Results -9 to 0 of 77

Threaded View

  1. #4
    Player
    Tibian's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    379
    Character
    Tibian Rahm
    World
    Excalibur
    Main Class
    Leatherworker Lv 60
    Quote Originally Posted by AresGodofwar View Post
    Mostly all MMOs have this feature at end, have you guys considered it?
    Really? Like what? Because the modern MMOs that I've played that require subscription fees do not have this at all, so saying "mostly all MMOs" have this feature is either a niche market of MMOs that I've never played (maybe overseas EU/Asia MMOs), or just you being an XI purist desperately clinging on to some ridiculous notion of excessive grinding in MMOs being rewarding or some misplaced sense of accomplishment from getting one. I am more inclined to believe the latter.

    Secondly, merits just adds more pathetic grinding to the game. XIV doesn't need more grinding because it already has more than the average modern MMO. We need content. More than five very short and brief grand company quests each patch.

    Content =/= Grinding.

    Third, merits were nothing more than a horrible implementation of 'talent trees' that XI threw in for a gross and monotonous time sink. Not to mention it had little to no customization because you were 'required' to have certain merits to do anything.

    If anything, I'd much prefer to see a system developed around quests (at ALL levels) that allows your character to modify a new system that works sort of like talents and/or merits. I would much rather go out and actually accomplish something like say, killing all the primals, awarding one talent specialization and/or re-specialization point. Not only does this type of task actually feel like you accomplished something, but it encourages linkshells to help newer players while utilizing old content instead of throwing it away when the next patch arrives.

    Big no to merits.
    (13)
    Last edited by Tibian; 12-24-2011 at 04:14 PM.

Tags for this Thread