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  1. #471
    Player
    Melorie's Avatar
    Join Date
    Mar 2016
    Posts
    682
    Character
    Melorie Valliere
    World
    Behemoth
    Main Class
    White Mage Lv 81
    Quote Originally Posted by Awha View Post
    I ran into that issue with a friend of mine. I do hope SB story skip at the very least come out soon it is a shame since it does enjoy the games combat and classes, but sadly the story is simply not his cup of tea and given the aesthetic he is having a hard time even attempting SB.
    I mean the problem is not even the MSQ as a whole, but the fact that if he actually wants to enjoy even the optional content, he has to complete the MSQ no matter what, doesn't matter if he has the level for the other stuff, he cannot even prepare himself gearing up because he can't spend his mendacity. And that guy did not "farm", he only did his leveling with us for fun - just so we can actually have something to do together - and ended up getting to 70 before even starting stormblood.
    (4)
    Last edited by Melorie; 05-07-2019 at 04:44 AM.

  2. #472
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Awha View Post
    I ran into that issue with a friend of mine. I do hope SB story skip at the very least come out soon it is a shame since it does enjoy the games combat and classes, but sadly the story is simply not his cup of tea and given the aesthetic he is having a hard time even attempting SB.



    As I mentioned before in a edit, I do understand where you are coming from just for me it confuses me. In the end the tunneling aspect of the MSQ is important to you and part of the reason as to why the connection between the world and story exist? I am an extremely weird person that skips around when it comes to books or series, so the writing in itself is just one aspect of what helps immerse yourself in the story. Please correct me if I am wrong, in the end the reason why maybe some including yourself do not agree with making content level gated instead of MSQ gated is because it breaks the linear path set up by the developers since the game throws exp at players as such an alarming rate that sooner or later one is bound to out level the MSQ, and you as a player already know that content has been unlocked, which ruins the connection between the game world and your character?

    Or is it maybe something simpler like back tracking is simply more hassle then it is worth?

    Once again I sort of understand to a degree with what you are saying about how you enjoy the story, not trying to question that simply trying to understand what helps foster the connection between the game story and the player.
    Right on the money there near enough. It's the disconnect it creates from unlocking it before reaching that point in the quest. The rate at which the MSQ throws XP at you only exacerbates the problem however. But yeah, it is exactly that. The duty is unlocked, with no context behind this (with getting the context later not filling in that disconnect for me sufficiently). It's why I agreed with Physic's idea to allow people to undock the duties from MSQ for those whom would rather not deal with the MSQ. Though how it would also affect things like the tomestone vendors etc, I do not know. That's a challenge we'd have to look into, especially if they decide to go back to the MSQ at a later date.
    (0)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  3. #473
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by Paladinleeds View Post
    Right on the money there near enough. It's the disconnect it creates from unlocking it before reaching that point in the quest. The rate at which the MSQ throws XP at you only exacerbates the problem however. But yeah, it is exactly that. The duty is unlocked, with no context behind this (with getting the context later not filling in that disconnect for me sufficiently). It's why I agreed with Physic's idea to allow people to undock the duties from MSQ for those whom would rather not deal with the MSQ. Though how it would also affect things like the tomestone vendors etc, I do not know. That's a challenge we'd have to look into, especially if they decide to go back to the MSQ at a later date.
    Appreciate you explaining and clearing that up for me, and I can see how Physic's idea is a far better choice given those reasons.
    (0)

  4. #474
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    An example of a game with a coherent narrative system that doesnt feel like a slog is the original Guild Wars.

    While it has its own flaws, its msq progression was "Go to this story dungeon and run it", because EVERY dungeon was a story dungeon. You could do all the side quests to get money and XP and lore, or you could run the dungeons back to back to back (minus the travel time which also had you exploring its worlds) in short order and get to the endgame first and explore later for all the stuff you missed.


    I mean the problem is not even the MSQ as a whole, but the fact that if he actually wants to enjoy even the optional content, he has to complete the MSQ no matter what, doesn't matter if he has the level for the other stuff, he cannot even prepare himself gearing up because he can't spend his mendacity. And that guy did not "farm", he only did his leveling with us for fun - just so we can actually have something to do together - and ended up getting to 70 before even starting stormblood.
    I have a friend who just beat Shiva hard for the MSQ last night. He's 62 or 63 now. Just wants to get to the point where he can run actual content with us without having to spend 70 canadian fakebux to skip most of it. He hasnt picked up a single side quest. Its been a rather awful experience. He finished his free time and is having to debate if the sub is worth it.


    The argument that with new expansions people rush to endgame is a good argument... for removing MSQ from dungeons, trials, raids and the like.

    Let people experience the MMO content they want to experience in an MMO (like crafting, gathering, raiding, dungeoning, hard content'ing), and do the lore heavy (or sparse) single player slog experience on their own time.

