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  1. #1
    Player
    Ivellior's Avatar
    Join Date
    Aug 2015
    Posts
    80
    Character
    Elliana Brightsoul
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    So you trade 4-5 defensive cool downs for one.
    How about keeping the cooldowns and getting an extra one?
    I mean, I do play tank, so I expect either def cool downs or utility as new skills not dmg.
    (3)

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Ivellior View Post
    So you trade 4-5 defensive cool downs for one.
    How about keeping the cooldowns and getting an extra one?
    I mean, I do play tank, so I expect either def cool downs or utility as new skills not dmg.
    It would be nice if the new offensive skills built out of defensive options.

    Pretty as paladin is looking, there's not enough SHIELD SLAMMING going on.
    (3)

  3. #3
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kabooa View Post
    It would be nice if the new offensive skills built out of defensive options.

    Pretty as paladin is looking, there's not enough SHIELD SLAMMING going on.
    I am a bit sad losing shield bas/swipe. At least we have the new charge (where I think the animation is us running into the enemy with our shield but hard to tell) and shield lob still I guess.
    (0)

  4. #4
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Ivellior View Post
    So you trade 4-5 defensive cool downs for one.
    How about keeping the cooldowns and getting an extra one?
    I mean, I do play tank, so I expect either def cool downs or utility as new skills not dmg.
    It's not as simple as counting the number. They adjusted many. Shelltron is 6 seconds. The 25% buff from drk assisting you is FAR more frequent than your 3 minute bulwark. Those are not a 1 for one in actual effectiveness. The war bubble uptime is cray.

    They got rid of very weak and/or long CD skills. Convalescence every 2 min for weak effect. Bulwark had a 1000 year CD. The parry action was weak. Following? A 25% drk shield for every tabk buster is far better than bulwark. The always on war bubble is way better than lolparry and conv.

    People keep obsessing over how many skills pld lost but conveniently forget how weak and low uptime they were. All that really points out is how much button bloat pld had in its kit for these skills that can be easily trimmed without much affect on gameplay.
    (4)

  5. #5
    Player
    Ivellior's Avatar
    Join Date
    Aug 2015
    Posts
    80
    Character
    Elliana Brightsoul
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Izsha View Post
    It's not as simple as counting the number. They adjusted many. Shelltron is 6 seconds. The 25% buff from drk assisting you is FAR more frequent than your 3 minute bulwark. Those are not a 1 for one in actual effectiveness. The war bubble uptime is cray.

    They got rid of very weak and/or long CD skills. Convalescence every 2 min for weak effect. Bulwark had a 1000 year CD. The parry action was weak. Following? A 25% drk shield for every tabk buster is far better than bulwark. The always on war bubble is way better than lolparry and conv.

    People keep obsessing over how many skills pld lost but conveniently forget how weak and low uptime they were. All that really points out is how much button bloat pld had in its kit for these skills that can be easily trimmed without much affect on gameplay.
    Actually not, if you stack the other cooldowns the effect is much better then single one. Also the other cooldowns are always and not only when having another tank with you.
    And if the those cooldowns were so useless then why did they took them all from PLD in 2.0 to give them to all the other tanks? If there were useless as you said they would have been trimmed in the first or second expansion rather than now.
    Also besides the fact that they removed those cooldowns they also nerfed the existing one (Sentinel to 30% and cover).
    Might as well remove some dps skills if the want to trim them instead of defensive ones.

    Also the whole point of tanking is holding enmity and mitigating damage, both of which were nerfed.
    (3)
    Last edited by Ivellior; 05-30-2019 at 05:20 AM.