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  1. #71
    Player
    Fhaerron's Avatar
    Join Date
    Apr 2017
    Posts
    1,032
    Character
    Fhaerron Kobayashi
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Anthonywb View Post
    PLEASE, could you make gun breaker job have a dps spec... goddammit.... so annoying. I was so excited to play gun breaker until I found out that it'd be a tank class. T_T
    Are you scared because of the 'tank' aspect?
    I'm main spec tank and it's actually the easiest role to play.
    From hard to easy: healer > DPS > tank.

    It's far harder to maintain 100% uptime of buffs/debuffs and deal your maximum possible damage on DPS jobs then tank jobs. Certain DPS jobs have it easier then others but tank is still easier vs all DPS jobs so far in the game.

    As for the actual tanking aspect, Reprisal, Rampart and your other mitigate CD's are all oGCD, meaning you can just weave them in during the GC while you're doing your DPS combos.
    Emnity has never been an issue and with SB we now even have Shirk, I could just like AFK the fight and don't loose emnity.

    If you just don't like the play style of tankjobs then of course that's another story (but why would you be sad then for a job in a role that you don't like in the first place?).
    But if it's just because you're 'scared' of tanking just go ahead. It's super easy and you never need to wait and can be that friend with benefits (instant dungeon service).
    (3)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  2. #72
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Hugowulf View Post
    Tanks are in big demand and having a new job might get more people to tank.
    Until they are on max level, then most of them will never touch it again because they'll find out that tanking isn't for them or they find tanking boring. Most people that will play GUN as their main then will be people that played tank now too.
    (4)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  3. #73
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,157
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Halivel View Post
    tbh Yoshi explained well why they add 4th one. It's not like they are not balanced (they are, quite well, though DRK's DA spamming is a little bit boring) it's more about the whole idea of MT/OT. Not like you can't be MT with "OT" one or vice versa, but still. Doesn't matter how you will adjust them, it will be 2:1 proportion - 1 MT and 2 OT, 2 MT and 1 OT. With 4th they can do it 2:2. Who really need rebalance are healers.
    Yoshida made it pretty clear over the last couple days in interviews that he feels it's borderline impossible to balance "barrier healer", as he put it, versus regen healer, and the main goal for them in ShB is to pretty fundamentally change the jobs.
    (1)

  4. #74
    Player
    Imuka's Avatar
    Join Date
    Apr 2016
    Posts
    132
    Character
    I'muka Mahsa
    World
    Shiva
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Hugowulf View Post
    Tanks are in big demand and having a new job might get more people to tank.
    Not really. When the DRK hit the Game the Devs themself said "A new Tank did not create more Tank Players, it just splitted the Tankplayers they had between 3 Classes instead of 2.
    (0)

  5. #75
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,157
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Imuka View Post
    Not really. When the DRK hit the Game the Devs themself said "A new Tank did not create more Tank Players, it just splitted the Tankplayers they had between 3 Classes instead of 2.
    Which is the same thing that happened in WoW when new tank and healing specs were added. It's consistent across the genre.
    (0)

  6. #76
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,590
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Imuka View Post
    Not really. When the DRK hit the Game the Devs themself said "A new Tank did not create more Tank Players, it just splitted the Tankplayers they had between 3 Classes instead of 2.
    Well, to be fair, there were players who switched their role. But the amount was not that big for saying that new job really got more people for tanking. It will be same here - somebody really will change their role, but it will be small group of players.
    (1)
    Last edited by Halivel; 03-28-2019 at 08:35 PM.

  7. #77
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,881
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Hugowulf View Post
    Tanks are in big demand and having a new job might get more people to tank.
    For up to the time it takes them to level it. Spicy new jobs very rarely keep retain any players at level cap who wouldn't have played the role anyways prior to the new job's release. Maybe DPS queues will be some 10% faster on average while everyone's still leveling, but once we all start hitting cap, there'll be no difference unless Gunbreaker is uniquely well made. I highly doubt that.

