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  1. #41
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Atreides View Post
    The WAR trailer looked boring indeed, but apparently the skill that was used at the beginning was not Inner Beast but Inner Chaos which is our new 900 potency skill.
    Wait... That lame animation was our super powerful 900 potency attack!?

    Really?

    Here I was, hoping for something cool and epic... Like maybe something similar to Disgaea's Colossal Fissure

    Or well... Anything but a golf club swing >.>
    (0)

  2. #42
    Player
    Jollyy5's Avatar
    Join Date
    Jan 2014
    Posts
    424
    Character
    Raul Prower
    World
    Exodus
    Main Class
    Dragoon Lv 71
    I doubt they would show us the biggest skill first without any buildup, not to mention that Steel Cyclone particle effects were similar, so I'm expecting Inner Beast and Steel Cyclone to get an upgrade, even if just visually.

    But if there indeed is some 900 potency skill, that most definitely wasn't it, they would never just recycle Inner Beast animation like that.
    (0)

  3. #43
    Player
    MaraD_'s Avatar
    Join Date
    May 2019
    Posts
    290
    Character
    Hede Devaul
    World
    Mateus
    Main Class
    Fisher Lv 80
    In 1.0 and the trailers of 2.0, the dream of being WAR was the steel cyclone AoE.
    Jump, spinning around, and a whirlwind of death.

    Sadly, 2.0-early SB was a huge disappointment, compared to the Steel Cyclone that 1.0 WAR was.
    The zerk change to SC made it start to feel somewhat good again, it felt like were were ripped off, when PLDs eclipse was a better animated SC, and spamable.

    So needless to say, PLD got yet another better steel cyclone, and WAR twirls an axe above their head. (looks like the AoE range is that of abyssal drain, looking very small)
    All we needed was to boost the frequency of Steel Cyclone, or give us another version(or swap for what PLD got as its new jump eclipse, and give PLD a sword twirl)
    oh well.

    Im still worried Fell Cleave will be locked to berserk, since we dont have deliverance anymore, and they didnt really address this in their tanking discussions. (but they sure as heck went into details with half the games DPS. just not healers/tanks on an individual level, only details about the role of tanking)

    EDIT: After finding out how the new DRK works, with darkside being a timer, that needs to be extended with X of darkness moves, which are cast with Dark Arts effects, which are granted by TBN bubble breaking, I have no interest in DRK.
    The ONLY thing i wanted from DRK, was a shield i could put on someone, w/o a penalty attached. Requiring it to break, for the sake of DPS uptime, no longer feels like im doing it to keep them alive, but to maintain my DPS.

    I'll just stick to the other 3 tanks. Even GNB feels closer to what DRK was meant to be, than DRK.
    (0)
    Last edited by MaraD_; 05-26-2019 at 11:21 PM.

  4. #44
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Jollyy5 View Post
    I doubt they would show us the biggest skill first without any buildup, not to mention that Steel Cyclone particle effects were similar, so I'm expecting Inner Beast and Steel Cyclone to get an upgrade, even if just visually.

    But if there indeed is some 900 potency skill, that most definitely wasn't it, they would never just recycle Inner Beast animation like that.
    If it was an upgraded Inner Beast we're in for a bad surprise because no buff nor heal particles where shown after it which would mean we lost our 20% damage mitigation from IB, I'd much rather take the lame animation for our high pot skill tbh.
    (0)

  5. #45
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Jollyy5 View Post
    I doubt they would show us the biggest skill first without any buildup, not to mention that Steel Cyclone particle effects were similar, so I'm expecting Inner Beast and Steel Cyclone to get an upgrade, even if just visually.

    But if there indeed is some 900 potency skill, that most definitely wasn't it, they would never just recycle Inner Beast animation like that.
    The recycled Steel Cyclone at the end was performed right after Infuriate, just like Inner Chaos at the start. Pretty sure it's the AoE version of Inner Chaos, just like Decimate is the AoE version of Fell Cleave.

    Other jobs get awesome stuff for their "ultimate" skills, and we get recycled stuff. Quite a bummer.
    (0)

  6. #46
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Not a war main by any stretch of the imagination, but I've always enjoyed Inner Beast as an animation. Butcher's Block and Inner Beast have such a satisfying, simple weight to the animations, that if Inner Beast does get re-purposed into something that's gonna slam out a 50k hit, I'm not going to complain.
    (2)

  7. #47
    Player
    amcaaa's Avatar
    Join Date
    May 2019
    Location
    Gridania
    Posts
    1
    Character
    Varyn Astora
    World
    Tonberry
    Main Class
    Warrior Lv 70
    WAR definitely doesn't look as fancy as the other ones, but maybe now I can really get into and enjoy the other tanks. DRK looks insane and PLD looks just as fun!

    Also, GNB looks pretty average in regards to skill effects, kinda like how MCH was in HW lmao
    (0)

  8. #48
    Player
    Anienai's Avatar
    Join Date
    Sep 2013
    Location
    Camp Bluefrog
    Posts
    1,607
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Kabooa View Post
    Not a war main by any stretch of the imagination, but I've always enjoyed Inner Beast as an animation. Butcher's Block and Inner Beast have such a satisfying, simple weight to the animations, that if Inner Beast does get re-purposed into something that's gonna slam out a 50k hit, I'm not going to complain.
    I like you.
    (0)
    The price of solving everything is everything.
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  9. #49
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Kalise View Post
    Wait... That lame animation was our super powerful 900 potency attack!?
    Well on different forums there seems to be some buzz about that skill not being shown, rather, what we saw is possibly a buff obtained from Infuriate. Both IB and SC had upgraded animations and that was after using Infuriate. Right now that 900 potency skill is single target weapon skill.
    (0)

  10. #50
    Player
    Emmanellain's Avatar
    Join Date
    Oct 2015
    Posts
    232
    Character
    Aelin Alvered
    World
    Zalera
    Main Class
    Warrior Lv 80
    Gotta say it's so badass that we can be a helicopter

    petition for that skill to be a mount outside of combat.

    (0)

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