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  1. #251
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by nalol View Post
    not really .. if u limit a role to its primary goal.

    like healer only dps

    then tanks would only be there to taunt and soak up damage. It's their role. A tank would not need dps tools .. he only need to keep aggro .. by any means. So if we go into crazy logic, tanks only need enemity actions and defensive temps. and maybe 1 or 2 offensive stuff for solo ... just like they do for healers.
    Yep, two attacks (300 potency or so each) that generate massive aggro, an aoe, and an Identity ability. The rest Defensive CD's.

    No tank ever would accept that, but it's perfectly fine for healers for some stupid reason.
    (19)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #252
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Deceptus View Post
    Yep, two attacks (300 potency or so each) that generate massive aggro, an aoe, and an Identity ability. The rest Defensive CD's.

    No tank ever would accept that, but it's perfectly fine for healers for some stupid reason.
    No no no, if we are going by healer logic, the attacks cannot generate the aggro needed to hold hate, because that would be doing DPS while doing your job, and we can't have that. Therefore, DPS-less aggro gathering tools, a DoT, an AoE, a Spam Attack, and ways to defend yourself.

    Not actually being serious about this, but remember, the DPS have to DPS, not the tanks or healers, because it's not our primary goal.

    Yes, I am joking, just saying how far we can take this.
    (11)

  3. #253
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by nalol View Post
    not really .. if u limit a role to its primary goal.

    like healer only dps

    then tanks would only be there to taunt and soak up damage. It's their role. A tank would not need dps tools .. he only need to keep aggro .. by any means. So if we go into crazy logic, tanks only need enemity actions and defensive temps. and maybe 1 or 2 offensive stuff for solo ... just like they do for healers.
    So.... FFXI tanking without the ability to gear swap and having a sub job?

    FFXI PLD
    1. Flash (single target) spell for volatile enmity and a powerful, but very short blind
    2. Provoke ability from the WAR subjob for volatile enmity (think of Provoke in this game, but instead of just putting you at #1, it gives you an enmity value)
    3. Several ability CDs to reduce damage
    4. Shieldbash for stuns and enmity
    5. Cure spells to use on self to maintain hate
    6. Auto-attacks only for damage

    FFXI NIN

    1. Using shadow ninjistu spells to be shields to avoid damage (needed constant casting and be able to count remaining shadows)
    2. Provoke ability from the WAR subjob for volatile enmity
    3. Used a "tanking stance" (which didn't come out until almost a decade after NIN was released)
    4. Used elemental rotation ninja spells to maintained hate (very low damaging)
    5. Used enfeebling spells to maintain hate
    6. Auto-attacks for damage

    We can go back there if you guys want. I tanked in FFXI on both PLD and NIN, so it is no problem with me. Just get ready to carve out a large amount of time just to queue and do dungeons.

    Threaten me with a good time.
    (1)

  4. #254
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Ilenya View Post
    No no no, if we are going by healer logic, the attacks cannot generate the aggro needed to hold hate, because that would be doing DPS while doing your job, and we can't have that. Therefore, DPS-less aggro gathering tools, a DoT, an AoE, a Spam Attack, and ways to defend yourself.

    Not actually being serious about this, but remember, the DPS have to DPS, not the tanks or healers, because it's not our primary goal.

    Yes, I am joking, just saying how far we can take this.
    There was a PLD tank in another thread who was tired of healers not DPSing so he spend the whole run with flash and nothing else (maybe a riot blade for MP) and kept aggro the whole time.
    (10)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  5. #255
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Deceptus View Post
    There was a PLD tank in another thread who was tired of healers not DPSing so he spend the whole run with flash and nothing else (maybe a riot blade for MP) and kept aggro the whole time.
    You mean someone using nothing but his aggro generator kept aggro? How surprising. But my joke was "How far can we take the idea that jobs only do what the jobs are 'meant' to do in the Trinity set-up.

    Also, man, that would be boring.
    (1)

  6. #256
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Ilenya View Post
    Also, man, that would be boring.

    (10)

  7. #257
    Player
    DiznypKC's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    99
    Character
    Tehryn Alexandyr
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MintnHoney View Post
    (1)

  8. #258
    Player
    DiznypKC's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    99
    Character
    Tehryn Alexandyr
    World
    Behemoth
    Main Class
    White Mage Lv 100
    I meant to say “spot on,” but the text didn’t take. lol
    (0)

  9. #259
    Player
    Critical-Limit's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    570
    Character
    Xizzy Azenith
    World
    Zalera
    Main Class
    Monk Lv 80
    Quote Originally Posted by Ilenya View Post
    What part of "People pushing the highest tier raids" didn't fit exactly what you said?
    It only matters for 1% of our population. As long as a job can perform its duties. It’s fine. Speed killers is a very low percent of the population. Clearing content and farming it is all that needs to be balanced around. Speed killers will use w/e is best sure. But there will always be a best group to go with for certain fights and that’s fine as long as other jobs can win any fight pulling the weight needed for clear.
    (0)

  10. #260
    Player
    tikiwiki's Avatar
    Join Date
    Apr 2015
    Posts
    155
    Character
    Rebecca Prairillot
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Sure am glad the dev's took away my damage options but still gave me not much to heal I love spamming only broil 3
    (9)

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