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  1. #10
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Eloah View Post
    If you do everything correctly, Quick Nock shouldn't be needed at all.
    I disagree with this, and I want to address it, because I know a lot of Bards who operate like this. I always get frustrated in large pulls if I don't see a BRD absolutely guzzling their TP.

    Lets assume we have a crit rate of 25% (idk what the normal crit rate is). Assume we're dealing with Mage's Ballad only, and keep in mind that Mage's Ballad does not benefit from multiple Repertoire procs per tick (with rare exceptions, all DoTs tick at the same time every 3 seconds). Also assume we're past the point where DoTs last 30sec.

    { 1 - ([.75 chance that a DoT won't happen] ^ [# of DoTs]) } = % chance of a repertoire proc
    1 DoT - 25% chance of resetting RoD
    2 DoTs - 44% chance of resetting RoD
    3 DoTs - 58% chance of resetting RoD
    4 DoTs - 70% chance of resetting RoD
    5 DoTs - 76% chance of resetting RoD
    6 DoTs - 82% chance of resetting RoD
    7 DoTs - 86% chance of resetting RoD
    8 DoTs - 90% chance of resetting RoD
    9 DoTs - 92.5% chance of resetting RoD
    10 DoTs - 94% chance of resetting RoD

    At a certain point, there's no reason to keep adding more DoTs to the pile when you could instead be hitting a button that does 110 potency damage to every target. I won't tell you what number you should stop at (I'm not certain, myself), but in the OP's example of 6 targets, attempting to spread 12 DoTs is super overkill.
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    Last edited by Raldo; 05-24-2019 at 05:40 AM.