    Quote Originally Posted by Seraphor View Post
    I am SO glad Gunbreaker is a tank. I feel it would probably fall completely flat for me as a DPS, just like Machinist and Samurai did.
    Tanks are much more fun and have much more going on.
    In other MMOs, I'd definitely agree. Here, I can only cautiously hope that might remotely be the case.

    To me, Gunbreaker looks like a tank. The problem is it looks like a tank that ought to have unique opportunities, true mobility, and a high skill ceiling. None of those things really work in the confines of XIV, though, let alone XIV's tanks...
    (2)

  8. #78
    Player
    Imuka's Avatar
    Join Date
    Apr 2016
    Posts
    132
    Character
    I'muka Mahsa
    World
    Shiva
    Main Class
    Dark Knight Lv 80
    There is one thing that is the boon and the bane of tanking in this Game.
    A boon for every Player who just plays them for faster Queues or are super new into tanking and a bane for every Tankplayer who goes for higher Difficulties.
    Tanks are literally just blue Icon DPS Classes, with more bulk but the same mastery.

    If we take a look at their Kits, they are focused around Damage and Damage Mitigation is just a Minor aspect covered by some OffCD Skills.
    Keeping the Aggro is just a small side Task, often covered by Tanks using a single Aggro Combo at the Start of the Fight, before dropping into blue DPS Mode.
    Their Specials are not focused around Damage Mitigation and Aggro Management, they are high Pot Specials, like Fell Cleave or Bloodspiller.
    And now even the Spam of those Classes sells this. We spam Skills like Dark Arts and Fell Cleave. Skills that just have a higher Pot and nothing else.

    The whole mastery of those Classes is to raise the DPS output after a Player memorizes the Basic Features of a Fight.
    Some Raids even come with DPS Checks for Tanks, which again cements their Picture as blue DPS Classes.

    And here comes something that might pop up in the Head of some DPS Players looking at Tanks.
    "If tanking evolves so much around doing high DPS Numbers as the mastery, why should I not instead just play a DPS Class like Dragoon or Samurai?".

    Stormblood even confirmed this Picture with 5.0, when the DPSfor the DPS Jobs made a huge jump and the Tanks felt weak because of small Numbers.
    Especially with Kits, that sell Pot Numbers and some minor Effects of certain Attacks.

    In the end one Class is fighting a blind but bulky Monkey and the other one fights a blind Money, that sometimes hits them.

    And while this sounds super obvious to everybody, it seems often not so obvious for Game Devs.

    Is there a MMO out there, who did this really really well?
    I would love to see the Gameplay of that, because till today, I never saw a MMO doing this really well.

    Would a real difference between those two Combat Roles make more Player play Tank?
    Maybe...maybe not. Nobody really knows, but maybe it could make this Classes more interessting for Players who are interessted into tanking but after Leveling all of them move back to their DPS Class.
    Maybe it would raise the Numbers of full time Tanks and reduce the Number of Part Time Tanks in the Game...maybe...maybe not, nobody knows for sure.
    (1)
    Last edited by Imuka; 03-28-2019 at 10:06 PM.

  9. #79
    Player
    DBelmont's Avatar
    Join Date
    Aug 2014
    Posts
    181
    Character
    Damien Belmont
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Most of the people asking tank jobs to be DPS usually are scared of tanking or are bad at it. Very few actually argue about it being DPS in a constructive manner.

    Because of the dominant first case, I cannot really respect this request. All I can say is these people should get used to tanking.
    (7)

  10. #80
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by DBelmont View Post
    Most of the people asking tank jobs to be DPS usually are scared of tanking or are bad at it. Very few actually argue about it being DPS in a constructive manner.

    Because of the dominant first case, I cannot really respect this request. All I can say is these people should get used to tanking.
    I would've loved to see the gunbreaker as dps because it just feels right for me. Now its a tank and i'm gonna play it anyway and hope it is fun to play like DRK was in HW.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

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