    Yes, people expect things in modern MMO's like multiple at level cap dungeons, multiple raids, and multiple side progression paths, at release, in every new expansion. Having those things is how you justify the box prices of subscription models.
    (3)

  5. #475
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Those asking to make msq optional your asking for a big overhaul of a lot of systems to do it such a thing would only come with an expansion and before you debate it isn't a big overhaul here is why it is
    -All zones become freely accessible, HW and SB have clear gating with where you can go, ARR is actually the most open about this
    - All dungeons/trials get a secondary unlock quest if they were part of the msq, more npcs more dialogue more translations etc etc
    - Quest gates removed and replaced with level gates, every single side quest in the game changed and any msq quests with triggers attached changed too
    -Aether currents modified to new system, Sea of Clouds having new way to traverse between Ok'Zundu and Camp Cloudtop/ The Fringes having alternate pathway between bridge sides
    -Grand Companies/retainers unlock changed
    -Tutorials altered to new triggers
    -Npcs spawning changed, the tomestones/side quest people
    - Expansion unlocks changed, the job quests etc

    Its asking for a lot and i think a little unreasonable to be asking for msq to be optional at this stage, i think it is just too far gone now best thing can do is ask for pruning of unnecessary msq which thankfully Yoshi and the devs have taken into consideration
    (5)
    Guy butt is best butt <3

  6. #476
    Player
    Lynesse's Avatar
    Join Date
    Feb 2017
    Posts
    261
    Character
    Leona Valesti
    World
    Ultros
    Main Class
    Paladin Lv 90
    Quote Originally Posted by SerLuke View Post
    You really are not though, no one is forcing you to play this. Seriously go find and enjoy a game you like more, just because you don’t like this game doesn’t make you a captive audience.
    This is a fallacy. There's a lot to love in this game. But I -- rightfully -- don't love the forced, irrelevant, solo fedexing that doesn't teach me anything. It's a story-driven MMO. The story and the MMO parts are very good. The padding is not.

    I'm finished with the story and am very pleased with the game. Don't admonish me for showing empathy for people. You have no idea what I do and don't love.
    (4)

  7. #477
    Player
    SerLuke's Avatar
    Join Date
    Oct 2016
    Posts
    1,139
    Character
    Luke Lightbringer
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Lynesse View Post
    This is a fallacy. There's a lot to love in this game. But I -- rightfully -- don't love the forced, irrelevant, solo fedexing that doesn't teach me anything. It's a story-driven MMO. The story and the MMO parts are very good. The padding is not.

    I'm finished with the story and am very pleased with the game. Don't admonish me for showing empathy for people. You have no idea what I do and don't love.
    Thank you for clarifying what you meant but saying you are a captive audience though isn’t empathy it’s hyperbole, also Yoshi P already said they are going to evaluate how they can streamline the ARR MSQ after 5.0 launches so expect some changes during the 5.x patch cycle.
    (3)

  8. #478
    Player
    Lynesse's Avatar
    Join Date
    Feb 2017
    Posts
    261
    Character
    Leona Valesti
    World
    Ultros
    Main Class
    Paladin Lv 90
    Quote Originally Posted by SerLuke View Post
    Thank you for clarifying what you meant but saying you are a captive audience though isn’t empathy it’s hyperbole, also Yoshi P already said they are going to evaluate how they can streamline the ARR MSQ after 5.0 launches so expect some changes during the 5.x patch cycle.
    Telling people they should move on to another game because they don't like the padding is hyperbole. The hyperbole is the implication that the fedexing represents the game as a whole. It does not.
    (1)

  9. #479
    Player
    SerLuke's Avatar
    Join Date
    Oct 2016
    Posts
    1,139
    Character
    Luke Lightbringer
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Lynesse View Post
    Telling people they should move on to another game because they don't like the padding is hyperbole. The hyperbole is the implication that the fedexing represents the game as a whole. It does not.
    I never said that in response to the padding, concern, I said they should move onto a different game if they don’t think unlocking most dungeons, trials, areas in the game should be connected to the MSQ, I was saying that to people who were saying the MSQ as a whole should be made optional.

    It looks like we got off on the wrong foot and I misunderstood what you said initially and I apologize.
    (3)

  10. #480
    Player
    Lynesse's Avatar
    Join Date
    Feb 2017
    Posts
    261
    Character
    Leona Valesti
    World
    Ultros
    Main Class
    Paladin Lv 90
    Quote Originally Posted by SerLuke View Post
    I never said that in response to the padding, concern, I said they should move onto a different game if they don’t think unlocking most dungeons, trials, areas in the game should be connected to the MSQ, I was saying that to people who were saying the MSQ as a whole should be made optional.

    It looks like we got off on the wrong foot and I misunderstood what you said initially and I apologize.
    Apology accepted.
    (2)

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