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  1. #1
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    I was going to and still plan on making my own thread about this as well. I really want them to notice this shit so I'm willing to just add to the pile of unhappy threads. This is ridiculous.

    I feel like the only healer coming out ok from this is AST and even then that's only because I'm willing to overlook the card changes since I have a hard time visualizing how they play. But considering they want to downplay utility I'm kinda giving it a pass until I get my hands on it.

    But WHM and SCH changes are just a sign that they don't play or don't know how to play these classes.

    Edit: I'm going to add that I feel a few of these changes don't have to do with actual gameplay but getting their stupid trust system to actually work on all healers (looking at you sch especially). Way to go designing classes around an AI and not actual gameplay 10/10 stupid move.
    (8)
    Last edited by EaMett; 05-30-2019 at 12:04 AM.

  2. #2
    Player
    Sanghelios's Avatar
    Join Date
    May 2014
    Posts
    614
    Character
    Zeniba Zhiya
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by EaMett View Post
    I was going to and still plan on making my own thread about this as well. I really want them to notice this shit so I'm willing to just add to the pile of unhappy threads. This is ridiculous.

    I feel like the only healer coming out ok from this is AST and even then that's only because I'm willing to overlook the card changes since I have a hard time visualizing how they play. But considering they want to downplay utility I'm kinda giving it a pass until I get my hands on it.

    But WHM and SCH changes are just a sign that they don't play or don't know how to play these classes.
    As a AST main i can happily confirm you that ASTs changes are just as bad.
    (10)

  3. #3
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by EaMett View Post
    I was going to and still plan on making my own thread about this as well. I really want them to notice this shit so I'm willing to just add to the pile of unhappy threads. This is ridiculous.

    I feel like the only healer coming out ok from this is AST and even then that's only because I'm willing to overlook the card changes since I have a hard time visualizing how they play. But considering they want to downplay utility I'm kinda giving it a pass until I get my hands on it.

    But WHM and SCH changes are just a sign that they don't play or don't know how to play these classes.
    The core healing kit for AST is looking a little better actually, with Neutral Sect and more aspected heals to work with it, plus Collective Unconscious still being the OP skill it already is.
    Cards have undoubtedly been dumbed down and nerfed, which I'm not too pleased about, but at least... it'll be consistent, no tossing unwanted ewers and spires, except for seals...
    (2)

  4. #4
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Seraphor View Post
    The core healing kit for AST is looking a little better actually, with Neutral Sect and more aspected heals to work with it, plus Collective Unconscious still being the OP skill it already is.
    Cards have undoubtedly been dumbed down and nerfed, which I'm not too pleased about, but at least... it'll be consistent, no tossing unwanted ewers and spires, except for seals...
    Collective Unconscious was nerfed in terms of its regen.

    Its current regen potency is 150 for 15 seconds.
    New tooltip has it at 50 potency for 15 seconds.

    EDIT: Link to the image from GamerEscape with the tooltips.
    (2)
    Last edited by HyoMinPark; 05-30-2019 at 12:10 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  5. #5
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by HyoMinPark View Post
    Collective Unconscious was nerfed in terms of its regen.

    Its current regen potency is 150 for 15 seconds.
    New tooltip has it at 50 potency for 15 seconds.

    EDIT: Link to the image from GamerEscape with the tooltips.
    And you still have to stand still? HAHAHAHAHAHAHAHA
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  6. #6
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Deceptus View Post
    And you still have to stand still? HAHAHAHAHAHAHAHA
    For CU? As far as I'm aware, I think it will still automatically apply the regen per the Patch 4.4 change. I can't imagine that they would take away that change going into the expansion.
    (0)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055