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  1. #221
    Player
    Penguin's Avatar
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    Mar 2011
    Posts
    129
    Character
    Tyrith Peng
    World
    Gilgamesh
    Main Class
    Pugilist Lv 70
    The problem with what you are saying Murugan and it was the same with your perfect DH rotation is that on paper it seems perfect atleast to you but when put into practice never works the way you think it should, for example what happens when you bring 4 archers and 1 of the archers Bloodletters comes off cooldown 5 seconds before the others and procs the dot? you not only lose the 20 seconds from 3 archers but you than lose another 35 seconds of blood letter damage for the 2 archers that don't apply the dot next, than what happens when that 2nd archer misses and you lose another 5-6 seconds waiting for the 3rd archer to apply it.

    Can you not see how this starts to become overcomplicated and wasteful for a very minor amount of damage?

    Again as has been said by me and carraway in previous posts if you are running with 1-2 archers which seems to be the way you do the fight than yes rotating bloodletters is obviously going to be much more beneficial than spamming cooldowns, pretty sure carraway even said he would be adding it to the main pages guide so people aren't confused.

    When you are running with mostly archers though as we do and other LS's do than rotating bloodletters just begins to become overcomplicated and maximising groupwide dps would be more beneficial with a spam cooldowns type of rotation as has been stated.

    Either way this discussion seems to be going round in circles and is getting extremely boring to read.

    You have your way of doing dps and it seems to work for you we have ours and it works for us, if you don't want to read carraways guide because you feel you are better and have no need for our flawed way of doing things i suggest you stay away before it makes your brain explode.
    (5)
    http://bluegarter.guildwork.com

  2. #222
    Player
    DanteAorzen's Avatar
    Join Date
    Oct 2011
    Posts
    27
    Character
    Dante Hunter
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    maybe a little late, but thanks for updating the guide for 1.20
    (0)

  3. #223
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Penguin View Post
    The problem with what you are saying Murugan and it was the same with your perfect DH rotation is that on paper it seems perfect atleast to you but when put into practice never works the way you think it should, for example what happens when you bring 4 archers and 1 of the archers Bloodletters comes off cooldown 5 seconds before the others and procs the dot? you not only lose the 20 seconds from 3 archers but you than lose another 35 seconds of blood letter damage for the 2 archers that don't apply the dot next, than what happens when that 2nd archer misses and you lose another 5-6 seconds waiting for the 3rd archer to apply it.

    Can you not see how this starts to become overcomplicated and wasteful for a very minor amount of damage?

    Again as has been said by me and carraway in previous posts if you are running with 1-2 archers which seems to be the way you do the fight than yes rotating bloodletters is obviously going to be much more beneficial than spamming cooldowns, pretty sure carraway even said he would be adding it to the main pages guide so people aren't confused.

    When you are running with mostly archers though as we do and other LS's do than rotating bloodletters just begins to become overcomplicated and maximising groupwide dps would be more beneficial with a spam cooldowns type of rotation as has been stated.

    Either way this discussion seems to be going round in circles and is getting extremely boring to read.

    You have your way of doing dps and it seems to work for you we have ours and it works for us, if you don't want to read carraways guide because you feel you are better and have no need for our flawed way of doing things i suggest you stay away before it makes your brain explode.
    Why is there all that lost time between the archers like it is some chain reaction that will result in you never using bloodletter again? This is bloodletter we are talking about not Shadowbind, you can't negate the DoT you can only overwrite it. At most it would be 15 seconds, because they would never fire bloodletter one at a time to see if each one inflicted bleed (assuming all their timers were perfectly aligned which I'm sure yours are).

    People make a decision in the moment. It's not complicated, obviously if the difference is only 5 seconds that is only 16% of the DoT duration. So of 571 damage that is only 91 damage. However it is halfway through or longer, we are talking about a significant amount of damage. Including most likely (more likely than the loss of a bloodletter front end damage through the course of the entire fight) the loss of the entire 570 additional damage if you proc and push the DoT fade back too far.

    Plus if we aren't talking about Whiskwerwall at the end, (which if we are again the high defense makes the additional damage something to prioritize) If you have a Bloodletter DoT on a mob with low health which is not going to last another 30 seconds, switch targets. Let Bloodletter do its thing, switching targets is hardly "complicated" and you can get the full effect of both your Bloodletters that way.

    It's overkill, and this is a multi-mob fight where that hurts you.
    (0)
    Last edited by Murugan; 12-22-2011 at 09:29 AM.

  4. #224
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    lol @ this discussion apparently being us actually agreeing but getting stuck on wrong assumptions and wording.

    Yes Bloodletter enfeeb is important and can be useful. Yes keeping up with cooldowns is important. Based on the situation one finds himself in, one is often more important than the other.

    That is all.
    (0)

  5. #225
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    lol @ this discussion apparently being us actually agreeing but getting stuck on wrong assumptions and wording.

    Yes Bloodletter enfeeb is important and can be useful. Yes keeping up with cooldowns is important. Based on the situation one finds himself in, one is often more important than the other.

    That is all.
    The term based on the situation is unfortunately incompatible with infallible rotation. So you have the last 2-3 pages. As far as I'm concerned it represents the underlying dichotomy in the majority of these endgame discussions.

    It's kind of a small topic compared to the debate over battle regimen, but it's the same conflict.
    (0)
    Last edited by Murugan; 12-22-2011 at 09:37 AM.

  6. #226
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    You're misconstruing the idea behind my guide, Murugan. I'm not telling people what to do; I'm showing people how to look at prioritizing. A guide is a tool, not a dictum. That's why I include numerous disclaimers about works-in-progress, critical thinking, and adapting to various situations. I'm not sure where you're getting this "infallible rotation" idea from.
    (5)

  7. #227
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by carraway View Post
    You're misconstruing the idea behind my guide, Murugan. I'm not telling people what to do; I'm showing people how to look at prioritizing. A guide is a tool, not a dictum. That's why I include numerous disclaimers about works-in-progress, critical thinking, and adapting to various situations. I'm not sure where you're getting this "infallible rotation" idea from.
    The numerous times you and Penguin have brought up maintaining the rotation as ultimately the best tactic.
    (0)

  8. #228
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    I've updated the guide to account for a few things, including the Bloodletter discussion and Blood for Blood testing.
    (1)

  9. #229
    Player
    Penguin's Avatar
    Join Date
    Mar 2011
    Posts
    129
    Character
    Tyrith Peng
    World
    Gilgamesh
    Main Class
    Pugilist Lv 70
    I think the best possible dps rotation would be for each archer to see how close to the end of the bleed effect they can reapply the dot so it never expires, that way not only do you lose the 570 damage from the dot expiring but annoy every archer in your group who wants to see that bloodletter super damage combo tick.
    (3)
    http://bluegarter.guildwork.com

  10. #230
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    So hey, how about those stats? Any further testing yield interesting results? I need to allot my Archer points but I don't want to screw it up ;-;
    (0)

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