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  1. #11
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    I think enmity will be a non-issue altogether.
    DPS/healers will probably never steal aggro anymore and the only thing that will be needed are tank swaps.
    (0)

    Larek Darkholme @ Ragnarok

  2. #12
    Player
    Dualblade's Avatar
    Join Date
    Feb 2014
    Location
    Night Kdark
    Posts
    2,190
    Character
    Juyon Intoner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Yeol View Post
    Watching videos of people who got the chance to try Shb dungeons, there didn't seem to be any enmity issues.
    No one commented about enmity on their videos or posts, which leads me to believe there are no issues
    TBF giving the quite few times I saw DPS go from full health to dead in those dungeons from AoE mechanics it seems that SE solved the aggro problem by putting in automatic dumps at certain points.
    (1)

  3. #13
    Player
    Tranquilmelody7's Avatar
    Join Date
    Jan 2018
    Posts
    419
    Character
    Thepale Rider
    World
    Jenova
    Main Class
    Bard Lv 90
    Will AOE moves like Flash, Overpower, and Unleash still generate additional enmity?
    (0)

  4. #14
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,195
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Tranquilmelody7 View Post
    Will AOE moves like Flash, Overpower, and Unleash still generate additional enmity?
    The tooltips no longer include additional enmity generation. Also, Flash is gone. Instead, Total Eclipse is Lv10. So it'll just generate enmity based on damage × tank stance bonus.
    (0)
    Last edited by Rongway; 06-13-2019 at 05:10 PM.
    Error 3102 Club, Order of the 52nd Hour

  5. #15
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,057
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    There is additional enmity on the single-target pull action but not on the AoEs. I was worried about this too, but it won't be an issue if they've increased the enmity on tank stance enough.

    We should consider that the stat rebalancing (matching accessories on tanks and DPS) and potency changes could affect this too.

    I was concerned enough to quickly look at a video of a dungeon being done from the media tour and noticed that the tank AoEs held enmity so much that there was a fraction of the enmity on the other three party members in comparison.
    (0)

  6. #16
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    aggro is pretty much a none issue
    the boost from the new tanks stance is pretty ridiculous

    24 mans fighting for aggro is gonna be so fun
    (0)

  7. #17
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    If tank stance is anything like 200% bonus threat generation that shouldn't be an issue at all.
    Especially considering they seem to have bumped tank dps quite a bit
    100% would probably require the tank to be very actively doing their dps rotation properly otherwise high dps jobs could steal the aggro. However, with Lucid dream and melee personal tools, that shouldn't be an issue in the slightest
    (0)

  8. #18
    Player
    Satarn's Avatar
    Join Date
    Jul 2016
    Posts
    522
    Character
    K'rheya Tia
    World
    Odin
    Main Class
    Gunbreaker Lv 90
    There is a chance the enmity buff was not tuned properly to compensate for tanks who do low dps due to lack of skill. That said, we can be 100% sure that if this turns out to be the case, SE will just increase it like they did with enmity on skills at start of SB.
    (1)

  9. #19
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Considering that the enmity boost on AoE skills - Without Tank stance - currently easily surpasses DPS going completely ham for several seconds.

    It's quite likely that if they've simply turned the enmity boost that is currently on AoE skills into what is on the new Stance that enmity will be a complete non-issue.
    (0)

  10. #20
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,416
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Diversion could possibly be built in to all dps and healer jobs as a trait but not actually mentioned. Or that Tank stance now gives a ridiculous amount of enmity to where it is damn near impossible for you to rip threat off a tank who is in tank stance.
    (0)

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