too long for how quickly you can restock the seals. So I hope that gets fixed up. As well as some of the issues that plague the old system are still overall present in this. The tired "Balance or Bust" playstyle for some is still alive but now it's gather all 3 seals so you can sit on divination and hold it till a boss or something. Which in my opinion is a bad idea, that only hurts the party. Sometimes ya gotta take the cards you're given and use them to the best ya can. Which was very much a thing in the old system. That's why I see it less as "gutting" and more as, switching up the rules or swapping to a different game.

    Anyways, that's my rather...tired and rambling thoughts. Again, sorry if I misinterpreted your original question. Hope you have a nice evening.

    EDIT!
    To add some additional thoughts on the card system change...

    In my opinion, SE was also backed into a corner when it came to AST's card system. No matter what they did, it would piss off a portion of the community, just in different ways. But, something had to change. AST's cards combined with some of the time mage stuff it could do, made it far too valuable to leave on the side lines and this is what created the death grip AST had on team comps. Yes, WHM/SCH could clear a lot of the same content but AST /SCH could clear it faster and a lot more consistently. So, again, something had to change with the card system and no matter what SE did, someone was gonna get pissed.
    (4)
    Last edited by StarRosie; 06-30-2019 at 02:51 PM.

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